Q&A: Xbox One Australian info

GameSpot AU chatted with Microsoft Australia’s marketing manager for console and software, Adam Pollington about what Aussie gamers can expect from Xbox One.

Early this morning Microsoft finally took the wraps off its long-anticipated, next-generation console, the Xbox One. Following the announcement, GameSpot AU chatted with Microsoft Australia’s marketing manager for console and software, Adam Pollington about all the local details.

GameSpot AU: Will Australia be part of the global launch planned for later this year?

Adam Pollington: The answer to that is that it's very much the goal to roll out to all markets. In terms of specific regional release dates, we’ve got nothing further to announce at this time, but stay tuned over the coming weeks.

GS AU: Kinect vocal controls were late to Australia, will the Xbox One include support for Australian voices at launch?

AP: Today’s announcement was really about the future of the platform and what we’re looking to deliver through Xbox One, rather than detailing specific regional announcements. The goal is very much to deliver the enhancements to the Kinect sensor in all markets where Xbox One will launch.

GS AU: Many of the services announced today (like fantasy football and ESPN integration) were very US-centric. Will you suplement them with offerings locals want, like fantasy AFL, or Foxtel on Demand on Xbox One?

AP: Local content is very important to us; [as far as] ABC iView, Foxtel on Demand [goes], we don’t have any specific announcements. HDMI-in is a key piece of functionality for the Xbox One console and we’re definitely looking to deliver things like live TV, whether that be over-the-air, pay TV, or internet TV through that HDMI input on Xbox One.

GS AU: The Forward Unto Dawn Halo series was available on YouTube, and Halo Waypoint, will the new Halo TV series be console exclusive, or are there plans for wider distribution?

AP: At this stage we’ve only confirmed availability on the Xbox One platform, whether that comes to other systems down the track, stay tuned.

GS AU: Does Microsoft want to be a partner and curator or a content creator in the entertainment space?

AP: All of the above. We’re definitely working with partners to deliver services and applications on the box, but at the same time we’ve recently opened Xbox Entertainment Studios where we’re actually creating our own content, the first piece of which is the Halo live-action TV series, which we’ll create and cast out through the Xbox One console as well. The intention is to deliver across all of those mediums.

GS AU: Microsoft has confirmed there will be no backwards compatibility with disc or Xbox Live Arcade titles on the Xbox One. Given the company's focus on cloud services, will we see any of these current-gen games come to the Xbox One?

AP: The Xbox One console is definitely designed for a new generation of games, so backwards compatibility with 360 titles is unavailable. Whether we choose to bring that to some form of digital distribution [service] is still to be confirmed. What I will say is that the Xbox 360 isn’t going anywhere. We have every intention to continue to support Xbox 360 as well as Xbox One for many, many years to come.

GS AU: How will you support the Xbox 360 once the One launches, and are there plans for split-generation games from Microsoft studios, such as offering Forza Motorsport 5 on both the Xbox 360 and Xbox One?

AP: With next-gen titles we’ve announced, Forza 5 and Quantum Break, at this stage we’ve only announced availability on the Xbox One console. But in terms of supporting the Xbox 360 platform, we do have a large number of new titles launching in the coming year, as well as new additions to the Xbox Live service, including applications and updates. There will continue to be fresh new content for Xbox 360 for a considerable amount of time into the future.

GS AU: What are the plans for day-one digital releases for all new games published on the Xbox One?

AP: The plan is very much to provide consumers the choice whether they want to digitally download the content for convenience, or whether they want to purchase it at retail--that’s not going away. The vast majority of our sales continue to be done at retail, and our partners are very valuable to the space. Regarding day-and-date, we haven’t announced anything about that at this time.

GS AU: The cost of new games has been a huge hurdle for Australian consumers, and has subsequently grown importing. Do you anticipate a local price hike for Xbox One software when the unit goes on sale?

AP: At this stage we’ve got no announcements around local pricing.

GS AU: There's plenty of confusion around what happens if players want to play an Xbox One game on a second console. Can you explain how the system activation will work, and what fees will be required if someone loans a game to a friend, or buys a second-hand copy.

AP: What we have confirmed is that pre-owned games will be playable on the Xbox One console. Regarding the specific mechanics around how that functions, we haven’t yet made any official statements. Essentially we’re saying we have enabled pre-owned games, with more information on how that works to follow.

