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Peter Moore: Microsoft's man with the plan

In San Francisco for an Editors' Day, the Microsoft games boss stops by for some time under the lights and in front of the camera.

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It's been a big day for Microsoft.

This morning the company announced a doubling of its Xbox 360 production capacity. Meanwhile, Friedman Billings Ramsey analyst Shawn Milne projected the 360 as the frontrunner in the US console race through 2010, edging out PS3 sales by more than a million units by that time.

Then news broke that Microsoft had delayed the full rollout of its Vista operating system until early 2007, a setback for the company's stated rededication to the PC-gaming market. And while the business day may be all but over, Microsoft still has an Editors' Day in San Francisco tonight, a chance to show off the next wave of Xbox 360 titles to area gaming journalists.

The flurry of news aside, Microsoft's gaming division head Peter Moore stopped by the GameSpot studios on his way to the Editors' Day event to answer a few questions. When the mic was turned on, Moore was coy when it came to Halo 3 ("It doesn't exist") and the company's plans to invade the handheld space--in spite of numerous sources coming out of the woodwork stating it's not a question of if but of when.

Microsoft has no keynote this week at the Game Developers Conference, but those interested in hearing an update on the company's goings-on from Moore can check out the video interview.

[UPDATE]: Later that night, Moore addressed the crowd at the company's press event. He kept his remarks short, saying he's learned never to get between game journalists and their games, but he still found time to touch on the company's goal of 80 games by June, and the success of Xbox Live Arcade and the Xbox Marketplace.

Before leaving the writers to wander the literally bed-ridden Supper Club (almost all of the Xbox 360s and TVs were set up on large beds that lined the walls of the venue), Moore introduced the evening's special guest, "one of my great friends in the industry, one of the most talented developers in the world, and a gentleman that probably needs no introduction," 99 Nights developer Tetsuya Mizuguchi.

For more on the Editors' Day, check out all of GameSpot's coverage of the event in one handy place.

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