Red Faction: Armageddon Updated Impressions

We get up close and personal with the alien infestation in Volition's upcoming third-person shooter.

At the Electronic Entertainment Expo last month, we saw a demo of Volition's fourth game in the Red Faction series where virtually everything that is man made can be utterly destroyed. Red Faction: Armageddon is a direct sequel to last year's Red Faction: Guerrilla and stars the grandson of Alec Mason and Samanya, Darius Mason. Armageddon looks to keep things fun and destructible, and Jameson Durall, the lead level designer at Volition, came by to highlight some of the new features, as well as talk about the alien infestation that is rapidly spreading through the underground mines.

The demo, like the one we saw at E3, led us through a ravaged underground mining facility where an infestation had been unleashed on the world just three days ago. There's no word on whether or not other colonists have survived, but this particular area was littered with dead bodies and crawling with alien creatures. Darius is in charge of leading a convoy of survivors safely through, hoping to find others that may have escaped the calamity along the way. The infestation is a blood-red vinelike arm that wraps itself around the empty storage warehouses. We were told that the infestation essentially leeches everything from the structure as though it were a food source, so your goal is to make sure it doesn't have anything to feed off of by destroying everything.

Unlike Red Faction: Guerrilla, you shouldn't have any qualms about destroying everything in sight; in fact, that's what you're supposed to do if you hope to leave behind a safe path for survivors. An icon in your radar will indicate which structures need to be taken down. We talked about the new magnet gun that smashes two objects you fire at together in our last preview, and even though we didn't get to see any new weapons this time around, Durall told us about a singularity gun that fires a small black hole. This weapon will suck up and pull everything that is nearby and then fling it outward, causing even more destruction. The nano forge from the previous game has been passed down in the family, and now, Darius is also able to use it to repair structures. This adds a new element to the gameplay because you can use this device to build your own cover or block a path so that the aliens can't follow you. In the demo, Darius blew apart a container, ran inside, and then put it back together to take a break. This new ability enables you to reassemble buildings you've taken down and bring them down once more to knock over enemies.

Another thing that the nano forge can do (which we didn't see) is fire off a shockwave that acts as an area attack to disable creatures in your vicinity. This disables them and causes them to fall back, giving you time to focus and pick off one alien at a time. Durall explained that this new feature gives players more options and changes up the gameplay experience. We'll learn more about the other uses of the nano forge another time, as the focus of our demo was on the aliens. The first enemies we encountered were the creepers, which are spiderlike fast-moving aliens that attack in a pack. The aliens send creepers out as part of the first wave to take out any humans that might get in the way. They have leaping attacks and a ranged spit attack, so even if they aren't very durable, in large numbers, they can be quite annoying. Their role is to neutralize the area so that the disease can continue to spread without having anyone get in the way.

Don't underestimate these guys, especially when they come in packs.

The next group we faced were the ravagers, a much larger alien species that stands upright and is more cunning than the insectlike creepers because it uses the walls and ceilings to its advantage. Agile and stronger, ravagers are the defense lines and keep you from destroying what they're trying to build. These are two of the weakest aliens that you'll encounter in the game, and Volition isn't quite ready yet to reveal other details at this point. Durall gave us a bit of backstory by mentioning that Dr. Capec from the original Red Faction had encountered the same aliens and was performing tests on them. The mutants that resulted from those experiments were what you faced in the initial game. These aliens have been buried underground for a long time now and have only recently awoken. It seems that there's more of an emphasis on the story this time around, as THQ is delving into the lore by partnering with the SyFy channel to put together a live action two-hour movie pilot by the time the game ships called Red Faction: Origins. The story will follow Alex Mason's son Jake and take place between the events in Guerrilla and Armageddon.

We'll be keeping a close watch on the game in the months to come, so stay tuned to GameSpot for more details on Red Faction: Armageddon as soon as they become available. The game is currently set to be released March 1, 2011.

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Discussion

77 comments
Agent-M
Agent-M

Anyone else have a bad taste in their mouth from Guerrilla? It seems that the whole oppression against a tyrannical government storyline has been tossed out and replaced with a bunch of red xenomorphs. Kinda makes you think they came up with the games idea while playing dead space and gears of war, with an Aliens marathon on PIP.

tenaus
tenaus

There were some things I didn't like about Guerrilla was that there was too much focus on destructible environments ( It felt like there was little else to do at times) fun though it was. Also the fact that everything was built out of polystyrene. Don't get me wrong though, I really enjoyed it, I am just not sure what real improvements are being added.

sk8kb
sk8kb

An underground alien infestation... Yeah, I've played Gears of War already, next. "just blow things up because that's fun" Well, I like that =]

sung_jamir
sung_jamir

@hermes33 thanks..... and this companies try to DRY the game out of its gud name..... sad thing some of the companies do this!! :( even MICROSOFT's BUNGIE has gone rogue... making endless HALO series without any real stories... i just hope REACH is as exciting as its PROMO says!!

