PS4 Racer Driveclub Director Explains Why 1080p/30fps Is Best

"It's a balance, because you can only do so much on any platform," Paul Rustchynsky says.

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In a new interview with Edge, Driveclub game director Paul Rustchynsky yet again explains why having the PlayStation 4 racer run at 1080p/30fps was the right choice for the game. The publication asked him if sacrificing framerate is worth it for the sake of visual fidelity, and he responded in the affirmative.

"I absolutely think so," Rustchynsky said. "I suspect a lot of people think we may have compromised the gameplay experience by choosing 30fps, but we've spent a huge amount of time minimizing the latency between the pad and what happens inside the game so you never feel disconnected, and you never feel like you’re getting a sub-par experience."

Even though the PS4 is a powerful machine, it doesn't mean developers don't also face situations where they must make a tradeoff, Rustchynsky went on to say.

"It's a balance, because you can only do so much on any platform--PS4 has been fantastic to work with and we've done a good job of pushing it," he said. "It's always a tradeoff, ultimately, and I think we've made the right choices to make the best driving game we could have made."

According to Rustchynsky, the payoff is that Driveclub has beautiful visuals and excellent audio, complemented by a sleek user interface and unique social components. Rustchynsky said previously that outputting in 1080p/30fps was "absolutely the best thing" for Driveclub, because it allowed the studio to "deliver the most detailed cars in-race that you will ever have seen."

You can find out for yourself when Driveclub launches exclusively for PS4 on October 7.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Discussion

251 comments
aniallation
aniallation

There's only so much a PS4 can do with it's mid-range APU. A lot of games on the PS4 only run at 900p and it's going to get worse as games become more graphically demanding. It's either lower res and higher framerate, or the other way around. Not both. Consoles aren't the flagship-performance beasts like they were last generation.

ziggyww
ziggyww

Looking forward to this game, What I really want to see though is F1 2014 gameplay already for the PS4

SpiderLuke
SpiderLuke

There should be an option in console gaming to choose. Turn down the GFX and get higher frame rate or visa versa.

TERMINATOR-SSD
TERMINATOR-SSD

i dont have a problem, as long as its a SOLID framerate with no dips or jumps. Thats being on PC or on consoles on any game. Its the one things i hate in all gaming is framerate problems.

taker254isback
taker254isback

30 fps is good, it gives games that movie feel like assassins creed. if latency and response isn't compromised, 30 fps is good enough.

maitkarro
maitkarro

Best for you, but each to their own, anyways it cannot be the best if there are better ones.

lextexrex
lextexrex

I keep seeing the wrong argument used against 30fps. Too many people keep saying that 60fps has better response time. That's latency, not frame rate.

pnw_206
pnw_206

I can't wait for all the Sony folks who get off on bashing XBO for frame rate and resolution stuff to start puking up excuses on this one.

For the record, I own both and think they are both pretty awesome. Also, I could not tell you the last time I even considered a game's frame rate before buying it. I just play it and have fun. Getting caught up in tech specs is completely missing the point.

Gamer_4_Fun
Gamer_4_Fun

It's best only if you can't reach 1080p/60. 60fps is a must for racing games in my opinion when the smoothness provided by extra frames allows greater precision in handling cars and better response times.

20yearsgaming
20yearsgaming

Given that every racing game in the history of gaming has been designed to run at 60 fps (to my knowledge...can't think of any outliers at the moment), what we have here is "greed."  This developer is exploiting the recent "30fps is more cinematic" push (designed by know-nothing, rationalizing console gamers to excuse their weak hardware, of course) to make prettier box art at the expense of fluid animation and responsive gameplay.  "Wow...look at those graphics...it looks real!  Shut up and take my money!"


p.s. Gamespot will not let me change my user name.  It's now "30+yearsgaming,tenonPC."

lonesamurai1
lonesamurai1

With these new consoles it's either some eye candy and effects or a smooth framerate but you wont have both.

Pewbert
Pewbert

You have already run this story. You even linked to it in this one.

Weird!

