Ubisoft announced today that its UK studio Ubisoft Reflections will join Ubisoft Massive in developing upcoming Xbox One, PlayStation 4, and PC Tom Clancy game The Division, but the two-studio approach does not mean the game is in trouble, as it was previously suggested.
"That's absolutely not the case," Reflections managing director Pauline Jacquey told Develop. "This is part of a global model that Ubisoft has been deploying in the past seven or eight years.
"It's also classic team size management. You don't want your team to be too big when you're in the initial phase of conception, when you need a lot of agility," she added. "But when you're in full production--and given that the game's scope is gigantic--it needs a big team behind it."
An anonymous developer at Ubisoft Massive said last month that The Division's fall 2014 release window was "laughable" because actual game developer has "barely started."
It isn't known how far along development is on The Division, but Jacquey said her team at Ubisoft Reflections will have a major hand in the process, and will work on its main characters, enemies, RPG pillars, online components, and building the game's setting of Manhattan.