PS4 company Sony -- Virtual reality "not even starting in a real way yet"

Worldwide Studios president Shuhei Yoshida says virtual reality is "still very early."


Though virtual reality technology like Sony's Project Morpheus and Oculus Rift are making headlines of late, don't expect this future-gazing technology to become mainstream right away. That's according to PlayStation Worldwide Studios president Shuhei Yoshida, who said in a new interview that virtual reality is going to be like the PlayStation 1 was to 3D realtime graphics for games, meaning that we won't see the full potential for possibly decades.

"People weren't sure how 3D graphics could be used for games," Yoshida told GamesBeat about early PlayStation 1 days. "Some people at the large Japanese publishers were very skeptical about 3D graphics tech. But after 20 years, things have really progressed. We have amazing games like The Last of Us or Journey or Beyond--games that use 3D realtime rendering for a variety of things."

"It's not even starting in a real way" -- PlayStation's Shuhei Yoshida about virtual reality

Yoshida described virtual reality technology as "still very early," and with lots of room to grow.

"It's not even starting in a real way. When we launch Project Morpheus, or when [Oculus VR] launch Oculus as a consumer product, I can see another 20 years of progress for all kinds of things," Yoshida said. "I feel like what [Facebook founder] Mark Zuckerberg is saying--he's looking more at a future vision of what this can be, rather than the initial or second year."

Indeed, Zuckerberg said last month when Facebook bought Oculus VR for $2 billion that the acquisition was a deal expected to pay dividends in the long-run, not the short-term.

For his part, Yoshida said Sony's engineering team is still going through cycles of experimentation with Project Morpheus in hopes of finalizing the hardware.

"We are still really trying to define or discover what works and what's required for the hardware tech. Our team feels that we're getting closer, but there are certain things that still have to be improved to make a good consumer product," Yoshida said.

Sony's Project Morpheus has a 1080p display and boasts a 90+ degree field of view. It doesn't have a release date or a price yet, but Sony isn't planning to launch it this year or sell the device for $1000 like its other premium head-mounted displays.

Also in the interview, Yoshida pointed out that Project Morpheus is actually similar to Nintendo's Wii U in that it will offer asymmetrical gameplay. He said certain games will allow one player to wear a headset while other players view and interact with the virtual reality player using a traditional screen. "It's like a Wii U game," Yoshida said, specifically referencing Nintendo Land's Mario Chase mini-game. In this game, a player controlling Mario using the GamePad must outrun other players who use Wii Remotes and look at the TV.

For Project Morpheus, Sony has created a modified version of its underwater-themed The Deep demo where players using a tablet can draw a line to instruct a sea turtle where to appear," Yoshida said. In the demo, the player wearing the headset is in a shark tank. Sharks are attracted to turtles (at least in this demo), so the non-virtual reality players are able to influence the virtual reality player even though they are looking at different screens.



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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
72 comments
jark888
jark888

Totally agree with what he's said. In addition, I would say the way to do VR right should start with commercial service instead of consumer product.

SincerelySigned
SincerelySigned

Thanks for reminding me who ps4 company was! all this time i thought i was supporting microsoft.

deadpen
deadpen

Well it took 80's 3D almost 30 years to become "good", so how long will it take VR to become tolerable? If Sony can bring xbox's illuma room to life then I'll jump on the bandwagon (or if xbox can, which ever). Halodeck trumps glasses any day.

kovaras1984
kovaras1984

Sony will be bankrupt way before the VR wars lol

augustine777
augustine777

@kovaras1984  

Well, considering that Sony has 115,000 employees worldwide, they would have to reduce that number significantly to fulfill your dreams.  But in the meantime, the PlayStation 4 is helping Sony dominate the console landscape for the next generation.  So at least we will have lots of fun before your doom day arrives.

ECH71
ECH71

I see a lot of neck cramps coming in the future...

surrealme
surrealme

@ECH71 And an uptick is sales of replacement keyboards due to VR induced vomiting.

I-am-Error
I-am-Error

Thank you for stating 'PS4 company' in the headline, clearly I'd have had no idea who this 'Sony' were otherwise...

