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PS4's Ratchet & Clank Runs at 1080p/30fps, Is About 10-12 Hours Long

Plus, Insomniac confirms game will cost $40, not $60.

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Following yesterday's information blowout on the upcoming Ratchet & Clank game for PlayStation 4, Sony has now confirmed resolution, frame rate, pricing, and other details for the gorgeous-looking game.

As you might have guessed, the new Ratchet & Clank runs at 1080p; frame rate is 30fps. These details were confirmed by developer Insomniac Games community lead James Stevenson.

"Our goal was to match or exceed the fidelity of CG animated movies," he said on the PlayStation Blog. "When we first started we realized that was actually possible with PS4. Pretty exciting."

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The new Ratchet & Clank game for PS4 will launch in spring 2016 alongside a full-length animated movie based on the series. Both the game and the movie were previously expected to launch in 2015, but were recently delayed. For more on the movie, check out its star-studded voice cast.

Stevenson also confirmed that, as suspected, the new Ratchet & Clank game will cost $40, not $60.

In addition, Stevenson clarified that the new Ratchet & Clank is "way bigger" than the most recent release, Into the Nexus for PlayStation 3, and should offer about 10-12 hours of gameplay. Of course, this is just an estimation, and Stevenson stresses that the game will also offer upgrades and trophies to unlock.

In addition to the much-improved visuals, Ratchet & Clank will feature new planets, bosses, and weapons, as well as a modernized control scheme. These weapons consist of both brand-new weapons and some returning from the Ratchet & Clank Future games, such as the Groovitron that forces nearby characters to dance. Also making a return here is the Bouncer weapon from Going Commando, but you'll need to preorder the game in order to get your hands on that.

Expect to hear much more about the game as we approach E3 next week.

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