GS AU: The Xbox One's interface was demonstrated using a mix of voice and hand gestures, will you offer standard controller navigation as an option, or ways for those with disabilities to play?

AP: The Kinect sensor is certainly an integral part of the Xbox One system. You’ve got multiple options: Kinect being one of them, a standard controller being another, and the third being SmartGlass functionality; enabling your smartphone or tablet to act as a controller for the unit. If anything, we’re going to continue to invest in SmartGlass functionality and we’ll see that grow. The consumer really has a choice how they interact with the box.

GS AU: Prior to the announcement there was plenty of discussion about multiple versions the Xbox One at launch, including a rumoured subsidised device with an Xbox Live subscription commitment, as you've done previously on the Xbox 360. Will there be multiple hardware configurations available at launch?

AP: We’ve made no announcements around [configuration] lineup at this stage, but it’s only a few weeks away until E3, so stay tuned.

GS AU: Adam Pollington, thanks for your time.

Written By

Discussion

15 comments
AyatollaofRnR
AyatollaofRnR

Whilst I appreciate trying to get some info for us Aussies, there's no new information here. We won't know Australian specific stuff till much closer to launch.

Daemoroth
Daemoroth

Here's the TLDR version:

- no comment

- no comment

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- no comment

So, pretty much the same as their announcement...

rad8045
rad8045

I wonder how the second hand game trade will work ? Just say I buy a game install it than trade the game in, You think that you would still be able to play that game or will you loose access once somebody else installs the game and its code ? If you are able to keep playing the game even after the original hard copy has been traded in I can see a lot of people buy and selling games at a frequent pace.

adders99
adders99

So Microsoft pretty well dodged every question... But lets all learn from the current gen and realise that we will get probably not even half of the features that they get in the USA... 

Lhomity
Lhomity

I really want to know if its region locked. Next time, Dan? <3

weetbix23
weetbix23

Microsoft are pretty pro at avoiding any questions. I hope that people are informed about what they are buying at eb games before they buy it. Not many parents would buy a console for 800 then fork out extra cash for unlocking used games and xbox live. 

stray2615
stray2615

GS AU - What can you tell Australians about the XBox One

AP - We've made no announcements at this time

You're all welcome, I've just saved you  reading the whole article.

freesoulvw
freesoulvw

GS AU: Does Microsoft want to be a partner and curator or a content creator in the entertainment space?


Great Questions! 

I live in the USA. I couldn't help but thinking how the xbox one presentation seemed heavily focused on the US market and the non-gaming media aspects such as TV. 

Compare this to the PS4 show,which focused on the developer community and the graphical processing power needed to run the next gen titles. 

Sony,having given a general,more game-centric approach to their announcement feels like it leaves room to breathe were  the Microsoft event felt like a forced "this is what your getting and like it" tonality. 

The two sides have different approaches this cant be denied. I was sold on the PS4 from the start and I was hoping Microsoft would have shown something interesting that would cater to my personal lifestyle of media consumption/gaming. Am I ready to trade in my vast collection of multiple consumer media devices and allow one box to rule them all? This is a bold leap in a new direction for a console creator and only time will tell if Microsoft is going to succeed at taking on the world one TV at a time. 

We will have to wait for E3 to see more of the interface changes and alternate media content Sony and Microsoft plan to add to their new babies. Damn I love this stuff.

Later.

Nintendo_Man
Nintendo_Man moderator

We will get all our answer at E3, they will have to hold info back for it.

superbuuman
superbuuman

Thanx for nothing Adam Pollington ..that was nothing at all. :P

typevuspecII
typevuspecII

GS AU: Kinect vocal controls were late to Australia, will the Xbox One include support for Australian voices at launch?

AP: Yes, Kinect vocal controls will take into consideration of vocabulary such as straya and carnt as well as variations of them. e.g. "XBOX, THIS CARRRNT ERE WANTS TO WATCH STRAYA RULES FOOTY"

Chippa7
Chippa7 moderator

@Lhomity Definitely something we'll try and follow up on heading into E3.

emerin76
emerin76

@stray2615 yup.  exactly what I was thinking.  could've saved a few minutes of my life if just scrolled down.

Xizle
Xizle

@Lhomity @Chippa7 It's Bluray so it shouldn't be but with discs being installed I wouldn't put it past Microsoft.