Crayzorder
Crayzorder

I really hope they don't focus everything on multiplayer. This games single player is what made it great.

Hermes33
Hermes33

@sung_jamir well said man, exactly. The best bit of Red Faction is (was?) the resistance fighter aspect. I guess the "higher up's" didn't like that though, so the story had to be changed. I liked Guerrilla, I thought it was one of the best games of last year, but I won't be buying this.

sung_jamir
sung_jamir

"the grandson of Alec Mason and Samanya".... hahaha!!! this is the only connection between Guerrilla and Armageddon.. what a Bull Crap

sung_jamir
sung_jamir

@Hermes33..... So right man..... How "original".... i wonder why the game companies are so lost in making money alone instead of making good stories

sung_jamir
sung_jamir

this game no longer makes any sense anymore

sung_jamir
sung_jamir

what happened to all the revolting and rebelling against the tyranny of the government??? i seriously think this game isnt going to be that exciting.... why oh why does the company spoil the good name of a Game like Red Faction.... ALIEN INFESTATION???? wow that's quite "ORIGINAL"... isnt Red Faction all about fighting against oppression???

jagcivtec
jagcivtec

I really hope that this time you can save with cheats enabled, I want to go through the whole game on cheats not just play for an hour! oh, and if its an open world game remove the invisible barriers, inaccessible areas, linear and forced routes, ect. very annoying elements in guerrilla, not too excited about this one, i liked the destructibility though. guerrilla reminds me of mercenaries 1, it had ground braking destruction, limited freedom of movement and horrible vehicle handling...lol.

Hermes33
Hermes33

"alien infestation"?! wow... how original!

Altaireed
Altaireed

@alexthemagnum thank you,downloaded google chrome and everything is ok again!!!

Altaireed
Altaireed

@boarwar that is weird cause problems started since last weekend for me too,anyway thanks for the advice I already tried too change cookies settings but it is not doing any good.

boarwar
boarwar

@Altaireed i use chrome and it has never been a problem but i cant watch videos since this last weekend so 4 days. for some reason it just stoped working for me and my flash player is up to date and everything... maybe reset cookies etc

Urworstnhtmare
Urworstnhtmare

The magnet gun looks like it destroys environments, which is always fun.

alexthemagnum
alexthemagnum

@Altaireed I have the same problem with internet explorer, but my google chrome runs them

Altaireed
Altaireed

Can't watch any videos here on game spot ,does anyone else has(or had)this problem,cause technical support here is not so good!

DonatelloToAll
DonatelloToAll

I don't know what to think about this,I'm not to fond of how the 3rd person looks,and the story seems kind of lame.I hope it turns out to be good though.

thingta42
thingta42

Cool, pretty neat we will be fighting monsers too this time around.

BorgMercenary
BorgMercenary

The "magnet gun" has existed since 2004, in the form of HL2's Grav-gun.

jacobhazard1704
jacobhazard1704

@radus123 I hear you, brother. The first Red Faction was brilliant, the last 2 felt like they were from a completely different series!

apsalar
apsalar

Should be great. Enjoyed the last one, even if it was not perfect.... If it does well on SyFy we may have another greate TV series like BattleStar Gallactica...hope it would be an interesting movie.

raduz123
raduz123

Singularity Gun anyone? The first Red Faction was the best, it had a brilliant story a great cast of characters and really made you feel like you were in some kind of revolt. It kinda went down hill from there. The second game was way to short and diverted the plot. The third whilst fun and bought back that feeling of revolt could have been better. I was not as impressed with the destructibility as I thought I would. This one looks interesting but doesn't look like RF. In my opinion I think the best route for RF to take would have been a squad based game. In the last game people would help you out but to employ proper squad mechanics would have been great. Especially for strategy. E.G blowing up a bridge or blocking a road with rocks funneling the bad guys into a path of destruction. Well if anyone read this leme know what you think. =)

Shadow_Fire41
Shadow_Fire41

@GOGOGOGURT normally i disagree with someone for wanting to put co-op in alot of games, this game however, i can agree would be fun for co-op.

GOGOGOGURT
GOGOGOGURT

they should add campaign co-op so you could blow @#$% up with a buddy, now that would make an awesome game even more awesomer!!!

