A number of developers have cut staff following the completion of their latest game this summer, but Realtime Worlds' headcount reductions were, unfortunately, different. Less than two months after shipping the tepidly received online shooter APB, the Crackdown developer announced that it had entered administration--a form of bankruptcy in Europe. Administration firm Begbies Traynor has since been attempting to find buyers for Realtime Worlds' assets.
Today, it appears as if it has found some success with Project MyWorld. GameSpot has confirmed with Realtime Worlds' administration firm that an unnamed company has purchased the rights to the studio's online social-networking and gaming platform for an undisclosed sum.
Details on the acquisition remain a mystery. Responding to GameSpot's request for comment, a Begbies Traynor representative stated that the Project MyWorld buyer demanded complete confidentiality as terms of the acquisition.
"The buyer insisted on total confidentiality, no press release, no disclosure of price paid, or name of buyer," the rep said. "Administrators had to comply or risk being sued and could only say MyWorld had been sold."
Announced in late July, Project MyWorld has been described as a mix of social gaming, social networking, and traditional gaming. According to Project MyWorld's Web site, the platform "turns the real world into a fun 3D social gaming experience. Project: MyWorld is a virtual re-creation of the real world combined with 3D gaming and social media."
After enacting sweeping layoffs at the studio, Begbies Traynor rehired 23 members of the 60-person Project MyWorld team. "MyWorld is attracting considerable interest from potential buyers…hence the fact we have been able to offer a limited number of those jobs back," the administration firm said at that time.