That is the most most random and poorly written headline I have ever seen. Didn't anybody proofread it?

surrealme
surrealme

@I-am-Error Was just going to leave the exact same comment. I hate to keep picking on Eddie but he sure makes it hard not to.

justerthought
justerthought

@surrealme @I-am-Error

Yeah I'm pretty sure all the people that visit Gamespot are gamers, and that all gamers know that anything that has PS in the titles is made by Sony. So who was the article title aimed at informing. Is the word 'company' there to validate the article as legit from the mouth of Sony as apposed to a rumour. It just sounds weird and unprofessional.

hystavito
hystavito

@justerthought @surrealme @I-am-Error  People have been making this complaint recently.  It's basically following sort of standard or common practices for general news pieces.  Of course probably anyone, even the most casual/occasional GS reader knows this stuff, so why do it?


My best guess, which I admit might be totally wrong :), is that some articles are written in such a way they can be picked up/ carried / re-used / whatever the industry term might be, by other news organizations that are not in any way gaming focused.


So maybe that's it, which means he basically is expected to write that way, so leave him alone :).  Seriously that might be the reason, who knows, but in general I think he gets bashed a little too much anyway.

surrealme
surrealme

@I-am-Error I've never seen GameSpot's news syndicated elsewhere but maybe it appears on other CBS properties somewhere. It's not a bad theory. To me though it ranks up there with the "gender neutral" DA3 box art headline in terms of useless information crammed into a headline for no discernible purpose.

justerthought
justerthought

@hystavito @justerthought @surrealme @I-am-Error

Yes I think you're right. The article text may be constructed in such a way that Google can grab hits search words in order to give it more prominence in the search results. Well spotted my friend :) I knew there was something cynical going on because it was looking weird. The text is tailored for a computer rather than real people.

augustine777
augustine777

@I-am-Error  

That headline contains two keywords "PS4" and "Sony", that is what blogging is all about!

PlatinumPaladin
PlatinumPaladin

Well considering these VR headsets don't even have commercial release dates yet, I can't say that I'm shocked at this news.

EPaul
EPaul

"PS4 Company......" weird headline

javalino
javalino

stoppped read  after this  => "...project Morpheus is actually similar to Nintendo's Wii U... " 

neowarrior121
neowarrior121

tbh i dont really see the VR devices taking off its going to be a slow process but once it hits the correct market and really shows a wow moment were (lets say) you get to be your favorite character and play in first person or somthing, till then its not practical.  

justerthought
justerthought

@neowarrior121

The same was said of stereo sound, colour TV, HD TV and 3D games. I'm obviously a little bit older and wiser than you with a progressive open mind. Never say never, you only end up with egg on your face. VR as it is now will never catch on because it is not ready, but it isn't going to stay as it is now. The technology is there and it will evolve into something usable. That is exactly what is being said in this article if you read it properly instead of prejudging it.

Nightmare350
Nightmare350

PS4 Company Sony?  good thing you clarified, wasn't sure who made the PS4

Megavideogamer
Megavideogamer

Virtual Reality in 2014 is at the level that 3D grahics were at in 1994-1995. which was very rough. Sony hopefully will make Project Morpheus work well. Virtual reality games will be rough when it is time for launch. 


It hope Sony is also working on glasses free 3D televisions which would be excellent for Sony's idea of assymmetrical gameplay. Virtual Reality is going to need a lot of time to get it right. 20 years seems right.


It will be difficult to market a VR system. Sony would be wise to find a way to do this? Back in the day VR was introduced in the arcades but at $10.00 a game it didn't catch on. Finding a way to market VR to people will be Sony's toughest challenge. 

Fabian85
Fabian85

Acting as if Sony invented 3d. Benefits of 3d for gaming were clear way before the ps1 came along. And benefits of VR are clear before Sony joined in. Do agree with the long term statement though. Console players will likely take more time to make the transition to VR because of the 30fps for plenty of games but they will get there eventually. Majority of pc gamers might be there within 5 years.

justerthought
justerthought

@Fabian85

Sony never said they invented 3D. They were the first company to come to market with a console capable to proper 3D games for a mass market at a cheap price. That was PS1. It was a first. They deserve credit for making it happen. Whoever makes VR happen in the living room will also deserve credit. It may be Sony, it may be not.

It does not matter who invents the basic idea because patents reward the original inventor. What matters is who finds a way to bring it to market cheaply in a way that people can enjoy. Apple and Sony are extremely good at doing that.

Why criticise those that try. You should never criticise positive creativity otherwise we don't progress and move forward.

