Project Eternity in-game footage released

Obsidian Entertainment releases first video of upcoming isometric RPG showing off dynamic lighting and environments.

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Obsidian Entertainment today released a video showing off the first in-game footage for its upcoming isometric role-playing game Project Eternity. The video does not showcase actual gameplay, but rather various dynamic elements and exterior environments powered by the Infinity Engine.

Giving background for the video, project director Josh Sawyer explained that Obsidian had three goals in mind when creating environments for Project Eternity. He said the environment's art should hit a "high standard" of visual fidelity, be unique, and be dynamic.

"We believe we hit all of those goals," Sawyer said.

Dynamism in Project Eternity includes trees and grass that sway, water that can be raised or lowered, and a day/night cycle as well as dynamic lighting of scenes in real-time.

"In a 2D game, this required our programmers and artists to come up with some creative solutions. What they came up with surprised us initially and it continues to amaze us," Sawyer wrote on the Kickstarter blog. "While we are still working on refining some of the dynamic elements, we're very happy with the progress we've been able to make and hope you feel the same way."

Project Eternity is expected to launch by April 2014.

Discussion

191 comments
stev69
stev69

Not exactly ground breaking stuff, if I wanted that retro vibe id probably just go play Baldurs gate. Isometric rpgs really don't do it for me like they used too.

Dat-tsu
Dat-tsu

It's lookin' great! =D 

Though I'm disappointed that Suikogaiden's not here to post a comment about how we're all retarded for supporting a screensaver or something and how this game is never coming out and how Obsidian is using kickstarter to scam us all and we all deserve what we get, etc etc.

vadagar1
vadagar1

and his tattoos are fucking awesome :D

WarGod667
WarGod667

YES 2d ART GAMES, LOVE IT! i really miss that 2d art in games, when all when 3d brushes, and textures now taking up huuuge amounts of ram, detail where never the same

rhymesmatter
rhymesmatter

I am in love....I LOVE IT!!!! IT"S SOOOOOOOOOOOOOOOOOOOO OLD SCHOOL I LOOOOOOVE .... RPG as they SHOULD BE :)

Mojira7
Mojira7

Nice. Yep, gave me a real Baldur's Gate 2 vibe *breaks down with tears of joy and thankfulness*

Deus_marko
Deus_marko

This new technology, does it require 2D glasses?

Joutja
Joutja

Reminds me of the first Sacred. 

ioshilee
ioshilee

This is so very awesome!!! Can't wait :)

radikel
radikel

 Yesssssssssssssssssssssssssssssssssssssssssssss!!!!

Just can't wait. *returns to dreaming up baldur's gate in this engine*

Oh, and just for the record, Dark Souls 2 FTW!!!!

IceCweam
IceCweam

Pretty cool. Like to see some gameplay footage next or being able to interact with the environment. Add some Dark Souls gaemplay or something along those lines with some fun quests, being able to play with my friends, and unique rpg upgrades and you could have something awesome imho. Hope it turns out great. The more quality games being released, the more happy people playing in the world! 

Jim-Panze
Jim-Panze

Memories of playing Neverwinter Nights coming back to me. Looks pretty cool.

carolino
carolino

i love this so mush...

on my top 2 most wanted

chechak7
chechak7

it's like mini-diablo  

Thanatos2k
Thanatos2k

Er....they aren't *actually* using the Infinity Engine you know.

HomieHesAKlown
HomieHesAKlown

That's cool but this is a mobile game right? If so, cool but if not, walking on flat land looks like walking on flat land. Rocks and he's walking on flat land with water drop sounds, it makes no sense from a console or pc point of view.

Alekxander
Alekxander

"...powered by the Infinity Engine."

Um, pretty damned sure (like 100%) this game is powered by the UNITY Engine...

BuBsay
BuBsay

I'm really surprised by the amount of people here that are coming in here complaining about the graphics, or expecting something that plays like Mass Effect. I would expect people know things like Baldur's Gate, Icewind Dale, and Planescape Torment these days. And just seem to never even heard of an isometric RPG before

Whilst yes the games are nearly 15 years old they're all available on GoG for $10 and are all considered generally amongst the greatest games ever made, for any platform. So if you've either recently gotten into games and just weren't around when they came out, or you're an old time gamer and do remember when they came out and just somehow didn't play them then I highly suggest you at least try one of the three.


Or hell, get into a turn based isometric RPG like Fallout 2!

Icepick_Trotter
Icepick_Trotter

Man, gotta love when crowdsourcing goes right.

Speaking of which: There's an ex-Dreamworks animator who's making an adventure game with amazing graphics all on his own.


It's called "Ghost of a Tale" and it's in Indiegogo.

http://www.indiegogo.com/projects/ghost-of-a-tale


Considering other crowdsources, he's asking for a relatively low amount, and he's not having a lot of luck so far, so i'm putting the word out because it would be unfair that this didn't get a chance.


I recommend anyone interested to check out his amazing alpha build video.

