Order & Chaos Online earns $1 million within 20 days

iPhone/iPad massively multiplayer online role-playing game also has first update in June.

It's a well-known fact that World of Warcraft is a popular game that's worth a lot of money. Naturally, an iPhone or iPad game that's more or less a clone of that popular MMORPG would probably experience the same kind of success. Gameloft recently announced that its latest game, Order & Chaos Online, has made $1 million within the first 20 days of the app's release.

WOW look-alike + iPad = profit.

The mobile-game-producing company also mentioned that an update of the game is on the way and will be scheduled for June. These additions include new quests, a dedicated chat channel for each language, and a server migration service. Additional updates are also planned, with more new dungeons and player vs. player arenas on the way. Gameloft has yet to announce the release month of these updates.

Order & Chaos Online is a massively multiplayer online role-playing game tailor-made for the iPhone and iPad. Players get to choose between two factions that contain two races to pick from and more than 500 quests to complete within the game's world. The game is available now on the iTunes store.

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Discussion

10 comments
heroesfan261
heroesfan261

@Ronnie_Rim No true gamer wants mobile games? Better tell that to mojang as sony's new phone has minecraft. The reason why people don't want mobile games is because when they think of gaming on phones they only think of angry birds or doodlejump but the hardware that phones have now are much better than that and can really play some serious games. A phone can be a platform just like any other.

ricardo-sene
ricardo-sene

we may not want more social games.. but pubs/devs pretty much want $1 million in 20 days....

Ronnie_Rim
Ronnie_Rim

@heroesfan261 No true gamer wants any more mobile/social games. They are a disgrace to the entertainment industry itself.

heroesfan261
heroesfan261

As much as I hate WoW clones. I have to admit. That this is an excellent example to show game companies how truly capable mobile devices are now. Maybe this will help us get more indie or even AAA developers making mobile games.

FoeCrusher
FoeCrusher

Well apple users could use a few good games.

SicklySunStorm
SicklySunStorm

@EliteM0nk3y - very nice, thanks for that. I've never been an MMO person really, with City of Heroes still being the only game I've bothered trying, and even then, only for 2 months with the free sub that came with it. It's always the price-per-month that puts me off them mostly, but for $1 a month, sounds like one that I could dip my toe into. Officially interested.

EliteM0nk3y
EliteM0nk3y

@SicklySunStorm: You pay $7 to download the game, with that you get the first 3 months free. After that it's $0.99 per month, $1.99 for 3 months or $2.99 for 6 months. Not bad. Gameloft is very good at completely ripping off other titles and making good games out of them on the iOS devices.

SicklySunStorm
SicklySunStorm

So is this an MMORPG that is pay monthly to play on iPad/iPhone, or is a one-off payment for the game and enjoy what you like as much as you want?

Zipper761882
Zipper761882

Good for them. I would never personally play it but its good to see any mmorpg doing well given the 800 pound gorilla. I am holding out for The Old Republic and The Secret World. Both of them look to be shaping up quite nice and I am very excited!

MertzaSkertz
MertzaSkertz

People keep trying to copy WoW and fail, but whenever a game decides to find their own niche and switch to something such as an iPad, I can definitely see their chances of success improving.