One of the primary advantages that Midway and Epic Games have thus far announced for the PlayStation 3 version of Unreal Tournament III over its Xbox 360 counterpart, aside from being released several months in advance, is support user-created game mods made through the PC version's map editor. However, as the game narrowly made it out the door and onto store shelves in time for the busy 2007 holiday shopping season, players were noticeably unable to get their homemade maps running on the PS3 edition of the game.
That situation will soon be rectified, according to Epic Games vice president Mark Rein. In a post to the game's official forums, Rein said that with the issues now squared away, the team simply has to iron out the actual update to the PC game's map editor.
"We're very close to releasing an update to the Unreal Engine 3 editor that comes with the PC version of UT3 that will allow UT3 mod-makers to cook their mods into the required PS3 format. We've been doing some internal testing, and we're hoping to expand to a wider group tomorrow or Friday. If all goes well, then we should see the update released next week, which is what I expect will happen. Obviously the process works, as we put out a few mods before Christmas and people seem to be playing them, but it is the update to the editor that we're testing."