Red Faction series suppressed

THQ puts destruction-focused sci-fi franchise back onto the shelf after latest entry posts disappointing first-month sales.

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Three years ago, THQ confirmed that it was bringing back the Red Faction franchise after it sat dormant for the better half of a decade. It appears the franchise is going back on the shelf, judging from the publisher's investor conference call today.

The sun might be setting on Red Faction.

After citing disappointing sales for Red Faction: Armageddon as a factor in the publisher's $38.4 million quarterly loss, THQ CEO Brian Farrell told investors the publisher had no more plans for the franchise.

"Given that the title now in two successive versions has just found a niche, we do not intend to carry forward with that franchise in any meaningful way," Farrell said.

Since the franchise returned in 2009, it has seen two retail releases and a downloadable tie-in. The well-received Red Faction: Guerrilla on the Xbox 360 and PlayStation 3 made the series relevant again, enough that THQ prepped a follow-up in Armageddon. That release was supported by a SyFy tie-in movie and the downloadable dual-stick shooter Red Faction: Battlegrounds.

For more on Red Faction: Armageddon, check out GameSpot's review.

Discussion

182 comments
TigusVidiks
TigusVidiks

@champmanfan mate, I posted taht almosr 3 months ago, that kind of came out of the blue. But still, you're right, it's 3 years, not six. You're point? Because my point remains. It's stupid to compare total sales between 2 games with a very diferent lenght of time in retail. Anyway, Red Faction is dead as a franshise. They shelved the franshise and have no intention of pickin it up any time soon, if ever again. Armageddon was a complete failure.

champmanfan
champmanfan

@TigusVidiks Where does 6 years come from? FYI Guerilla was released on June 2009, and Armageddon in June 2011. which covers 2 years and not the 6 you mentioned. Those sales figures for Armageddon stacks up well how badly the amount of units they shifted. Back to topic; I'm one those 97,190 that bought the game and hopefully those great digital discounts will shift thousands more.

painterkilla
painterkilla

[This message was deleted at the request of the original poster]

eelnarruc
eelnarruc

if it hadnt been released exclusivly on steam,i would have bought it as would many others.guerilla was a good game and i was looking forward to the new one,but as soon as i saw the steam logo i put my wallet back in my pocket.

djclintonk
djclintonk

I was expecting open world to happen. I can't get over it.

TigusVidiks
TigusVidiks

@champmanfan Not defending Armageddon, because i didn't played it, but that conparison you made is just plain stupid. Lifetime sales?? 83% less?? That would only be relevant if they had an equal time period to compare. You are conparing 6 years sales numbers, with 1 month sales numbers. That's more than stupid, that's ridiculous.

caossbr
caossbr

this one is way too linear...

XboxGuy1537
XboxGuy1537

I played the hell out of Armageddon, but it's just too repetitive.

AFiercePancake
AFiercePancake

They didn't do themselves any favors by getting rid of the multiplayer.

alixkid
alixkid

THQ how about a sci fi military shooter with destructible environments?? shame to see the tech go to waist.

alixkid
alixkid

THQ needs to make the game more like what they did with Red Faction: Guerrilla. the new one is not bad but Red Faction: Guerrilla was a better game.

Jedilink109
Jedilink109

I think they should make the series first person again. Or at least give the option like Oblivion and Fallout 3 and New Vegas. :)

smiffy555
smiffy555

I didn't even know it was released lmao.

champmanfan
champmanfan

Agree with others here, Guerilla was the best and this Armageddon just came too soon for some when the market is over-crowded with better known titles who's PR departments had bigger budgets - plus the destruction is a gimmick and should have focused on creating Mass Effect-type stories. For me, Guerrilla remains a classic. Armageddon shouldn't have been released so soon in my opinion - a 4 year gap would be better than a short 2 year release period. Guerrilla Lifetime sales : 606,931 Armageddon Lifetime sales : 97,190 And 83% decrease says it all. And the big one - Blops Lifetime (released 2010) sales : 10,387,008.

P90E21
P90E21

I liked Gurellia and I was kinda of hopping for same out of this and it was more meh. I was disappointed when I saw they omitted the multi part of it >

jmc88888
jmc88888

Gee, maybe they should of kept the revolutionary Multiplayer? They are putting a great IP on the shelf, because wall street idiots and their incompetent managment teams screwed up. Let's see, we'll make a sequel, take everything good out of it, lose our competitive advantage in the process by about 95 percent, and I think we'll sell more! Those guys have to be some of the dumbest guys in gaming. This game would have rocked if it had multiplayer, and been open world. But if you take the engine out of a ferrari, all you get is something like a fiero. They should make another one, AFTER they clean house. Get rid of the idiots that screwed up the game, they're useless.

Shadow_Fire41
Shadow_Fire41

last time i checked, Guerrilla sold 1.3 million thats niche?

UltraredM
UltraredM

Saddening, but Guerrilla is probably the best we're going to have, regardless of any future Red Faction games.

MadGamer132
MadGamer132

that's that mean is "dead", or "not really dead". on the shelf is not really dead.

Buck_Swaggler
Buck_Swaggler

If it has "just found a niche" shouldn't that be THE reason to keep making more? Didn't it take Call of Duty like 4 games to get so popular? Sounds like these guys are stopping 3ft short of the goal to me.