BravoOneActual
BravoOneActual

On the merits of Alpha Protocol alone, I am an Obsidian fan.  I deserved way more recognition than it got.  I also appreciate their efforts with KOTOR and Fallout.

I'm not even an isometric-style game fan, but I'll be on board for this one.  Artists should be rewarded.

xtraflossy
xtraflossy

It's all good, but what's this buzzword "Isometric rpg" and what does it actually mean.

rasputin177
rasputin177

It looks amazing. Art style is just as important as "stats".

bhmg
bhmg

it´s funny to see that this new generation doesn´t even know that there is life outside of fps...poor kidos Ç_Ç

pug987
pug987

@Thanatos2k Yeah they should fix that on the article. I think they use Unity.

Dat-tsu
Dat-tsu

@HomieHesAKlownNope, it's a PC game with a Linux and Mac version. 

I take it you never played the Infinity Engine games? If not I'd recommend checking them out on GOG.com where you can buy 'em for super cheap now, 'cause those are the games that Project Eternity is supposed to be a callback to. There's also Troika's "The Temple of Elemental Evil" which from the looks of this footage seems pretty comparable to what Project Eternity is going for in terms of visual quality and perspective.

There's tons of games with 3D models and 2D backgrounds that works just fine. It's exactly what games like the Final Fantasy and Resident Evil series did during the PS1 era.

pug987
pug987

@HomieHesAKlown If you were a console gamer and not a PC gamer then the comparison that will probably convince you is Final Fantasy 7. It had 2d backgrounds and 3d characters moving in them. 

If you've played them a great example are the Onimusha games. Onimusha 1 has 2d backrounds and they look so much more detailed than then 3d backgrounds of Onimusha 3. You can go check youtube videos of the 2 games.

Now if your confusion isn't about the 2d backdrops but with the perspective, think about it like diablo 3 for instance. The camera is above your character and at an angle. You just can't move the map around.

When they make 2d maps they also have tools that mark where the player can tread and where not. It's not like they can go anywhere on the map.

Lastly if you are infering that using 2d backdrops makes the game inferior visually to current gen AAA games and better fit for a mobile release, have in mind that the drive behind that project (and other similar ones) is that people miss the infinity engine games that used a same tecnique. It is for a niche audience if you will. A part of the gaming community that used to be the largest part back in the 90s but are now a minority because (for better or worse) the audience is much larger and more varied. So if it's not your cup of tea it is understandable. I myself can't stand simulation racing games. I could play arcade ones like need for speed at most but no forza or Grand Tourismo. Doesn't mean there aren't other people that enjoy them.

BuBsay
BuBsay

@HomieHesAKlown I'd direct you to my comment below, but I'm just gonna take a gander that you've never really played Isometric RPG's before?

squall_83
squall_83

@xtraflossy In the most basic way I can think of, imagine a square room. Now imagine a camera in any one of the top 4 corners of the room pointing down towards the center at a 45 degree angle. That's an isometric view.

Daemoroth
Daemoroth

@xtraflossy In case you ARE serious, it's simple, isometric refers to the PoV (In engineering it's the method of representing 3D objects on a 2D plane, but that's a whole other discussion) and RPG means, well, RPG.

Just like FPS means First-person (Isometric) Shooter (RPG)...

PS - It's quite likely that the term has been around for longer than you, so I don't get how it can be considered a "buzzword". :)

xsubtownerx
xsubtownerx

@xtraflossy It doesn't mean anything. CRPG is the correct term for a game like this. I didn't think any one had the balls to make them anymore. Let's hope the gameplay stays true to the old school in this game. :)


syafiqjabar
syafiqjabar

@bhmg Err, have you even been reading a video game publication at all?

Stebsis
Stebsis

@bhmg Life outside of fps? What have you been smoking? Those so called "RPG's" or "strategy games" are just old myths that can't be taken seriously.

xtraflossy
xtraflossy

@Daemoroth @xtraflossy I'm 32, but your probably correct.  I guess I've just referred to it as "top down" or something else.  Eh.


We also didn't refer to Wing Commander as a "fps" at that time. - I mean, it wasn't fully of course, but you know

Stebsis
Stebsis

@xsubtownerx @xtraflossy CRPG is the correct term? It means computer role playing game, so technically any RPG designed to computers is a CRPG no matter the point of view

IceCweam
IceCweam

@carolino @vyaswanth  Same for me for now, unless there is a surprise sleeper hit that can beat out Dark Souls 2. Until then DS2 it is.

Daemoroth
Daemoroth

@xtraflossy :) All good, wasn't meant as an insult. Top down to me was Dune 2 (Straight angle), isometric was at an angle (Fallout/Syndicate) and a space sim was a space sim.

clookoo213
clookoo213

@xtraflossy @Daemoroth It's kind of hard to explain, but an isometric view is basically a 3 dimensional object confined within a 2 dimensional space. A good example could be the shapes you may have drawn in math class when you did geometry. (assuming you did geometry)