Red Steel 2 Hands-On

Ubisoft's Red Steel sequel was playable at E3 09, and we wasted no time jumping on the game at the company's booth.

Red Steel 2 is an interesting proposition. It's the sequel to a game that was poorly received upon release, but the developers genuinely seem to have learned a lot from the experience. The sequel has a completely different story to the original, and, in fact, the only thing that the two games have in common is the gun/sword-based combat. We managed to play the game for the first time today at the LA Convention Center, as well as find out more about it with lead designer Roman Campos Oriola.

Red Steel 2 is a Western/Japanese hybrid, with a storyline that mixes ninja swordplay and a Wild West setting. As the main character, you decide to return home after many years, but you're captured by a rival gang and are dragged into town by a rope attached to a motorcycle. You manage to shoot your captor and make your escape, and the tutorial introduces you to the basic movement and combat controls.

You aim and move just like you did in the original Red Steel, but Wii MotionPlus support means that the controls are much more refined than before. You push your aiming reticle to the side of the screen to turn, for example, but now the farther you push, the faster you turn. The support for Nintendo's latest peripheral also really improves the sword combat, which is much more accurate than before. You really need to make huge swipes with the remote for strong attacks on enemies with armour, while holding the A button lets you perform highly accurate parrying moves.

While the controls are an obvious improvement to Red Steel 2, we also have to compliment the game on its looks. It could be described as cel-shaded, although the game manages to retain a gritty edge, but it certainly has a distinct visual style all its own. Even better, it's running in 60fps at this stage, although that could change according to the technical limitations placed on the final build. Sadly, the same can't be said for the violence--while you can hold A to perform finishing moves, such as a sword-based execution, there's not a drop of blood to be seen in any of the game.

One of the coolest things we did in the game was break into a safe. You hold the Wii remote up to your ear and then tilt the remote to turn the wheel on the safe. When you hear a click through the Wii Remote, you know that you've hit the correct combination, and you have to do this three times to open the safe. It's definitely a cool little minigame, and even over the noise of the show, we still managed to get into the safe.

Developer Roman Campos Oriola left us with one final tease from the demo, which he showed us after we'd played through the first level. He showed how, about one hour into the game, you can upgrade your sword with special powers, such as the ability to fling enemies into the air. Once they're in midair, you can shoot them or jump up in the air and smack them down to earth. Finally, he told us that Red Steel 2 is going to be a strict single-player experience, so no multiplayer features will ship in the game.

We really enjoyed our time playing Red Steel 2, and even though we played it on the show floor, we didn't have any problem getting into the new swinging mechanics of the swordplay. We hope to bring you more on the game post-E3.

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Discussion

69 comments
Dragonite97
Dragonite97

god hopefully this wil be ALOT better thn the first!!!

Heretix_Aevum
Heretix_Aevum

no blood and no multiplayer... Hmm. I dunno, I'll see how it turns out...

Derekgilreath93
Derekgilreath93

Looks good no blood is week but that i dont get i cant watch the video on GS cuz i am 16 but there is no blood -_- ya GS yall really need people there that know what they are doing

raptor400k
raptor400k

No blood doesn't kill gameplay(though it does seem odd that a game named Red Steel doesn't have it). Anyways, game looks cool, hope it doesn't become a generic hack n slash.

freeofkings
freeofkings

@cecil highway now that you mention it yah.

Cecil_Highwind
Cecil_Highwind

Does anyone else think of Marsuvees Black when they look at the progatonist?

BLuFAlc0n
BLuFAlc0n

Awesome, No blood is fine for me. I bet when enemies come out, they'll say: "Die you B******"

kieran-o
kieran-o

Already looking better than the first one. It's on my shelf and hasn't been opened for about a a year now.

Nercis
Nercis

Looks very interesting to me. The first game was not to bad, i think

commander_mp
commander_mp

they are trying to show that you don't need blood and the f bomb to make a good game

Phwalalabah
Phwalalabah

There's probably no multiplayer because it'd be hard to make the player's fighting animations look good from a third person perspective. It would look strange with only a limited amount of pre-set animations trying to predict where and how the sword hand controlled by the player is going to move.

