Motorstorm: Apocalypse Hands-On

We got to see a brand-new section of Evolution Studios' destructive racer behind closed doors at Gamescom 2010.

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With Motorstorm: Apocalypse having been unveiled just ahead of E3 2010, UK developer Evolution Studios has had a couple of months to keep polishing its impressive debut. It didn't disappoint at this year's Gamescom, with a demo that featured a new track taking place entirely aboveground. Matt Southern of developer Evolution Studios was on hand to guide us through the new location, as well as the other features we can expect from the PlayStation 3 racer.

The Gamescom demo took place in an area outside the city centre, in a more suburban location reminiscent of suburban San Francisco. Southern was keen to stress that just like in previous Motorstorm games, different vehicles will favour different terrains, with muddy off-road sections being created by the dynamic natural disasters that happen through each race. As a studio with a heritage in rally games, the off-road sections didn't disappoint, and of the two cars available in the demo, this terrain favoured the racing truck rather than the sports car.

The game's campaign mode will feature a story, with comic-book-like animations charting the progress of the three main characters. These cutscenes will be shown during the loading screens, so they should fit seamlessly into the overall experience. Southern talked about a lighthearted beginning to the story, but it becomes rather more dark towards the end, as the protagonists discover what has been happening in the city. We're not sure how the story will pan out, but we do know that the crazies and the military will be battling it out as you race, until the armed forces start to become more aware of your activity and decide to turn nasty.

One of the new features revealed in our Gamescom session was the airborne cooldown. Much like in previous games in the series, you can use boost to go faster, with the option of letting the engine cool down naturally or accelerating the process by driving through water. In Apocalypse, you can also cool down in midair by flying off ramps, but only if you remember to let go of the accelerator while you're hurtling through the air. Improvements have also been made to the side swipes that were introduced in Motorstorm: Pacific Rift--they're now much more energetic and can be used to take out opponents or dodge obstacles at the last minute.

Southern told us that the game is coming together well at this stage and that thanks to optimisation, Apocalypse should continue to get better as it runs up to release. The Evolution Studios optimisation team has helped incorporate new features, such as night racing, dynamic lighting, and new tyre physics. The developer has also managed to build a brand-new game editor, which will allow you to build your own race rules and tinker with things like environment destruction levels when playing against friends.

Motorstorm: Apocalypse is currently scheduled for a Q2 2011 release date exclusively on the PlayStation 3. Stay tuned to GameSpot for more on the game when we have it.

Discussion

22 comments
parkurtommo
parkurtommo

pacific rift was great, the online was not so great :(. The leveling system was really harsh, and this time could u guys make more tracks (that dont cost 10 extra dollars).

shaunn191
shaunn191

Why the hell did they change the boost gauge, and it's also on the wrong side? Just messing with stuff for the sake of it.. Hopefully this game isn't riddled with glitches, that make the online just a glitch race. Especially "The Rift" and "Razorback" But i still loved pacific rift, one of my favourite games on the generation.

sambucca666
sambucca666

this guy sounds like a right idiot, stupid accent and can't give a speech for toffee

JuiceMcGoose
JuiceMcGoose

I played Pacific Rift a lot. Good game. For me it got old with the offline ai players being too aggressive. It would be nice to tone it down with the new game editor.

yxw
yxw

Hopefully it deliver online as well as off since its online that Motorstorm really shines !!!!

Lunastra78
Lunastra78

Motorstorm Pacific Rift is still the best arcade racer available, imo. Nothing else comes close to that sense of speed and carnage. I hope Apocalypse can live up to that.

TristanH12
TristanH12

Please fix the murky lighting that was in Pacific Rift, and thanks for finally including an actual story mode!

Gamebit257
Gamebit257

hey,agree thse that say that this game is a Split Second Very Times Better!

Darkreaper_1
Darkreaper_1

I got motorstorm Pacific rift when i first bought my PS3 and it's one of the few games i still actually play. Looking forward to this game.

SilvrSlayr96
SilvrSlayr96

I always wanted to buy a motorstorm game. I've only played the demo for Pacific Rift. It was really good. This looks different, but in a good way. Im gonna try to get this one, as I am a big fan of racing games.

xYamatox
xYamatox

Motorstorm - One of the few racing games I will go out of my way to play. I am pumped for Apocalypse.

K-Grogg
K-Grogg

this guy sucka d'penes and should never be allowed to speak, never mind present

SadPSPAddict
SadPSPAddict

This is great news for the PS3. Can't wait to give it a go :D:D

SicklySunStorm
SicklySunStorm

I must be one of the few that didn't enjoy the Motorstorm series as much as others.... I much preferred "Pure" as an off-road game personally. Motorstorm wasn't bad, but I didn't find it amazing either...

SkinnZero
SkinnZero

looks awesome! looking forward to this one

Pete5506
Pete5506

The game is looking great, I hope the game turns out well

bognman420
bognman420

omg this guy is the most anoyying game reviewer ive ever listened to please fire him or give him a glass of water holy crap i want to strangle that guy hes such a tool please do not let him speak anymore on these reviews or better yet fire his ass

EPaul
EPaul

Sweet,if it looks this good now i cant wait to see when it releases