As evidenced by the appearance of PopCap Games like Bejeweled 2 and Feeding Frenzy on Microsoft's Xbox 360 Live Marketplace, casual games are increasingly invading spaces traditionally reserved for core gamers. In similar fashion, PopCap this week announced that it is opening up a new California development studio, a metaphorical stone's throw from the likes of Electronic Arts and Sega, in San Francisco's SoMa district. The new studio joins PopCap's operations in Dublin, Ireland and Seattle, Washington, and will be managed by Dave Rohrl, former senior producer at EA's casual-gaming service, pogo.com. The studio opened with five employees, but PopCap says it's looking to expand the staff to 15 in the near future.
in the past year and a half, i've logged more time on popcap titles than all the other developers put together.
5?!?!?!?!?!?!? 5 employes microsoft has to pay to make $5-$10 games tat's kinda cool imagine if one game catches on like geometry wars that would be 70,000 downloads and they would only have to pay 5 people
How come no one is workn on a Sodoku-type game? If someone is, well I dont know about it. That'd get picked up like wildfire.
Popcap will make much better use of that office space than someone who has a sock puppet selling you dog food!
this will be awsome i'd easily pay 5 dollars to be awble to play a popcap game online with ranking clans and other live features