GunGriffin
GunGriffin

The AI on the Xbox360 version was bad indeed, having played both. The PS3 version did not have crappy AI that smashed into the players car 24/7, or EDF that would attack you if you simply ran into a wall that was theirs by accitdent. Alot of limitations and cuts were made in the Xbos360 version because it was ported to that platform from the PS3, same with Darksiders, and Dragon Ball Z Burst limit etc I could go on but I would sound like a fanboy if I did. In fact the developer admitted they could of done a better job porting the Xbox360 version over with better AI, and more features other then just harder to blow up vehicles, and tougher badguys. On the PS3 enemies drop in 3/4 shots, on Xbox360 it takes like 10/12 shots to do that in RFG. Also the vehicles in the Xbox360 version were beefed up and they also got pointless Vehicle horns. They also changed some of the landscape on the Xbox360 version too. IE all that extra salvage of cars and junk in the Xbox360 version is not there on the PS3 because it has more salvage from blowing up buildings other then just the explosive barrels. As you can see the developer had to cut crap loads of corners to get the game working on the Xbox360, less salvage, slashed AI, les draw distance, and less detail.

payne6705
payne6705

meh the first one for this gen at least had a amazing physic system, yet it was bogged down with too restrictive A.I. (the minute u hit a wall the EDF were all over u in seconds) what does this offer aliens? no thanks I'll play valve's free alien game or just wait for dead space 2.

Kleeyook
Kleeyook

At least it's not another FPS, just another shooter.

alex5523
alex5523

mmmmmm i think its gonna have this mediocre score like crackdown 2 with their tacked on story of the monsters/zombies, in this game it doesnt make any sense either, lame i liked the way they make guerrilla.

inaka_rob
inaka_rob

The guys says he has never seen anything like the magnet gun before!!! what is he talking about. I guess he never played Half Life 2. The singularity gun is exactly like that except easier to use. It was only voted best FPS gun of all time. I loved the 1st Red Faction and the last one was super fun. I don't know about this one. If its fun, then that great. but.... this alien thing seems kinda lame. They have been on Mars for a few hundred years at this point and all of sudden aliens from inside Mars come spewing out. Seems lame to me that all. lets hope they don't screw it up too much...

inaka_rob
inaka_rob

@ gashoe13: did you even play the last game??? this isn't new. it was one of the main points of the last game.

biagio55
biagio55

it does seem a bit like a generic 3ps. also hope they change how things become destroyed. they should make things actually become piles of rubble instead of pieces of pipe piled ontop of echother on the ground. but apart from that it looks o.k-ish. more something to look at than be excited by.

Pete5506
Pete5506

Looks pretty good so far, I want to see a bit more

davonas
davonas

I pass guerilla and this looks real cool so I'm looking forward to this on

starduke
starduke

Hmm, so in the game I'll be able to blow everything man made up. So, no blowing holes in the ground to make a tunnel, like in the first one. Natch. Still, being able to blow stuff up is fun.

Wula_
Wula_

@the-wayward they already stated a while back it was a linear game. The only red faction that is open world will be 3 unless they feel like touching back on it in future instalments after 4.

the-wayward
the-wayward

I just want to know if this game is open-world or story-binded ?

k_oldsoul
k_oldsoul

I Don't care about the story or what Red faction was about....it looks nice ..and the game play looks nice...And that what matters to me.

moathfaleh_94
moathfaleh_94

i think killing my self more fun than this game

emperiox
emperiox

God, I'm so sick of these people messing with the Red Faction series. If anyone has ever played the first 2 on PS2, then you'd realise that it should be a FIRST PERSON SHOOTER, and not a THIRD PERSON SHOOTER! :( I didn't like guerilla, and I probably won't like this one. Bring back Rail Drivers and heat vision! -.-

itsme73
itsme73

@ Key The first one had alien like creatures. Anyways, it mentioned cover. Is the cover system in the game?

key1001
key1001

And why the Alien Infestation? This gives Red Faction a bad name. Isn't "Red Faction" story supposed to be very revolting/rebellious? But yet this is something else. Like if Red Faction is some kind of an army now fighting the aliens like they have the power in the first place.

key1001
key1001

Red Faction 1 is still the best.

SirMordredX
SirMordredX

@TJORLY Lol, good analogy. I meet so many people who've played it who talk about how "there's no backstory to teh game [about Guerilla] who's dis Parker guy they keep talking about? Is it like Mirrors Edge Parkour or wut?"; Wish more people would play the first 2.

TJORLY
TJORLY

I wish people would realise these aren't aliens. They're probably just noobs who've only played Guerilla.

DarkFantom1
DarkFantom1

The repairing mechanism is kinda like the time manipulating device from Singularity.