Evil_Robo
Evil_Robo

No blood doesnt really mean anything. As long as the gameplay is good, thats all I care about.

Derekman
Derekman

There'll probably be blood in the game. It's probably not built that far yet or they had it on no blood in the options menu and you have to be 18+ to see it with blood or something. Let's not forget there are games like that, that allow you to change the game's visuals dependent on age. I think that's the case.

gnrlstuart
gnrlstuart

no multiplayer? sword duels? boo .

Wolfman_chopper
Wolfman_chopper

sound like it's going to be a lot better then the first one.

thunderhorse55
thunderhorse55

wow, this looks really cool. the first red steel looked cool to, but turned out terrible. luckily, they seem to have fixed this one up a bit. besides the conduit, this is the game on wii im looking forward to the most

Mr_Monkdawg91
Mr_Monkdawg91

I wonder if it will be as terrible as the first

The_Milton
The_Milton

dude I think they made this game perfect I'm glad there isn't blood, and multiplayer isn't too big of a deal, bioshock didn't have it and it's one of the best fps's ever so buy this and red steel 3 will have it but trust me there are plenty of violent multiplayer fps's I'm glad they aren't afraid to do something different.

TrueGamer23
TrueGamer23

no blood? so what does REDsteel mean?

star77241
star77241

No multiplayer in a game at this point is kind of a bad move. If you want to focus on single player that's fine, but at least add some online leaderboards and some multiplayer. And on the box, just put that you didn't focus on the multiplayer so it's probably not that great.

omegasptrm
omegasptrm

ditto the no blood thingy, but the game has great style and could be a winner!

SilentCard
SilentCard

No blood is a bit of a letdown, but otherwise, this game looks very promising! Can't wait to try it out!

martin_king18
martin_king18

this game looke a bit good i guess i should try it out,but the game im really looking forward too is THE CONDUIT

PA_DUTCH
PA_DUTCH

"You people make me sick. Why can't you enjoy a game that doesn't have blood in it? Seriously, if you're that bothered by a LACK of blood, you might want to rethink your life a little bit." let me get this right, YOU want to play a game where you run around and cut people apart and shoot them but you have a problem if there is blood in it? How messed up is that? maybe you should rethink your life a bit, i mean if you don't like violence then why play a game where you kill lots of people. It is not my problem it is yours. How about this...we pull a trick from 80's comics and make the blood black so it doesn't offend your delicate sensibilities Oh btw i don't mind that there is not any blood it looks like a great game! i just don't like people callin me sick if i like a sword game to have blood in it.

DamnedApples
DamnedApples

Well, I wouldn't mind the no blood thing if it weren't for 2 things. First, the game is called RED STEEL. If there's no blood on the blades then that little descriptor is lost. Also, When you slice a sword through something living, blood comes out...even in the world of anime. How are they going to deal with severed limbs? Will the opponent be able to block my blade bare-handed with little more than a small health penalty? Aside from that it looks pretty decent, and hopefully (the key words here) FUN. I don't own a Wii, but I hope it turns out well. Also, I have one last question. DO any of you like fish dick--oh %$*# , nvm.

MDGoose
MDGoose

'guiesseppe' Sony shown off the new motion senser controls just like you described with a perfect 1:1 ratio... Hopefully this game will give me reason to play the Wii again :)

jordanblutt
jordanblutt

OMG NO MULTIPLAYER DOES THAT MEAN ONLINE ?????

guiesseppe
guiesseppe

i reckon if they combined the wiimote with the new project natal motion sensor that has been announced on the 360, you would end up with the most realistic sword fighting game ever, imagine a multiplayer setting on that, it would be absolutely epic.

rockmanexezero
rockmanexezero

Hopefully the game will have a lengthy story to make up for the nonexistant multiplayer. I mean an FPS without multiplayer is....... well it won´t hold out very long. would have been nice since the Wii don´t have that many FPSs.

sleeper16
sleeper16

I rented Red Steel for the first time...and CAN'T WAIT for THIS ONE!

tysse23
tysse23

This sounds really promising :D And yes, the lack of blood is a little stupid, but oh, well..

slayer1090
slayer1090

"You people make me sick. Why can't you enjoy a game that doesn't have blood in it? Seriously, if you're that bothered by a LACK of blood, you might want to rethink your life a little bit." Well for me, it's not that i need blood to play a game, it just adds to the realism of the game, if u get slashed with a sword, u are gonna bleed, it just makes it better for me.

