Next-gen Tomb Raider sequel confirmed by Square Enix

Square Enix executive says the game is "well into development" for next-generation platforms.

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A sequel to Crystal Dynamics' Tomb Raider reboot has been confirmed by publisher Square Enix, who says the new game will be coming to next-generation consoles.

Gail Simone, who is penning the upcoming Tomb Raider comic, last week said the 2014 series will bridge the gap between the first and second games.

New Square Enix boss Phil Rogers has now confirmed that the game's existence, writing in an open letter on the company's current restructuring.

"I am also excited to reveal that we are well into development on a next-generation Tomb Raider sequel--something you may have heard about recently," he said.

"In the future, we’ll offer gamers more choice, support more platforms and try new things--but we will make sure that whatever the platform, we’ll always keep our focus on raising the quality bar. We feel that is what gamers should expect from a Square Enix game," continued Rogers.

Rogers, the CEO of Square Enix Europe, recently incorporated the position of Square Enix America CEO into his role at the company.

It was not mentioned if Crystal Dynamics were in charge of the sequel. No release date or specific platforms were mentioned.

Discussion

464 comments
Creed02
Creed02

Tomb raider 2013 was a great game.. looking forward to sequels as well.

porzche
porzche

I love this game.. but i'm sadden to find out that the next sequel will be in the next gen console :(
it means I have to buy a new consule as well.. waaaaaaaah

phatpantzz
phatpantzz

Looking forward to the sequel.I hope the story brings in multiple locations this time as I enjoyed that part of the original tomb raider games (and Croft Manor) 


PeejayYeh
PeejayYeh

YEAH!!!! Tomb Raider made the action-adventure genre more exciting, interesting, and because of the new face of Lara Croft, more tantalizing. Looking forward for a better, more Hollywood-style action-packed, more stunning visuals and gameplay concept. Keep up the good work! :D This franchise must not die! :DDDDD

Thanatos2k
Thanatos2k

Don't forget to shoehorn pointless multiplayer into this one too.

SavoyPrime
SavoyPrime

I'm surprised they green-lit a sequel after all that whining they did about the first not selling well even though it did.

BlueFlameBat
BlueFlameBat

Geez! Tell me how you REALLY feel!! Whatever happened to the option to ignore certain users or at least mark their comments down? I hate this new Facebook-inspired crap of only being able to "Like" something!!

videogamer008
videogamer008

i am already going to pre order it because all the Tomb Raider games were ridiculously amazing and incredibly outstanding...  tomb raider games are like great drugs, not bad drugs because they are addicting... they are like candy, candy is highly addicting and so are the games... which is good... i am a guy who likes games even if the game had a rating of 5.5 i still would buy it because games such as Tomb Raider are really great and still i would buy a 5.5 or a low rating game because to me, you have to give games and these guys who work on them a chance..

Turkeytrump95
Turkeytrump95

Will this Tomb Raider sequel be released on xbox 360 or ps3 ?

hammertime1080
hammertime1080

Best news I've heard in a while.  TR was my game of the year by far.  Crystal Dynamics is doin the damn thang.  Now if only they would make a proper Legacy of Kain game...

Darkhol0w
Darkhol0w

I really liked the newest Tomb Raider game so it getting a sequel for next gen is nothing but a good thing.

Let's see how this will pan out.


Hurvl
Hurvl

"and try new things" like preventing millions of copies sold from being looked upon as a failure. Whatever it was that made them unimpressed with 3,6 million copies, they should change that for the sequel.

André Anderson
André Anderson

And when this one goes on to sell a good three million copies, Square will still call it a failure.

Rizwan Munir
Rizwan Munir

Tomb Raider is one of the best game ever

Reuwsaat
Reuwsaat

If they managed to put up such visuals on this generation, imagine what comes on the next one. You'll think you're watching CGi but you're supposed to move xD

naryanrobinson
naryanrobinson

I can't imagine what reason they have for thinking this game is going to sell well when the last one didn't.

