Pixar artists form game studio

Five veterans of Oscar-winning animation studio create Steel Wool Games; first title Flyhunter expected to release this summer.

A handful of artists at Disney's Oscar-winning animation studio Pixar who worked on movies like Toy Story, The Incredibles, and Finding Nemo have created a game studio called Steel Wool Games (via Edge).

Cofounders Sequoia Blankenship, Joshua Qualtieri, Jonathan Hoffman, Andrew Lee Dayton, and Jason Peter Topolski make up the Steel Wool Games executive team. The studio counts nine additional employees, according to its website.

The five current Pixar artists have not left the award-winning animation studio, but rather are holding both jobs: creating movies during the day and games at night.

Steel Wool Games is aiming to release its first title--Flyhunter--this summer. Platforms were not specifically mentioned, though the company said it plans to develop multi-platform games.

Dayton described the studio's style to Edge as "Grimsical," noting the company's ambition to to "create worlds that are funny and whimsical but dipped in gritty tones."

Flyhunter will be published by Ripstone, the studio behind PlayStation 3 and PlayStation Vita game Big Sky Infinity, among others.

As for Pixar, the outfit is currently working on films Monster's University, The Good Dinosaur, and a Finding Nemo sequel.

Written By

Eddie Makuch is a news editor at GameSpot, and is a big UCONN athletics fan.

Discussion

62 comments
uglypinkmoose
uglypinkmoose

I hope they get creative with their talent and don't just throw out a bunch of money making crap for kids

DrKill09
DrKill09

That thing looks like a deformed Minion.

nasser_m200
nasser_m200

film makers aren't rly good games makers. we don't wana a game all about how it cool it looks, we wana a game that about how cool it game-play. hope they remember that

tim1935
tim1935

There is this film where a man's wife is brutally murdered by a serial killer and the attack leaves his son physically disabled.  Then in a twisted turn of events the son gets kidnapped and the father has to chase the kidnapper 1000s of miles with the help of a mentally disabled woman.  Finding Nemo lol

tim1935
tim1935

Incredibles 2 please!  Stop with all the other bologna!

vadagar1
vadagar1

interesting 


I just hope they don't go to the EA/activision side of the force, god knows we have enough sith developers running around

Soleride
Soleride

Microsoft you listening to this? BUY THEM FOR THE NEXT XBOX! 

deckmaster2004
deckmaster2004

Well, if their games become as generic and lacking in visual diversity as the movies
This will suck balls.

MatrixGamer78
MatrixGamer78

FUCK U GS U have changed your GUI once again i  cant read my comments posted yesterday.

grico316
grico316

"The five current Pixar artists have not left the award-winning animation studio, but rather are holding both jobs: creating movies during the day and games at night."

Now that's dedication! Kudos 

PortalJumper93
PortalJumper93

Well at least the animations should be top notch.

Imperiusmax
Imperiusmax

Hmm not sure who a video game made by Pixar artists would be but as their movies have been enjoyable I might just try it out

MrDouglas
MrDouglas

"creating movies during the day and games at night"...hope they don't burn themselves out, sleeping is kinda important :)

BlendThree
BlendThree

Interesting timing with the industry suffering what is, by all facts and circumstances, a recession but here's hoping their creativity contributes to recovery.

Trickymaster
Trickymaster

Better get that GTX 690 SLI then so that you can run it at 5 fps.

soulless4now
soulless4now

I'm definitely interested in what they'll make. 

shock_88
shock_88

Don't know if it's their goal but I'm hoping for stuff along the line of psychonauts, at least in terms of their focus on humour.

StonerDemon
StonerDemon

Hey Pixar guys, grab this idea: A super smash bros style game with Toy Story characters.

RPG_Fan_I_Am
RPG_Fan_I_Am

Well, at leat we can assume the games will have great graphics, sounds, and a decent story. Just hope they can pull off the gameplay.

Jyakotu
Jyakotu

Sounds pretty awesome. Can't wait to see what they come up with!

zoeyleft
zoeyleft

They want to make wrath of the white witch run for its money!!

