North American game industry: Population 47,800

Turns out, when you put on events such as the Game Developers Conference, the Austin Game Developers Conference, GDC China, GDC Mobile, the Serious Games Summit, the Hollywood and Games Summit, the Game Career Seminars, PC Game On, the Mobile Games Seminar, the Independent Games Festival and...

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Turns out, when you put on events such as the Game Developers Conference, the Austin Game Developers Conference, GDC China, GDC Mobile, the Serious Games Summit, the Hollywood and Games Summit, the Game Career Seminars, PC Game On, the Mobile Games Seminar, the Independent Games Festival and Summit, and the Game Developers Choice Awards, you develop a few contacts. Leveraging this position, the CMP Game Group conducted the first-of-its-kind Game Developer Census 2007, and this week the group announced its findings.

The goal of the census was to compile a definitive survey of the game industry in North America. It found more than 39,700 Americans and 8,100-plus Canadians are "working within video game development and publishing" at around 600 companies across the two territories. Firms that deal exclusively in middleware, PR, marketing, legal, game journalism, and other services for the industry were not included in the census.

More than 46 percent of the US gaming industry--roughly 18,300 people--earns its paycheck in California, with Washington (11.6 percent) and Texas (7.4 percent) filling out the top three. Four other states--New York, Massachusetts, Illinois, and Florida--have at least 1,000 industry-types gainfully employed in them.

Further information on the CMP Game Group's census, as well as a complete reporting of its findings, can be found on the company's Web site.

Discussion

41 comments
chrisdojo
chrisdojo

that's quite a large number. too bad i'm not part of it :cry:

A7Xfan
A7Xfan

Smaller then it should be... Give Nintendo time to make this into an art form and Microsoft and PS3 to define system features.

TPSISO9000
TPSISO9000

I'm a manager with Bed Bath & Beyond and we employ more then that. This is a very tiny number for the supposed size of the industry. After reading articles on the treatment of employees in the industry (cough,EA) you've got to wonder, are the corporate heads all guys who were kicked out of Wal-Mart management school for being too bloodthirsty?

guardianlegend7
guardianlegend7

I'm one of the California game industry people. I think we should all get up and move to Texas. California's living costs are too high, and the money from games isn't that great. It makes no sense to live here. Setup shop in some poor Texan towns and things will be much nicer..

samhain_
samhain_

umm, yes it is a small number, think about how man people north america holds. Then calculate the possabilities of getting one of those jobs, then calculate the amount of studios that close year after year. Its a small number considering population. Large maybe considering american developers and I think that included canada which would make it even smaller. hmm

slapme7times
slapme7times

polls are incredibly useless. it's impossible to ever get honest, accurate, well sampled data. the key to making game consoles function as all-purpose multimedia devices is simple. make them cheaper and more intuitive than their competitive counterparts.

kappareign
kappareign

i imagined it would have been more people than that... considering how many people play games, only a handful make them

MoogleDragoon
MoogleDragoon

I know here in Austin we had alot more companies a few years back. Ion storm, Digital Anvil and acclaim are gone. I can't think of who else is gone but we still have NCsoft and Retro :P

Stabby
Stabby

That might explain the increased amount of poor quality games lol! JK.

BlackSquare
BlackSquare

You call CA and Texas liberal? And taxes are also in the place you buy the game. And the taxes you speak of are probably corporate and income tax which is a federal problem over a state. And actually games have been a pretty stable price over the years except recently but thats cause of the new kinds of discs in issue so the companies make up a reason to jack up the price. From an economical viewpoint the price moving up to $60 over the previous $50 doesn't effect the sales that much. And the reason Nintendo can offer some games for $10 cheaper or so is cause they produce and publish those games. Reason why many are in California and even Texas is cause of the nice weather. You could say the same about Florida but not as many there cause of the hurricane. The issue probably is company want to have the possibly open to them to work anytime of the year without major interference. And btw XwarzoneX is not a Conservative cause he doesn't know what he is talking about. :P

glitchgeeman
glitchgeeman

Well here in CA, it's not too surprising considering how big digitial entertainment is, but I'm surprised NY doesn't have that much.