BravoOneActual
BravoOneActual

Just taking a stab at "why" after just reading the title -- which I admit is all I ever do: Paul is trying to p*ss off people who are not nearly as smart or refined as they think they are (?).

loudroom
loudroom

Who noticed the detail on the trees. I would rather have the detail instead of 60fps. This game looks pretty smooth. I hope it does well. Looks fantastic.

rheaburton
rheaburton

Wonder what frame rate the e3 demo is?

brockelley
brockelley

If it was 900p 60fps people would have thought it wouldn't look good enough.

strothers101
strothers101

Drive Club is, I believe, akin to what ryse was for the X1. An exercise in showing the public what level of graphical fidelity the console is capable of. It isn't really fair to compare the game to FH2. FH2 is an open world game, a digital playground for car enthusiasts offering a plethora of content. Drive Club looks very pretty.

eternal_napalm
eternal_napalm

I wonder when MSspot will do their 30fps Forza Horizon 2 article?

Don't hold your breath for that...

Gran Turismo 7 :) it's coming. By then, Microsoft will milk out another 12 Forzas

chadwick1343
chadwick1343

cool. normal for first gen. by the end they'll be able to run it 60 fps np. Anyone remember ridge racer? yea, quit complaining.

Invertedzero
Invertedzero

It's pathetic! We were getting more 60fps games on the flipping Gamecube, then the HD consoles came along and pushed that back a bit (understandably) but with the new consoles, developers should be pushing for this again! Truthfully the graphical difference (of the early 'PS4-gen') games and some PS3 ones isn't that dramatic yet. It's the early stages of the console, and they can't even do 60fps! And as for judder for the sets in between30 and 60, most games have awfully inconsistent framerates anyway, so why not lock to something in between that's halfway optimal? F-Zero GX was a very fast game locked at 60fps, and while quite simple, looked fantastic compared to most other games at the time. I just cannot understand what graphical effect is so important and going to make so much difference which makes 60 unachievable. Is it a game or a photorealism rendering challenge?

itz_sinz
itz_sinz

PS4 .... meant to be 50% more power than the Xbox One, yet Drive Club is running 1080p 30 FPS for a Track Racing game. 


Xbox One is meant to be the inferior console, yet Forza Horizon 2 is 1080p 30 FPS for an open-world Racer. with the same weather / day & night cycle as Drive Club.  Forza Motorsport 5 is STILL the only "next-gen" Track Racing game to manage 1080p 60 FPS. 


Something here doesn't add up. Sony are gimping Drive Club by demanding that every game where possible needs to be running in 1080p. As the difference between 900p and 1080p is so insignificant and minimal, it would make more sense to lower the resolution and increase the FPS to 60. You can greatly notice the difference between 30 and 60 FPS, you'll struggle to notice the difference between 1080p and 900p. It just makes no sense to me.



demonkingx5
demonkingx5

Project cars 1080P 60 FPS looks better than drive club stop damage controlling for these devs lower that resolution & get the game running at 60 FPS , resolution doesn't effect gameplay like framerate does 60 FPS is better & should be a standard for these "next gen" consoles who are getting games running at last gen framerates & sometimes resolutions also 1080P is old 1440P 1600P 4K are here stop making1080P looks like its brand new.

Arsonaire
Arsonaire

It is getting incredibly hard to digest games sans 60 fps! PS4 deserves that rate.

cbales
cbales

Why is it so impossible for a counsel to have simple game detail options? Why can't the developers include a 60fps option that has less bells and whistles, as well as the prettier 30fps version?

pseudopsiakite
pseudopsiakite

youtube is finally going to officially support 60fps in the coming months. Hopefully consumers will be able to see the difference.

  • 60 (yeah, six-zero) frames per second: Your video game footage with crazy high frame rates will soon look as awesome on YouTube as it does when you’re playing, when we launch support for 48 and even 60 frames per second in the coming months. Take a look at some preview videos on the YT Creator Channel. Make sure you’re watching in HD!

http://youtubecreator.blogspot.ca/2014/06/look-ahead-creator-features-coming-to.html 

Gankstar_VX84
Gankstar_VX84

lol, not paying for this. The whole point behind the game was that it was FREE, buying it netted u like a few things? tracks cars etc u could get the platinum trophy from PS+ but now it's a demo? right, congratulations on a open world online coop racer noone will buy. lol... 


pikachudude860
pikachudude860

"because you can only do so much on any platform" 

So...In a way, does that mean that the PS4 isn't powerful enough to run this game at a steady 1080p/6FPS?

RussellGorall
RussellGorall

Isn't this the same guy who said last Fall that the PS Plus edition would be "minus a few cars and tracks", then it is made apparent during an awkward reveal that the PS Plus edition is basically a demo with only ten cars?


