"This was to be the future of entertainment. A new wave of gaming where you could buy games digitally, then trade, share or sell those digital licenses," reads a line from the petition's description. "Essentially, it was Steam for Xbox. But consumers were uninformed, and railed [sic] against it, and it was taken away because Sony took advantage of consumers [sic] uncertainty."
The online petition currently has 1,053 supporters.
The Xbox One's original policies mandated users connect to the Internet once per day and placed limitations on secondhand titles. When Microsoft reversed these policies last month, the company also ditched the Xbox One's family sharing plan--which was to allow users to share their games library with up to 10 family members on any Xbox One.
Sony's PlayStation 4 does not require any online check-ins or place any limitations on used games--information the company dramatically pointed out during its E3 briefing last month.
Microsoft's Xbox One policy reversal was applauded by retailers like GameFly and GameStop--which rely on the secondhand market--as well as Sims creator Will Wright, who said it was "impressive" that Microsoft revisited its stance on the issues.