Fabian85
Fabian85

@justerthought He is acting like it saying it was not clear to developers how 3d could be used in gaming before ps1 came along if you read the article. Developers were the ones to do it with wolfenstein and doom it was pretty obvious by then. And Super Nintendo did it before playstation so they really they did not do anything new with having 3d on their console. This claim is delusional. Oculus has already done livingroom friendly VR with their released dev kits since pc platform is livingroom friendly. It does matter because people in the industry copy eachother left and right and same goes for hardware manufacturers regardless of patents. I criticize those that claim responsibility for other peoples ideas and inventions and that is not positive creativity quite the opposite. Give credit where it is due. Having said that i believe the kinects ability to read peoples faces and implement them in games is new and has good potential for gaming in fighting games and such.(its not working well like that now though from what ive seen in videos), And i dont like Xbox at all. So absolutely Im all for interesting new stuff regardless who makes it.   

Horndawgie
Horndawgie

In other words Project Morpheus will get kicked to the curb by Oculus. Sony doesn't have the resources, talent that Oculus does. Fact. Go ahead and scream your stupid little fanboy heads off, it won't make you any more correct or me less so, but if I want any more shit out of you I will just squeeze your little heads.

Hop103
Hop103

@Horndawgie Oculus is dead due to Facebook, no one wants the thing since it's ad infested spy glasses.

mark5225
mark5225

I hope they have a little bit to show at e3

Senor_Kami
Senor_Kami

"PS4 company Sony"... because nobody visiting Gamespot would know who Sony was unless you made sure to remind us that they're the ones who made the PS4.

Syphen_bast
Syphen_bast

This type of product must yet be studied thoroughly, because of possible health issues(i.e. Epilepsy, etc).

How much our eyes/brain can take, and for how much time, since your complete vision/perception will be occupied in a VR world, we still don't know the long term effects of such exposure.

Does it look fun and exciting? Hell yes, it does! 

But i completely agree, that it needs at least near a decade, to be truly functional, and understood, so it can be mass marketed with all the warnings or limitations that will surely come with it.

merimack
merimack

I completely agree. I consider these new devices as the pre-alpha stages of VR. I could see VR and AR getting big in 20 years. It just needs time to grow.

elitefunk
elitefunk

Bring it on! i cant wait for this, early or not. TAKE MY MONEY AND GIVE IT TO ME NOW!! who needs a 70inch HD tv when you can strap a high res display right to your dome.

Gallowhand
Gallowhand

I think that only certain types of 'games' will be more suitable for VR, mainly those from a first person perspective.  Where consumer VR could take off, though, is in terms of virtual tourism, 'fly on the wall' documentaries, and experiences that allow you to explore other environments (real or unreal) at your leisure.

elitefunk
elitefunk

@Gallowhand other games that are not designed for VR will be great with this too i think, its basically like putting a 3d tv on your head. ill be using it to watch movies for sure. id much rather wear a vr headset then watch a screen through 3d glasses.

Gallowhand
Gallowhand

@elitefunk - I'll be interested to see how VR can be integrated into movie production in the future.

Fabian85
Fabian85

I agree but also think almost all games will support it if not implemented by developers it will come as a vr mod from game community. .

Kayweg
Kayweg

For once, an executive that steps on the hype brakes and presents what sounds like an realistic assessment.

Aaronp2k
Aaronp2k

its good to see sony are being realistic about vr, means they aren't going to be forcing half assed gimmicks out and glorifying them to be more than they actually offer.

fredyellowone
fredyellowone

People are usually afraid of change.  By looking at the comments below, there is no doubt about that.

m_bd89
m_bd89

@fredyellowone People just don't want to buy everything that's thrown at them. If I did I'd have so many crappy peripherals and probably a useless expensive 3dtv as well. Whenever I start reading anything similar to "xxxx is the future of gaming" is usually when I stop listening and caring.

CptJohnnyRico
CptJohnnyRico

VR is going to fail. mouse keyboard the only way with 4k monitor when they become affordable.

ank000
ank000

@CptJohnnyRico I can't even imagine VR failing. VR and AR will become source of our daily entertainment in future, no doubt.


Btw, if you combine total sales of ps3 and Xbox 360, more than 120m people use controllers. So I don't see why only mouse and keyboard will be the future.

Dannystaples14
Dannystaples14

Not even started yet and already destined for failure.