New York Comic-Con: Splatterhouse First Impressions

Even with the amount of videogame content being shown at Comic-Con, the spotlight has once again turned to the creators behind other mediums such as film, music, and still images. Amongst those to be name dropped as inspiration during today's Namco Bandai Splatterhouse session were the likes of...

Even with the amount of videogame content being shown at Comic-Con, the spotlight has once again turned to the creators behind other mediums such as film, music, and still images. Amongst those to be name dropped as inspiration during today's Namco Bandai Splatterhouse session were the likes of Christopher Walken, H.P Lovecraft, Simon Bisley, and Vincent Price.

Franchise fans will be happy to know that nearly two decades after Splatterhouse 3 launched on the Sega Genesis, a new game in the series will soon be making an appearance on the Xbox 360 and PlayStation 3 systems. No firm date has been given yet, but at this stage the team is aiming for a Q3 2009 release window in North America.



Zombie piggy-back rodeo. Yeah!

So what can we expect from a reboot of the popular beat-'em-up series? The good news is that while the series is taking some bold new steps, including ditching 2D to join the third dimension, the development team is committed to retaining the feel and grittiness that made the series so popular. Much more of a reboot than a sequel, Splatterhouse is aiming to retain much of the charm of the original art style while still bringing it kicking and screaming into the 21st century.

Both some old, familiar faces and some new friends will be making an appearance here, and in an interesting announcement, the new game will finally show Rick's face for the first time without the mask. Likewise Jennifer and Dr. West have also been given more active roles in the game's storyline and will give players a more complete insight into their motivations and predicaments. Are Dr. West's motivations any better or worse than Rick's? We'll soon find out. The team at BottleRocket are also taking the chance to turn the much-loved mask into an active character, and we've been promised some conflict as it and Rick don't always see eye-to-eye… so to speak.

US heavy metal band Mastodon has also been brought in to provide audio work for Splatterhouse, and while at this stage it appears they won't be recording any new content for the game (instead licensing out their music) it's sure to fit the visceral nature of the combat. The new Splatterhouse will also give players a chance to explore beyond the walls of the mansion. While they were hesitant to go into specific details, they did briefly discuss the existence of an abandoned sideshow carnival zone complete with zombie clowns. Awesome! Classic weapons like the meat cleaver, chainsaw, and shotgun will all be available as you stomp around, while the panel teased the possibility of adding some new methods of torture and contextual environmental kills.

During the panel they also showed the first gameplay video which demonstrated Rick taking on waves of corrupted enemies, tearing heads off beasts (and using them as weapons), and showcasing a few of the game's boss enemy types. Among them were giant mechanical creatures blowing fire, a huge dude with an even bigger glowing hammer, and a giant caterpillar-looking grub which shot boomerang looking scales out of its body.

Check out the brand new Splatterhouse microsite here

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34 comments
WormyTheWorm
WormyTheWorm

Arcade Splatterhouse is my all time favourite Coin-op. Has Ricks cool sliding tackle move made it into the game? I wonder if they will release the original arcade game on xboxlivearcade.

R3qui3m4usmc
R3qui3m4usmc

I remember renting this game for the genesis with my couzin and we returned it to the video store and when we came back to his house we found it in his closet late that day 8D Holy F! that still tweaks me out to this day! O yeah so we kept it and played it some more roflcopter

scarlov87
scarlov87

buy it om gonna buy it its so damn awesome

fagners
fagners

awesome!!! loved turborgafix and genesis versions... this one seems more aggressive... let's wait and see then...

CustNam
CustNam

I remember this, and I think it was first released on the the turbografix 16, but dont hold me to that. I do remember though how gory it was for the time, which was awesome considering I was about 15 then!

Alex_09
Alex_09

Sounds entertaining, but very weird. I will check it out later. I usually am not a big fan of beat em up games, but this does look unique so I have to try it.

TehUndeadHorror
TehUndeadHorror

Wow, I've never heard of this game before but it sounds promising!

T_Z_O_C
T_Z_O_C

I think it can actually be good, I'll be trying it when it realses :D

psjunkye
psjunkye

It look like it will be a good grab. Most of the old school games are better on the newer systems.

emacdaddy08
emacdaddy08

oh man im psyched for this, the originals games kicked ass.

mastriania
mastriania

Yeah, this will pretty much rule. I loved the Genesis game.

gytis49847
gytis49847

More blood , more pain , more scary , more ,more , more...

cannibalsong
cannibalsong

Im just as excited of Mastodon's music as much as the game itself. I hope the game will be good considering bottlerocket got axed. MASTODON-CRACK THE SKYE MARCH

mugensur
mugensur

Now that you mentioned dynomitemasta, isn't his/her post a bit contradictory ?