I really think they need to make some smaller budget new IPs or die...

themc_7
themc_7

very exciting! Side note cosplay Tomb raider so hot

seanwil545
seanwil545

@focuspuller 

Sure, launching the game on two platforms with the lowest install base makes plenty of sense to me =\

I have a PS4 BTW

senjutsu
senjutsu

@porzche lol, a game takes about 3 years to be done. 2013 for tomb raider means 2016 for TR2, pretty obvious it's next gen lol. You have 3 years to save 460$ plus taxes lol.

Asseen0nTV
Asseen0nTV

@BlueFlameBat Can the power of a downward pointed thumb be entrusted to mankind? It was either remove it or punish the immortal that gave us that power by chaining him to a rock where he would suffer for all of eternity and only pray for death. ..but death never comes.


namitokiwa
namitokiwa

@Anthony Stevens if Uncharted 4 follows the same gameplay with the other 3 so ... nothing to compare. :3

murph85
murph85

What are you smoking? The current Tomb Raider sold 3.5 million copies in its first month alone and is probably closer to 6 million or so now.

Hurvl
Hurvl

@themc_7 I'm more of a cosplay Wonder Woman "enthusiast" myself, but yeah, the girls making Lara Croft costumes (Croftcraft, I call it) are also very hot.

naryanrobinson
naryanrobinson

@murph85 Christ... would you keep up please?  Tomb Raider was a financial failure which didn't meet any of its sales expectations

Do your homework before you say anything else stupid.

ryanreynolds
ryanreynolds

@naryanrobinson @namitokiwa I thought that they said Tomb Raider failed to meet sales EXPECTATIONS not minimum sales numbers to be considered a success.I can't remember SE ever saying that TR was a failure.

TR may not have been the blockbuster they have hoped for, but  obviously it's not the flop you're so hard trying to make it out to be. They are announcing a sequel after all. 

And that article you pointed out is so damn wrong. Why would a company add it's marketing budget to the production costs? It doesn't make any sense. It's like you spending a $100 on a products for a new kind of meal for example and half of those $100 are for promoting it. 

Marketing budget obviously depend on how hard a company is pushing their product to be succesfull but is in no way tied to the production costs. Now take away the marketing budget from the said article and tell me how Bioshock (and TR) won't turn a profit. 

namitokiwa
namitokiwa

@naryanrobinson @HK103 and look at Bioshock Infinite, too. They only get 4 millions copies sold. It will never be an AAA game, too. That's sad, isn't it? 

namitokiwa
namitokiwa

@naryanrobinson @HK103 yey! THE LAST OF US IS A BIG FAILURE WHEN IT JUST GET OVER 3,4 MILLIONS COPY AND OFCOURSE IT IS NOT A AAA GAME! YEY! 
Sorry, TR is a failure because SE wants it would get more than 5 millions in a MONTH...wow. Now you are just like them. Somekind of imaginary. 
plus. if you compare this to the other 3 tomb raider before, this is the best. 

HK103
HK103

@naryanrobinson@HK103 

Buy glasses and dictionary and actually learn to read what comes out of "Square Enix's mouth".

I don't pretend I'm right. I pointed out that you are an idiot who makes assumption without facts and misinterprets terminology. That's all.

naryanrobinson
naryanrobinson

@HK103 Right out of Square Enix's mouth and still you whine on pretending you're right.

You've got nothing, nothing but your own bitching that you know more than all the professional analysts out there.

You are such a bad loser.  Unless you've got anything else stupid to say, you can get lost now.

HK103
HK103

Clean your mouth of insolence "god damn" child.

They are making a sequel. People don't make sequels to failed games.

"They restructured their company and fired their president that quarter for god sake.  Does that sound like a success to you?"

1) This is due to company's performance as a whole. They don't just make Tomb Raider you know.

2) And in this restructuring:

Karl Stewart who was the Global Brand Manager for Crystal Dynamics was promoted to Vice President, Strategic Marketing, Square Enix, North America/Europe.