I guess just pay no attention to my eyes or ears with this guy, hopefully it ships with one car at 10fps in 4K, that would be ideal.

maitkarro
maitkarro

@lextexrex They are intertwined http://pcgamingwiki.com/wiki/Glossary:High_frame_rate.

Though I can see why is 30fps better than 60fps on a console game, because console game speed is interlocked with the fps, on PC you get choppiness but the overall game speed stays the same, but on a console everything slows down as the fps goes down creating slow mo gameplay, it's been like that since ps1, even loading and saving was slower because of fps drops.

Basically a console game tries to display all the frames no matter how long it takes, and a pure pc game just skips the frames that weren't fast enough generated.

With the 30fps console games come those console ports that have the double speed problem, if the game was meant to run at 30fps, and when you force it to run at 60 fps it can make the whole game run 2x faster, there are also some mixes there, like in NFS Rivals some of the stuff ran faster some were running normally, or with Dark Souls 1 the world was skipping half of it's frames with 60fps, when you slided down from the stairs you could actually fall through the ground to the death.

In a Dynasty Warriors 4 Hyper you can actually test it, there are two ways how to render stuff, by frame or time based, one of them caused the problem of game speed fluctuations.

rheaburton
rheaburton

Poly took 5years to make one game, I would love it if turn10 had that amount of development time.

np3trop
np3trop

@itz_sinz It makes no sense cause that's not how resolution and performance works.

emgesp
emgesp

@demonkingx5

That is your opinion.  Plus, all we have seen is PC footage of Project Cars. 

emgesp
emgesp

@cbales Would take more time to optimize for 60fps.  Also, Evolution doesn't want an option where the visual detail/artistic intent is compromised. 

Basically, they put too many man hours in creating such a detailed game that offering a low visual/high performance setting would sorta be a slap in the face to all those devs who worked so hard putting in all that insane amount of detail into the game. 

emgesp
emgesp

@Gankstar_VX84

DriveClub was never going to be completely free.  There was going to be a free PSN+ version, but with a lot less cars and tracks. Not the full experience. 

itz_sinz
itz_sinz

@Gankstar_VX84 All you people seem to care about if what your getting FREE. Everything has to be FREE ... I bet you owned a Modded Xbox 360 or PS3 too didnt you. I bet you hate the idea of paying for anything.

btaylor3
btaylor3

@Gankstar_VX84 I see you opened with "lol, not paying for this." I also see you took the time to capitalize FREE. While I am sure you think "noone" is a word I am guessing the rest of the world does not agree.

Congratulations though, I am sure your SAT score was fabulous. You are probably not facing a career full of phrases such as "you know you can super size that for only a dollar".

Well, then again....lol.....

Cloud7794
Cloud7794

@Gankstar_VX84 This game was always said to have a "Playstation-Plus version" where you got access to all the essentials to earn a platinum, and the full game could be upgraded to for a discount. It's not a demo, and they've never changed their stance on this subject nor said otherwise.

emgesp
emgesp

@pikachudude860   Any game could run in 1080p 60fps on the PS4, but devs would have to lower the visual fidelity. 

shadow580
shadow580

@pikachudude860 Yes, that's exactly right. We know the specs of this machine already. It's not capable of producing this good graphics in 60 fps consistently. It would probably be fluctuating somewhere in between and you know that developers don't like that, especially not in racing games.

mprince131
mprince131

@rheaburton No offense but Forza with its shorter dev cycle still innovated more and was a better game than GT6. 

demonkingx5
demonkingx5

@emgesp @cbales Theres nothing wrong with options crytek makes crysis 1 & 3 look amazing but they also allow you to lower those eye candy settings to run the game more stable its not a slap in the face to them if gamers wants them its his or her choice.

lonesamurai1
lonesamurai1

@tomservo51  The PS4 hit me with its dual shock 4 controller, thankfully it fell apart on impact.

emgesp
emgesp

@demonkingx5 @emgesp @cbales

Evolution created a game focused on insane amounts of detail.  If the PS4 was powerful enough then of course they would get it up to 60fps, but unfortuantely the PS4 has limitations and Evolution decided that they value the detail over smoother frame rates.  You can't say Evolution is wrong with sticking with their vision. 

If you care about 60fps so much then just wait until Gran Turismo 7 gets released. I'm sure there will be other racers that hit 60fps as well. Just don't expect them to look as good as DriveClub.