New Dragon Age: Inquisition screenshots, class details released

BioWare unloads bevy of beautiful images for upcoming role-playing game and provides official class descriptions.

It's been an exciting week for Dragon Age fans. After BioWare showed off the gender-neutral box art for Dragon Age: Inquisition and announced an October 7 release date, the developer has now released a bevy of beautiful new screenshots and provided official descriptions for the game's three classes.

Some of the screenshots are captures from the game's new trailer, but others are entirely new. You can see all of the new Dragon Age: Inquisition images in our gallery or through the game's website.

As for the three Dragon Age: Inquisition classes (Warrior, Mage, Rogue), BioWare says each has their own unique set of abilities, weaponry, special moves, and class-reactive story content. In addition, as your character grows, you'll be able to choose a specialization.

Below are official descriptions of the three classes, courtesy of BioWare. Notably, each has three specializations, but BioWare has only disclosed details of one of these for each of three classes.

Warrior:

Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.

Warrior Champion specialization:

Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.

Mage:

Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.

Mage Knight Enchanter specialization:

Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.

Rogue:

Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.

Rogue Artificer specialization:

Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

194 comments
hornspiller
hornspiller

What happened to Priest classes? If they are done the right way they are totally awesome. Warrior priest from warhammer for instance.


Really a shame they get sorta squished by the warrior and mage class. The whole point of the destructive magic users being healers sucks IMO. Magic can only destroy.


Holy words and a mace FTW

eternal_napalm
eternal_napalm

Nice info on classes. Wish there were more but at least you can focus in a subclass.    

alfisace
alfisace

As long as i can be a Dwarven Warrior again, i'll be happy. HATED DA2's constrictive gameplay and lack of any normal RPG content. This DAI looks though at least they have listened to some feedback

jackzor123
jackzor123

Saw a 30 min gameplay vid on youtube and this looks awesome... PS4 and Xbox games are nothing great so far, but with this, Shadow of Mordor, Lords of the Fallen, Destiny and Watch Dogs coming out before Christmas it's starting to look much better.

Hurvl
Hurvl

That screenshot is a proper depiction of people's feelings for Dragon Age 2, lol.

funkinslick
funkinslick

I was hoping that after the failure of dragon age 2 they were going to return to the gameplay style and narrative of dragon age: origins. Alas it appears they are going to stick with the "mass effect but with swords and magic" formula. Is this main character going to be named hawke as well?

Pupchu
Pupchu

Only three specializations..? I guess the companions will have their own unique preset specialization, like in DA2. :\

suppaphly42
suppaphly42

hey do you think maybe the other specializations for the mage might look something like this : blood mage bla bla bla with the blood and spirit healer.  just a guess but i think i'm in the ball park

Kickable
Kickable

whoa a corpse. this is going to be the greatest game ever.

insloanwetrust
insloanwetrust

Looking forward to this game but the classes have always been the same.

isshiah
isshiah

Everything I have seen concerning this game has solicited a positive response from me. Yes, they have made mistakes in the past, but they appear to be trying very hard to make amends.

MadCat221
MadCat221

" Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks."

Arcane Warrior in all but name?

MegamanX97
MegamanX97

Can't wait for this game. I lost many hours of my life to Dragon Age Origins. I really liked Dragon Age 2,  but the story, the characters, everything about Origins was amazing.

Veenox
Veenox

Very original classes!! Wow, very impressive!

BlazingSpeed
BlazingSpeed

Can you actually block attacks with the Warriors shield now or is the shield still just a decoration?

deathbeam
deathbeam

Never played origins just 2. Don't think I could get into origins cause the combat just didn't look good at all to me. However, the customisation and world of origins seemed much more appealing. Hoping this game will take those aspect from origins and keep the combat style of DA 2.

rebornblood
rebornblood

I really enjoyed the stories of 1 and 2. dragon age 2 for me was better than the first one because of the way the combat was redesigned and i wasnt just watching (I play as a warrior). I felt more submerged in dragon age 2 as well. I havent seen any gameplay or heard much about the game besides this thread. Heres to hoping its as good as the others!

loudangryjerk
loudangryjerk

I just hope we can switch weapons on the fly again...

johngault5
johngault5

Looking forward to hopefully seeing Skyrims Archery added to the game.

sohail5566
sohail5566

tried to play dragon age origins couldn't get into it becuz of combat

Marko_zun
Marko_zun

I just hope i can play a dual-wield warrior again :)


Boddicker
Boddicker

Sooooooo...............the classes are exactly the same as they've always been?  Alrighty then.

tr4newreck
tr4newreck

wow such a huuuuuge selection....

Poodlejumper
Poodlejumper

Waitaminute...I've been out of the loop.


So you don't have to be Hawke/Space Shepard?

Michael83917
Michael83917

@hornspiller obviously you've never played a dragon age game before...