And Darrell Gallagher who was head of Crystal Dynamics was promoted to Head of Studios for SE North America and Europe.

http://www.joystiq.com/2013/06/21/square-enix-appoints-new-heads-of-na-and-eu-studios/

Two Crystal Dynamics employees from Tomb Raider team promoted for such "failure". How does that fit into your fire/hire theory? Ops, it doesn't.

 "Square Enix "extraordinary quarterly loss"

And if you actually read their actual financial report instead of internet quotes you would know their huge losses are from restructuring costs. So if they wanted Tomb Raider to compensate for those sure they were disappointed.These unrelated losses would explain their inflated expectations.

"Numbers like these are often not enough to cover triple-a development costs"

Someone's speculation. Nothing more. No real numbers, no facts.

"http://www.vg247.com/2013/03/27/analyst-tomb-raider-cost-100-million-needs-10-million-sales-to-succeed/"

Again. Random analysts are dime a dozen. He doesn't offer facts, only his own speculation.

Goodbye. Next time don't be a pompous brat.



 

 



 

naryanrobinson
naryanrobinson

@HK103 How obvious does this have to be for you?  They restructured their company and fired their president that quarter for god sake.  Does that sound like a success to you?

http://www.eurogamer.net/articles/2013-04-09-square-enix-thought-tomb-raider-could-sell-nearly-double-its-3-4-million-first-month-sales

Square Enix "extraordinary quarterly loss"

"We were very disappointed"

"Numbers like these are often not enough to cover triple-a development costs"

http://www.vg247.com/2013/03/27/analyst-tomb-raider-cost-100-million-needs-10-million-sales-to-succeed/

"Games costing $100 million need 5-10 million sales to succeed."

"Square Enix calls Tomb Raider a failure".


What's it going to take for you to open your god damn eyes exactly?

HK103
HK103

@naryanrobinson @HK103  

You're incorrect. 

Bioshock: Infinite just recently passed 4 million and is considered a success. Batman: Arkham Assylum when came out sold 2 million in one month (less than TR in same timeframe). The Last of Us was declared a success after 3.4 million sales after three weeks (same timeframe).

Those are all AAA games that disprove your 6 million number.

Unless you actually know what TR cost to develop stick to facts. Again, expectations are not a synonym for break-even point or profit. And since I've just shown AAA can succeed with Tomb Raider's numbers please don't jump to assumptions.

SE just ordered more of the game mere months after release. If it was such a failure they would shelve it.


naryanrobinson
naryanrobinson

@murph85 Based on experience and market trends they can estimate how much it's going to sell in a whole year based on the first month.

murph85
murph85

@naryanrobinson @murph85 

Or maybe Square needs to change its business model? How can you call something a financial failure after it had only been out for a month?

naryanrobinson
naryanrobinson

@HK103 Most big budget AAA games need to sell about 6 million copies to make any money, and those *don't* count 50% off Steam sales.

So if it was profitable, which I doubt, it was a close thing.  See how that works?

HK103
HK103

@naryanrobinson @cxmnky Understand your terminology and be precise: 

Expectations =/= profitability. 


CoD expectations are countless millions no doubt and it would be a disappointment if it sold half of what the previous game did. But it would still make money. See how that works?

Unless you honest to god believe Tomb Raider was more expensive to make than Sleeping Dogs & Hitman: Absolution combined. Because they wanted it to sell more than both combined in just 3 weeks.

Clearly since they are announcing a the new game mere months after the last one it made them money.

naryanrobinson
naryanrobinson

@cxmnky When a project whose only point of existence is to make money, and you don't make enough money, you're a failure.

Quoting that it sold 3.5 million means nothing when your goal is 6 million.

cxmnky
cxmnky

@naryanrobinson @murph85 They said the game sales were disappointing and quoted a sales expectation that was unreasonable if you're not CoD.  They never called the game a failure, and it DID sell 3.5 million copies in the first month.  Not a failure.