DinoBuster
DinoBuster

Hard not expect anything but greatness based on this. I wish them the best of luck with their first game, and will definitley be on the look out for updates.

obsequies
obsequies

would have been interesting if this was jobs idea back in the day

Revival125
Revival125

Just as long as they dont automatically jump into this curse of gaming, mobile/social gaming and suddenly start bragging about it. Lets have some REAL games from them please.

Namgis
Namgis

These people must not like to do anything more than work and sleep. Good on them. Will keep one eye open for their first release.

vault-boy
vault-boy

I don't know how I feel about this. I mean I LOVE Pixar to death but making movies and making games are two very different things. A very wise man once said "Asking a movie maker to make a game is like asking a sausage maker to suck off a pig. Theres an obvious connection but they require two totally different skillsets and it will just end up leaving a bad taste in someones mouth".

Gallowhand
Gallowhand

Always loved Pixar's movies.  I can't wait to see what this team can come up with.

telaros
telaros

@uglypinkmoose Not sure as to what level of context you meant that as, but if it's stuff that doesn't talk down to kids and actually has classic yet innovative game play mechanics that won't be hard to pick up but still enough to keep older players from feeling bored... Then yeah, no crappy games geared toward what twistedly outdated look as to what Disney's percieved notion as to what kids should be treated to.

This industry needs to start making games that parents can buy that isn't loaded with sex and gore all the damn time. World needs devs that ain't afraid of tackling more of what Nintendo seems to be the only one offering.

warhawk-geeby
warhawk-geeby

@deckmaster2004 You've got major issues in taste..  I know everyone has their own opinions and all.... but you're an exception.

fillup0
fillup0

@BlendThree New studios like this and indie studios are doing a lot to help the industry right now.

Pyrosa
Pyrosa

@obsequies Laughable statement...  So you're saying no idea is worthwhile unless Jobs came up with it?  Ha.


fillup0
fillup0

@vault-boy I agree to an extent. How will the graphics team cope with real time graphics instead of the great amount of detail you can throw at a rendering farm? How will they cope with design? Programming? Mechanics? Game narrative which is inherently different from movie narrative theory?

JustinRiden
JustinRiden

@vault-boy 

They probably saw what studio Ghibli did with Ni no Kuni and thought we could do that. Then poof new game studio.

deckmaster2004
deckmaster2004

@warhawk-geeby @deckmaster2004 
No? Literary aspect aside (even for children focused studios it sucks major ass). Pixar and Dreamworks have been recycling material for years now. An easy example would be the googly eyes every single character in any of their animations possesses or the simplistic textures they give to everything.
Surely you could try to call those a trademark or even a design choice as to not overload children with details, but, the fact remains that there is few variety in their artistic design.
You can take a quick look at children films from good animation houses like WETA digital's "The adventures of Tintin or Industrial Light & Magic's "Rango" to accentuate the horrible lack of artistic diversity on Pixar's recent films (most of them being sequels)

Ofc they still make good animated films ocasionally but most of their recent works fail at the visual level IMHO.

Please do excuse my poor english.

RPG_Fan_I_Am
RPG_Fan_I_Am

@Pyrosa @obsequies Jobs created Pixar.... I don't see why it couldn't be possible if he had part of the idea for making games with it too...

obsequies
obsequies

@Pyrosa @obsequies that's exactly what I said. you should just edit your comment before its too late. I didn't say it would only be interesting if jobs was on board..I said it would be interesting if he had something to do with it. Your apple phobia makes you sound like a complete hipster

vault-boy
vault-boy

@JustinRiden @vault-boy Oh, ya I'm not saying it is definitely going to be bad and there have been a couple of success stories, but I'm still worried none the less. I do hope it turns out well, though.

Gallowhand
Gallowhand

@woodyfr

I wouldn't expect them to, because there's a big difference between prerendered CGI and real-time graphics processing. ;)  I'm more interested in what kinds of character designs, stories and settings they will produce.

woodyfr
woodyfr

@RPG_Fan_I_Am Steve Jobs didn't care about games especially after the Pippin fail. Don't forget that Bungie presented Halo as a Mac exclusive before Microsoft bought them. Jobs didn't care about the futur of Bungie or games on Mac.

tframp420
tframp420

@RPG_Fan_I_Am @Pyrosa @obsequies Steve Jobs didn't create Pixar, he bought/invested in it.