These are the same base classes they always had, only the specializations are new.

silverwolfj
silverwolfj

@Pupchu I, personally, really hope that each companion has his/her own specialization. That was to me one of the best things DAII, some could say some of the good it had. Maybe my opinion isn't a popular one, but I believe that if everyone has his speciality the companion is more unique, not a generic character without personality. For example in DAO you could make Morrigan or Whyne blood mages, but Morrigan clearly said she didn't dawdle in those things and Whyne would never do it specially with a spirit of faith at her side

razor_rj
razor_rj

@Pupchu i dont know if it holds true, but way back in the development, the bearded guy said something aki to a specialization skill tree, sorta like how it works on skyrim, you can be mage but have specialization from other classes.

suppaphly42
suppaphly42

@MadCat221yep and that bugs me a bit heres why. the arcane warrior was a skill lost to the ages and was only ever re-discovered if you found the vial with, what is in all likeliness, the last of the arcane warriors in it.

 so without some explanation as to why there is now a specialization implying that this is not all that uncommon i'm going to call shenanigans on this and i'm going to want a little blurb about how, at least in my game,  the gray warden who ended the 5th bight discovered the skill and brought it to the circle who have been teaching it ever since. 

MegamanX97
MegamanX97

@deathbeam Do yourself a favor and play Origins. It is a more tactical game. I liked the action aspects of DA2 but DAO was an amazingly better game.

loudangryjerk
loudangryjerk

@johngault5  nah you still dont have to aim as an archer, just like you dont as a caster... wouldnt really fit with what dragon age is...

loudangryjerk
loudangryjerk

@sohail5566  the combat for 3 is going to be much better, much more in line with 2. not as slow, theres an actual attack button (instead of auto attacking) if you want to see a good idea of how the combat in 3 will play out check out the 30 min. gameplay video...

loudangryjerk
loudangryjerk

@Poodlejumper  while I doubt ther'll be different origins based on your race/class selection (at least as far as the 1st quest goes) you will now be able to play as a human, dwarf, elf, and Qunari, male and female each...

shingui5
shingui5

@Poodlejumper  

Nope. They have reverted to allowing you to choose your own race/gender.  You can even be a Qunari. 

razor_rj
razor_rj

@suppaphly42 @funkinslick or is it ? the inquistor comes from the fade, the warden MAY or not have gone into the fade with morrigan, untill the story says otherwise, i'm going to play as if he was my warden

sirecannonball
sirecannonball

@suppaphly42 @MadCat221 I think They intend to make this new class a little different since the Arcane warrior was a lost elven art or whatever, and heres why:


This Knight enchanter doesn't seem to be strong enough to use a sword properly, so they have to make these "blades of arcane force", and i also don't see anything about armor, so im assuming the "wrapped in protective magic" to be some kind of ethereal armor, instead of a simple "Arcane Shield" or "Rock Armor".


The Arcane warrior on the other hand could use their " magical arts to augment their martial prowess" which makes them hit hard, use real weapons and real armor. They also had that awesome skill that made they only exist partially in the material world (Lets hope the Knight Enchanter can't do that as well).


Basically:


Arcane Warrior > Manliest, baddest, ripped, muscle sculpted god of death with a magical 6000-pack.


Knight Enchanter > Bro, do you even lift?

swiftshadow666
swiftshadow666

@loudangryjerk @Boddicker I was quite excited to see they announced the classes and disappointed when I learned what they were. The Magic swords for a Mage Knight may be the only thing taking me away from Rogue. Mage and Rogue are what I usually debate between with Rogue winning most of the time.

hornspiller
hornspiller

@shingui5 @Poodlejumper Hmm. Qunari playable character


Brain: Qunari!

Heart: Dwarf!

Brain: But Qunari are big and gray and bad ass looking!

Heart: Dwarfs are small and dirty looking!

Brain: aww! wait ! Qunari have HORNS!!!!

Heart: BEARDS!

Brain: I give up...

neroist
neroist

@shingui5 Wouldn't it be a Tal-Vashoth and not Qunari, if you were not a follower of the Qun?

silverwolfj
silverwolfj

@razor_rj @suppaphly42 @funkinslick Bioware already said that the Warden's and Hawke's stories were done. That maybe they could show up in DAI, but that the Inquisitor was someone completely new

loudangryjerk
loudangryjerk

@neroist  dont know if you are or arent a follower, just know that bioware has said its a qunari. I'm guessing (and I'm not 100% clear on the lore here) that theyre going with how outsiders refer to them, which is to say the race, not the religion. 

shingui5
shingui5

@neroist @shingui5  

What's valid is what Bioware wants to be valid, i guess >_>

I don't know why Gaidar dislikes that term so much (i've seen him post about it before as well), but we know he wont be referring to the Kossith/horned-bros in the game as Kossiths, but instead they'll be Qunari. 

neroist
neroist

@shingui5 I got into it with David Gaider once on the BSN. He said that Kossith would never be a valid term in Dragon Age . I just wanted remind him that they were Kossith in the lore and if we ever played in a earlier era we would meet Kossith.So Kossith IS a valid term.

shingui5
shingui5

@neroist  

Bioware themselves refer to the horned things as Qunari. 

You're right, you'd be playing as a Tal-vashoth, but a Qunari nonetheless (i know, it's confusing).