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New Complaints Trigger Destiny Dev to Discuss Its Anti-Cheating Strategies

"We take DDoS attacks very seriously."

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As part of its latest weekly blog post, Destiny developer Bungie responded to the recent reports from fans about cheating in the Crucible. The developer acknowledged that there has been "some concern," most specifically in the area of DDoS cheating for the Trials of Osiris mode. DDoS attacks that can overload your connection, causing it to fail.

Bungie said it takes the subject of cheating "very seriously" and reiterated that players can alert the developer to suspicious activity. Bungie has "several" full-time staffers dedicated to ensuring the security of the Destiny battlefield, who look over in-game reports to decide if action should be taken.

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If you can't or don't want to use Destiny's in-game reporting feature, you can report suspicious activity through Destiny's online tool.

Bungie also clarified that player reports, while important, are only one step in the process that could eventually lead to action being taken against a player. The developer isn't willing to discuss these protocols but wants players to know they exist. "As a policy, we don't publicize how they work so cheaters can't learn ways to evade them," Bungie said.

"The Banhammer is being swung often. We take DDoS attacks very seriously," it added.

As discovered by Polygon, people in the Destiny subreddit this week shared stories about cheating measures like spamming PlayStation messages to block the in-game radar, as well as the aforementioned DDoS attacks.

In other Destiny news, Superdata reported this week that the game was the top-grossing console title in terms of digital revenue for September. The game reportedly brought in more than $59 million, no doubt thanks to the launch of the Rise of Iron expansion.

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