Stressthesky
Stressthesky

Best thing about Red Faction:Guerilla was the open world and the multiplayer. Both were cut out of Armageddon. While Armageddon was a good game in it's own right, it's just confusing to go back and forth like that.

thuban
thuban

@Brokenhope69 ur opinion on what u like is ur own, but as soon as u "SUXing" other games... prepair to get alot of bad feedback :)

thuban
thuban

problem is, it costs too much to make games these days.. ppls expectations are so much higher.. that gamers demand perfection, and gobsmacking visuals, and story. all of that sends the budget thru the roof... before you might only need to sell 50k units to yeald profit, now, its probly more like 500k, and lets face it. the a55h0les at the top dont want profit.. they want new islands for their children to play on. the whole thing SUCKS,

Shadow_th
Shadow_th

It's sad the state of the industry, if your game is not selling millions, it's bad. Look at IPs such as Psychonauts, Beyond Good & Evil, great games and ideas, poor sales. Nobody wants truly different games really.

Valt-Dweller
Valt-Dweller

@Brokenhopes69 I seriously hope you have that backwards for the Armageddon part at least. Guerrilla is probably one of the best sandbox shooters out there and Armageddon is just a run of the mill 3rd person shooter with destroy able environments.

Brokenhope69
Brokenhope69

RF: Guerrila sucks, Saints Row sucks, GTA sucks .. Armageddon rocks, DNF rules, Dragon Age II rules, Homefront rocks

Master_Turismo
Master_Turismo

THQ should just make an HD remake of the first Red Faction. I would be all over that.

ChaosUndivided
ChaosUndivided

All developers need to come up with a new FPS title each I know its hard and takes time but its more exciting playing fresh titles with new stories.

sim_dude
sim_dude

That's because their game is crap!!! Not because the franchise or the Red Faction universe doesn't appeal anymore.

luizferrarezzi
luizferrarezzi

the armagedon was the worst of all. they can do another when they realize that walking forward shotting stuff with a generic story is not fun anymore.

niklev83
niklev83

SOO SAD! Why oohh why, I loved and bought both the new games and wanted more... This is really hard to hear for me... I consider Red Faction a masterpiece game series. Volition is amazing! ...THQ why not try bringing Freespace back?

LordRaymond
LordRaymond

THQ is not a major developer/publisher with deep pockets so it is sad this franchise will not continue in the near future.

muzza93
muzza93

I know why, you had a first person linear shooter, changed it to third person open world shooter then changed to third person linear shooter. You should of stayed with the open world, make ur minds up.

vicsrealms
vicsrealms

Its hard to really take this badly as I only really liked the first Red Faction game. The others just weren't that enjoyable.

areszues92
areszues92

Backtracked to linear gameplay sucks..

startman_1999
startman_1999

I understand the comparison between Armageddon and Guerrilla, with the latter having sandbox gameplay and a deeper political feeling to it. The developers just wanted to try something different for the franchise. The change to a linear campaign was their attempt at focusing on a cohesive story since that was one of the main criticisms Guerrilla got. Both are great games in my book.

wolf0
wolf0

hay way not try makeing a fun FPS of it na dumb me no one buy a FPS red faction

Johny_47
Johny_47

Shame but THQ should NOT have made the game so linear, nothing wrong with Guerrilla at all except MAYBE it wasn't focused enough on the story and characters. Hope they learn from their mistake and if they make another Red Faction make it more like Guerrilla and much less like Armageddon =/

thehivemine
thehivemine

You know why it didnt sell? 1. gueriila was open world, Armaggedon was techincally but was very liner in form, you can't got from open world to linear, it doesnt work. 2. ALIENS IN A RED FACTION GAME???? this is the one that annoyed me so much, red faction was always ment to be a game where the central theme was rebelion not killing aliens and cultists. If THQ had stuck to the formula used making guerilla (or the orginal Red Faction) it would probably have sold better.

BattyOnBench
BattyOnBench

once i saw the game wasnt open world i didnt even bother playing it!!!!!!

MERGATROYDER
MERGATROYDER

Release Red Faction 1 in HD with online Multi-Player support. Game would be epic.

Pyrosa
Pyrosa

That's what they get for not following up the sandbox/open-world game! FPS is a boring, crowded market...

thenephariouson
thenephariouson

Should've kept it Open World. Limited Paths = Limited Appeal

Konviktion
Konviktion

@Qirexian To be honest I never saw changing things in a series as a bad thing...I'm totally open to playing Armageddon, and I'm pretty sure I'm going to like it...They changed the Splinter Cell series with Conviction, but in my opinion what others saw as change I saw as evolution (I liked Conviction the most)...same goes for the hated Dragon Age 2, which ofc it had some annoyances but in the end I tend to like it more than the original Dragon Age (I must be one of the extremely few that said this, or even the only one)...So what I'm trying to say is that change in a series can be called evolution towards another aspect of that series and in this case I don't think that the fact they changed stuff in Armageddon and removed the open-world and so on is why the sales are low...I think it's the bad marketing they did for it. To be honest I first heard about Armageddon in the day it was released and I check gamespot and other gaming sites pretty often but didn't catch a clue about the latest Red Faction. So yes, as I said over and over again, THQ's Marketing division is an epic fail.

biokrysty
biokrysty

but I loved Armageddon , it was really great and fun to play

dz99ls
dz99ls

its too bad, the last 2 games were fairly decent

4love10
4love10

THQ forget what make red faction good that was why the fan lets the franchise down,i never was interested in RFA because there nothing to be interested for, waste of time.

slaigo7
slaigo7

They should've done something similar to Saints Row, with crazy, ridiculous, funny stuff and people to mess with. I really liked the last game in the series, though... Sad news!