EMS70
EMS70

dynomitemaster Not sure what demo u played. KZ2 garbage? Why cuz u play COD WAW? (which is a good game in its own right) Sorry if guerrilla wanted to make a realistic game that actually required some sort of skill, not just a run & gun game. U see ur character has weight, not like other games where it seems like ur floating in air and can turn on a dime while running. This is what makes KZ2 challenging, u have to think before u move. With that in mind take another crack at the demo, and if it's still too hard don't worry u can go back to playing Mario Kart on ur Wii.

YEPEE00
YEPEE00

looks tarded...erm, i mean it looks nothing like the splaterhouse series.

Ripper_TV
Ripper_TV

Where's aforementioned video? From which perspective do we play it?

Sir_Demii
Sir_Demii

@mugensur I couldn't agree more. ;)

mugensur
mugensur

Jerico, your avatar explains everything...but graphics ain't everything my friend.

thanos723
thanos723

@jericho i don't understand what you are looking for in the graphics? did you want it to look super realistic? its a stylized game. they look pretty good to me for a game thats not coming out for more than half a year.

dynomitemasta
dynomitemasta

aren't they supposed to try and up the graphics a bit?... I can over look that if the gameplay is fun and addictive though. Just played through RE4Wii and was surprised to see that if games were that good and that fun to play, they could keep the graphics right there and I would be happy. After playing the Killzone 2 demo and struggling with the controls, I realized that it doesn't matter how great something looks if it plays like garbage.

Jericho9696
Jericho9696

That screen, doesn't look very appealing to me, I mean, the graphics don't really look that good.

dark_being
dark_being

Not to excited about this game... BTW, it seems like the coding is a bit busted on this page:

sikkill
sikkill

ive been waiting for a new splatterhouse since the third

ewmgreendawg
ewmgreendawg

Word. I was already interested in this revival. Adding Mastodon is a serious bonus.

element22ag
element22ag

Sweet, awesome to hear about Mastodon, they kick serious ass!

Chippa7
Chippa7 moderator

Even with the amount of videogame content being shown at Comic-Con, the spotlight has once again turned to the creators behind other mediums such as film, music, and still images. Amongst those to be name dropped as inspiration during today's Namco Bandai Splatterhouse session were the likes of Christopher Walken, H.P Lovecraft, Simon Bisley, and Vincent Price. Franchise fans will be happy to know that nearly two decades after Splatterhouse 3 launched on the Sega Genesis, a new game in the series will soon be making an appearance on the Xbox 360 and PlayStation 3 systems. No firm date has been given yet, but at this stage the team is aiming for a Q3 2009 release window in North America.

Zombie piggy-back rodeo. Yeah!

So what can we expect from a reboot of the popular beat-'em-up series? The good news is that while the series is taking some bold new steps, including ditching 2D to join the third dimension, the development team is committed to retaining the feel and grittiness that made the series so popular. Much more of a reboot than a sequel, Splatterhouse is aiming to retain much of the charm of the original art style while still bringing it kicking and screaming into the 21st century.

Both some old, familiar faces and some new friends will be making an appearance here, and in an interesting announcement, the new game will finally show Rick's face for the first time without the mask. Likewise Jennifer and Dr. West have also been given more active roles in the game's storyline and will give players a more complete insight into their motivations and predicaments. Are Dr. West's motivations any better or worse than Rick's? We'll soon find out. The team at BottleRocket are also taking the chance to turn the much-loved mask into an active character, and we've been promised some conflict as it and Rick don't always see eye-to-eye… so to speak. US heavy metal band Mastodon has also been brought in to provide audio work for Splatterhouse, and while at this stage it appears they won't be recording any new content for the game (instead licensing out their music) it's sure to fit the visceral nature of the combat. The new Splatterhouse will also give players a chance to explore beyond the walls of the mansion. While they were hesitant to go into specific details, they did briefly discuss the existence of an abandoned sideshow carnival zone complete with zombie clowns. Awesome! Classic weapons like the meat cleaver, chainsaw, and shotgun will all be available as you stomp around, while the panel teased the possibility of adding some new methods of torture and contextual environmental kills.

During the panel they also showed the first gameplay video which demonstrated Rick taking on waves of corrupted enemies, tearing heads off beasts (and using them as weapons), and showcasing a few of the game's boss enemy types. Among them were giant mechanical creatures blowing fire, a huge dude with an even bigger glowing hammer, and a giant caterpillar-looking grub which shot boomerang looking scales out of its body.Check out the brand new Splatterhouse microsite here