Glen Schofield, co-founder of Advanced Warfare's developer Sledgehammer Games, details all of the new technology that will be usable in the upcoming shooter. Firstly, Sledgehammer is adding a new "Threat-Detection" grenade to the player's arsenal. Basically, the grenade sends out a pulse that highlights in red enemies in the blast radius. Tagged enemies show up regardless of what structure they're hiding behind.
Next, Schofield describes a remotely-synced blast shield. This barricade pops up when you activate it and follows your movements. A front window automatically goes down when you pop up to shoot and rises again when you go back in cover.
There will also be a new class of weapons called "Directed Energy," which involve powerful and unbroken beams of light shooting out of gun barrels. He briefly mentions hoverbikes and hovertanks, as well, which are vehicles that can travel over land and water.
Most of the video is dedicated to the new exoskeletons in the game. Sledgehammer is calling the powersuit a "game changer." On a passive level, it allows you to throw things, rip things apart, run faster, and jump higher. Exoskeletons also have "Exo-abilities" which enhance select actions. The one Schofield mentions is Overdrive, which speeds your perception up so much that the world appears to slow down. The video also shows a person in an exoskeleton sticking spider-like to a wall and climbing it.
We thought Call of Duty: Advanced Warfare looked promising when we went hands-on with it at this year's E3 conference. The game launches on November 4 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.
|Alex Newhouse is an editorial intern at GameSpot, and you can follow him on Twitter @alexbnewhouse|
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