Kedrick
Kedrick

Quote: XwarzoneX "Wow. A good majority of the US industry works in high-tax, hard-liberal states. No wonder games are so expensive and storylines are becoming so damn leftist." I'll bet your still buying and playing games however.

TO_Zeus
TO_Zeus

I wonder why this demographic seem to sway done to lower part of United States? I thought they would be more situated around New York!!! I wonder if theres any reason for this?

brainscientist
brainscientist

I work with FedEx and we employ roughly 260000 people. That should put things in perspective.

HellWithoutSin
HellWithoutSin

chibi-acer : "Ha ha, the company I work for employs more people than the entire game industry. :p" How are things going over there at walmart?

Proman84
Proman84

I'm thinking of a number! No, it's a bigger number, I was thinkng of a bigger number! Gamespot you were way off with you "population". I win :) .

Proman84
Proman84

Woder how many of the people are responsible for putting ads in games?

Supperdude9
Supperdude9

I have to agree with that formula LoserMike stated: "Entertainment + Technology = Videogames." And with all these based-on-movie video games that have been coming out, it also makes perfect sense. You also have a lot of aspiring writers over in California, and if they can't get their ideas put on the silver screen, they may be able to put it on the monitor or telly via a console/pc. Anyways, neat info.

bigmick07
bigmick07

california is a good place because thats the home of digital entertainment, but im surprised New York doesn't have at least 20 percent

LoserMike
LoserMike

Game Industry loves California, we're near Hollywood and Silicon Valley. Entertainment + Technology = Videogames

mattcrwi
mattcrwi

And it is still one of the most competitive fields in software engineering even with the large number of development studios.

chibi-acer
chibi-acer

Ha ha, the company I work for employs more people than the entire game industry. :p

momitoxx
momitoxx

Compared to the North American workforce, it's a very small number. Must be really hard to break into a job!

Sagacious_Tien
Sagacious_Tien

And people say that games are for kids. There is easily enough people making a living out of them to fix that.

bossjimbob
bossjimbob

Quote: XwarzoneX "Wow. A good majority of the US industry works in high-tax, hard-liberal states. No wonder games are so expensive and storylines are becoming so damn leftist." Yes, because first person shooters are anti-NRA. Try harder, goob. ;)

thorsen-ink
thorsen-ink

"XwarzoneX Wow. A good majority of the US industry works in high-tax, hard-liberal states. No wonder games are so expensive and storylines are becoming so damn leftist." Oh really? So how do you explain the fact that all the Tom Clancy games are made in France (Ubisoft Paris), China (Ubisoft Shanghai), or Quebec (Ubisoft Montreal)? Go back to listening to talk radio, dullard.

XwarzoneX
XwarzoneX

Wow. A good majority of the US industry works in high-tax, hard-liberal states. No wonder games are so expensive and storylines are becoming so damn leftist.

king_pin_87
king_pin_87

California makes sense, since E3 was and I think still is held in that area for that reason.

McH0TTY
McH0TTY

CALIFORNIA RULEZZZ!!!!!!!!! Come and enjoy the SUN.

SPHYNXA
SPHYNXA

That's pretty interesting figures.

Magrino
Magrino

Turns out, when you put on events such as the Game Developers Conference, the Austin Game Developers Conference, GDC China, GDC Mobile, the Serious Games Summit, the Hollywood and Games Summit, the Game Career Seminars, PC Game On, the Mobile Games Seminar, the Independent Games Festival and Summit, and the Game Developers Choice Awards, you develop a few contacts. Leveraging this position, the CMP Game Group conducted the first-of-its-kind Game Developer Census 2007, and this week the group announced its findings.

The goal of the census was to compile a definitive survey of the game industry in North America. It found more than 39,700 Americans and 8,100-plus Canadians are "working within video game development and publishing" at around 600 companies across the two territories. Firms that deal exclusively in middleware, PR, marketing, legal, game journalism, and other services for the industry were not included in the census.

More than 46 percent of the US gaming industry--roughly 18,300 people--earns its paycheck in California, with Washington (11.6 percent) and Texas (7.4 percent) filling out the top three. Four other states--New York, Massachusetts, Illinois, and Florida--have at least 1,000 industry-types gainfully employed in them.

Further information on the CMP Game Group's census, as well as a complete reporting of its findings, can be found on the company's Web site.