Rect_Pola
Rect_Pola

Another issue is the MotionPlus. We hear a lot of developers avoiding it's use because their work isn't waggle based. I do NOT want to see this becoming a common saying. The guys working on The Conduit said adding melee elements didn't add. I can respect cutting an sagging feature, but even for an aiming based game, why would you avoid making the dang thing respond to you as cleanly as possible? Since Wii gives developers the choice, they're gut response is to avoid what they expect to be scary and hard. Sony probably won't give them such an option and you can bet sooner or later they'll be raving, "oh it's amazing how smooth and responsive it is, if only the other systems allowed a depth like this...etc".

Rect_Pola
Rect_Pola

I love the art design. I've never been into the current generation's dirt fests or muddy attempts at dirt fests they pass as realistic visuals. A game should look awesome and if cel is what looks awesome on Wii, then let them eat cel.

Rolandvz
Rolandvz

Looks pretty good! This is most likely going to be T rated. I might get this game!

Leonagard
Leonagard

GREAT ARTSTYLE!!! finally!! something really nice to look at from a 3rd party, hope it plays well using the new gadget pluss pluss plus that NINTENDO didnt realize was necessary... well regarding my hopes on wii right now... I just want to play and see how it turns on... I dont believe in ghosts

VivaRevolucion
VivaRevolucion

Everything about this game seems like an improvement over the last. With a more refined combat mechanic and much more artistic approach it seems very promising. But so did the last Red Steel which was pretty hyped for the Wii as well and didn't meet its expectations. So lets just hope this game ends up being what the first should have been. And even though it probably won't get an M rating (though it sorta looks like a game that would) it shouldn't matter as long as the game itself is pure awesomeness.

Warnerator
Warnerator

seems like theres a lot of cel shaded games that are being made lately, this, borderlands, afro samurai.

Matthew_B
Matthew_B

I think I might just get a red marker pen and scribble all over my tv just so it lives up to it's name.

stubuz323
stubuz323

Multiplayer would only be average, there is no point, the swordplay would be too crazy i think, multiplayer in the first red steal wasn't that great soo...

The_Milton
The_Milton

Dude this game is gonna be sweet who cares if there is no blood,and swearing get over it, and as for multiplayer one of the best FPS's i've played was bioshock and it doesn't even have multiplayer buy this game so they will make red steel 3 and add multiplayer.

REVOLUTIONfreak
REVOLUTIONfreak

Problem: Coins? WTF? No multiplayer? All of the rumors last year suggested mega online features. LAME

blankshore
blankshore

You people make me sick. Why can't you enjoy a game that doesn't have blood in it? Seriously, if you're that bothered by a LACK of blood, you might want to rethink your life a little bit.

ganga_
ganga_

i dont get why people are complaining so much that there is no blood - if thats the main raison u play a game u can also make a trip to ur local butcher. anyways the game is looking great, visuals remind me of XIII

petermac
petermac

I hope they animate some blood or cuts when the sword strikes.

milannoir
milannoir

This game looks good, and I can't wait to try out sword fights with Wii Motion Plus. Since this game comes bundled with it, I'll probably buy it.

randympm
randympm

very cool and i think it is amazing that they had the idea to bundle the wii motion plus with it!!! cannot wait till it comes out!! i agree with nomad404

_Sharpshooter_
_Sharpshooter_

cartoonish silverfall-like graphics just dont get old i loved red steel so ill definetly get this

Nomad0404
Nomad0404

Now someone sell this engine to Lucasarts who can then make a decent Starwars game based on the same style!