Nintendo of Europe Cutting 320 Jobs

That figure includes 130 full-time employees and an additional 190 people who worked on the company's German localization team.

Nintendo of Europe is cutting around 320 jobs, the company has confirmed. This includes the 130 full-time staff confirmed to be on the way out back in June, and an additional 190 people who worked out of the company's Germany-based localization office.

The cuts were confirmed to Kotaku today. The site points out that, though the 190 people in Germany were technically temporary staffers, they all worked only with Nintendo, and in some cases, for periods of multiple years. All 320 affected employees will be let go by August 31.

As a result of the job losses, Nintendo of Europe will outsource the localization and testing duties previously performed by the German office. Nintendo says in a statement that the cuts were needed to "increase flexibility and cost efficiency in the long-term."

For Nintendo's most recent quarter, the company posted a drop in year-over-year revenue and profit despite strong Mario Kart 8 sales and Wii U hardware gains. The company is hoping to turn things around this holiday with the introduction of its amiibo toy line and major new releases like Super Smash Bros. for Wii U and 3DS and Pokemon Ruby and Sapphire remakes.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

Got a news tip or want to contact us directly? Email news@gamespot.com

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
33 comments
Redsyrup
Redsyrup

All I got to say is Monster Hunter 3 Ultimate, Mario Kart 8, Zelda Wind Waker HD, Super Mario 3D World and Pikimin 3.

MasterSatsujin
MasterSatsujin

Nintendo will be nothing more than a company that makes free to play games in a few years, so this news doesn't bother me.

Starsailor_IT
Starsailor_IT

always sucks to read such news, even though the german localization offices wont probably be missed by most gamers..

rmiller365
rmiller365

I guess 320 is better than the 5000 from Sony and the 18,000 from Microsoft. Still bad news for those involved. I wish the best for all the people this year struggling because of layoffs, Regardless of the company they work for.

grenadehh
grenadehh

This is where my friend got laid off from in Frankfurt a couple months ago. They're an incompetent office of software engineers, web developers, etc. who only works on localization and internal tools, I wouldn't worry about it. In all reality though that office is a perfect microcosm of why Nintendo has become such garbage. The fish rots from the head, as they say.

corrus
corrus

R.I.P Nintendo 1985 2014 LOL

snacky_smorez
snacky_smorez

Seems odd and I can't claim to know much about the localization process for games but 190 people for localization only seems really strange to me? Why would they need that many people?

Man I wish I had kept my GameCube...

Dannystaples14
Dannystaples14

And people say Nintendo isn't struggling. Nintendo need to get themselves out of the 90s soon or they are going to hit rock bottom. No one wants to see them fall that low.

I know this is often a dirty thing to say but they literally need to copy what the other's are doing. Copy what they are doing while retaining that little bit of them that makes them unique. How about a Pokemon game that isn't catering to three year olds out of the box? How about a Zelda game that is gritty and mature for once? How about you get the red pallet out and start putting some blood in your games? I understand blood and gore and violence aren't always needed and it is possible it is over used but Nintendo do need to put at least one or two original games in that cater to the wider adult audience. 

Colourful mushroom lands are fun in small doses but when you have precious little time to play games the Dual Shock or Xbox controllers are the ones I reach for not the stupid gimmick pad.

corrus
corrus

This article have to be bookmarked and every time when some fanboy say good Nintendo never fired people i will show him this article

canuckbiker
canuckbiker

That sucks, but it's probably been a long time coming.

onesiphorus
onesiphorus

This is unfortunate and I hope that this is an isolated case and is not a trend for Nintendo. I pray that those who are laid off will find jobs soon.

Boddicker
Boddicker

Who says Nintendo doesn't give a shyte about the West?  Oh............just about everybody it seems.

gamer7736
gamer7736

Mario is probably a major shareholder in the company and that's why he's so happy in the picture. Cutting costs makes profit likely to rise, and it will boost the stock price. "Yahoo!"


Could you imagine if they used that picture in the letter to tell employees that they've been laid off?

uncle5555
uncle5555

Or you know Reggie and Iwata could have taken a pay cut to save these jobs for these people....nahh that makes too much sense and would be a good thing so it must be something.....not to do.

Random_Matt
Random_Matt

Yep, don't give a sh*t about the Western world, Nintendo has always more or less been Japan only. Worse than Microsoft and Sony.

Sevenizz
Sevenizz

Seattle - be afraid. You're next. Nintendo won't lay off a single Japanese employee. You know, the branch responsible for all of Nintendo's missteps.

El_Zaggy
El_Zaggy

@rmiller365 erm Dont compare big compnies like Microsoft and And Sony with little ones like Nintendo. maybe you should check nintendo total employees count vs other company total employee counts! You cant compare a Sony to nintendo that way, I mean, Sony has movie studios, is in the music industry, has numerous non-gaming electronic business, is in the computer besiness too and theres is probably more that I forget. Microsoft has this whole OS business, many apps and stuff for computers, tablets, phones..... Dont even dare to compare the lay offs, Ultimately, fanboys will do this buy they are wrong.

Celsius765
Celsius765

@corrus I'd say that more toward Sony but who knows Playstation might be spun off

grenadehh
grenadehh

@snacky_smorez The office in Frankfurt for NoE doesn't work on video games. They are all software engineers and other IT workers. What this office does is basically writes software and documentation for, and translates, the main offices for NoA and the Japanese offices.

snacky_smorez
snacky_smorez

While I agree with you in some sense here that Nintendo's line up is stale and boring, they aren't just going to up and change like that. Japanese companies are very traditional and Nintendo hasn't shown a willingness to make much change here.

vrginx01
vrginx01

What, as another carbon copy Call of Duty/Madden box, no thank you.

Everytime I read an article on this website and others, and it's about Nintendo laying off people that have nothing to with the overall making of a game, the Sony Defence Force and the Xbots come out proclaiming "this is the death knill for Nintendo."

Reading the comments here, I don't think it's Ninny that should be 'changing with the times,' but the teenage losers who "complain about games and systems they never played" that should be changing their mentality.

-Vrgin X

hystavito
hystavito

@gamer7736 So then DK is also a shareholder and Link lost his job?


Yeah I'm kinda making fun of something unfortunate, but oh well :P.

canuckbiker
canuckbiker

I don't know. With the X1 Microsoft has made it clear, America is their one, and only concern.

SpicaAntares
SpicaAntares

@Sevenizz 

Anyway Nintendo's main market is Japan. To whom else can they sell infinite iterations of Mario Bros, Pokémon and so on?

Sevenizz
Sevenizz

Localization, marketing, distribution, warehousing, customs, packaging, public relations, art, etc etc.

You'd be amazed by how many factors get a game into retail alone.

rmiller365
rmiller365

Wow just expressing my sympathy for ALL the people who lost their jobs this year. Sorry I put some numbers in there. Lower your damn pitchfork its not like I'm not trying to start an argument.

gamer7736
gamer7736

@vrginx01  The problem is it's not usually a good business decision to make people change their mentality in order to buy your product. Sh*tty and repetitive games like Cod are fun for a huge group of people. I even think they are fun to play, and I've bought most of them. Maybe the people who primarily play these aren't even real gamers in many people's opinion, but they will buy and enjoy these products, and thus they will keep making them.