Minecraft dev's next game sells 100,000 copies

Collectible card game Scrolls hits new sales milestone during paid beta period, driving $2,000,000 in revenue.

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The latest title from Minecraft developer Mojang--collectible card game Scrolls--has sold 100,000 copies so far, according to developer Henrik Pettersson.

"100K Scrolls games sold! WOOHOOO!" he wrote on Twitter.

Scrolls launched through a paid beta in early June. The game currently sells for $20 on PC and Mac, meaning it has driven revenue of $2,000,000 so far.

The game was the focus of a legal disagreement between Mojang and Bethesda, which claimed Scrolls infringed on its own trademark for the Elder Scrolls. The suit was settled in March 2012, with Mojang allowed to keep the name, so long as it did not make an Elder Scrolls competitor using the title.

Scrolls launched in the wake of Minecraft's runaway success. The game has sold well over 20 million units across PC/Mac, Xbox Live Arcade, and mobile and has catapulted creator Markus "Notch" Persson to international recognition.

Discussion

48 comments
Tauu
Tauu

Boring game to watch, very fun to play when you get into it. The game has great potential. I think many of the mechanics are an improvement over MTG. Not having to pay at least $150 yearly to maintain a decent competitive deck will be a huge plus as well.

kohle36
kohle36

This still in beta, or can we get a review now?

JimmeyBurrows
JimmeyBurrows

Can't say I'm interested, but it's good to know the success hasn't made him jump to huge budgets, 100k being a good sales milestone means he's keeping things reasonable.

Hurvl
Hurvl

It's good that Gamespot varies its "Minecraft has sold X millions" with "Minecraft dev's new game sells X copies".

Toysoldier34
Toysoldier34

Anyone played this game and is it worth getting? I like Mojang but don't want to blindly buy the game based on their name. So far from what I have seen the game seems rather simple and kind of lacking for how big they are now.

jumalan75
jumalan75

Next Gen Console Minecraft 2....   PLEEEEEEEEAAAASE


and might as well steal Cubeworlds thunder....  add a sp and coop quest mode and it's over for them... MINECRAFT #1!

I'd buy Minecraft 2 next gen before almost any other title.

cheese232323
cheese232323

trading card game to me is on the level of chess or monopoly, even if it has fancy animations its still just a card game, and id rather be playing a real video game

blackothh
blackothh

cool, now lets get new content rolling out!

godhand1942
godhand1942

Has anyone actually played the game? Seems a lot of people complaining (really common on this site) but not one stating if it is good or not.

UKFX
UKFX

$20 for it in beta?

So after the whole MC thing, they thought "more money" this time around? Isnt' that what every business does? The money. The money...

The money.

Will it cost $200 on release?

I'm not sure what all of this is in £, because some take currency conversion into account others just say it is X amount. But If it's like £14 for beta, that is very steep...

olegavi323
olegavi323

People will actually pay to participate in a beta?? What the hell is wrong with people??

snugglebear
snugglebear

Besides that business with the name being fought over a year or so back, I've heard nothing about this game. 

Saketume
Saketume

@kohle36 It's still in beta but flaunt all the flaws. Being in beta should be no excuse if they're charging for it already.

djwood84
djwood84

@Toysoldier34 It's good but certainly not ready for the v1.0 stamp.  Needs more play styles, more content and better interface.  It is a solid concept however, can't imagine finding it less than $20 worth of fun.

Poison-tooth
Poison-tooth

@Toysoldier34 You can go to ForceSC2Strategy's channel (Force Strategy Gaming) for more info about Scroll if you like.

lgrtmb
lgrtmb

@Toysoldier34 Go watch WTF... is Scrolls on youtube by totalbiscuit. It's a pretty cool game and if you have any iOS device, download Summoner War. It's the closest game I've played and it's free. Hope it helps

blackothh
blackothh

@Toysoldier34 The short answer is that its not full featured yet, so not a ton of content yet.

The best description i can give it, is a deck building chess game

sanchango
sanchango

@jumalan75 I was going to say there is one coming to the xbox one(not sure on ps4, someone confirm it's going to be on ps4?)
then I saw the '2' and I was like ohhhh you want an actual sequel. lol XD

noirtenshin
noirtenshin

@godhand1942 i have the game (and now updating it, new patch with crafting <3). its a good game if you are into tcg (or ctcg).
Not regretting the money spent, and am expecting to get better (more cards, more builds, strategies etc).

After the purchase, you don't need to spend a dime on cards.

You can get all of them (cards) for ingame currency via boosters - 10 card packs. Booster is 1k gold, and thats around 3 wins. 
Also there are challenges that help you get your first 10-15 boosters (so you dont need to go vs players that already have more cards).

Also there is a single player mode, vs AI

Community is helpful and most of the time polite (there is a possibility of an encounter with a troll or griefer. but they are rare).

Gameplay is usually fast, but matches can go from 5-45min. I have already invested around 100-150h in the game (for 15 euros). And even when i get my full of it, i will return to it after a week or so. 

Its casual friendly but also can be quite competitive.

godhand1942
godhand1942

@UKFX Minecraft Beta costed the same amount. Nothing new here. This is the Mojang model. 

Poison-tooth
Poison-tooth

@olegavi323 I will pay to play an alpha or beta without second thoughts if i am really interested in the game. Cant' wait to play Starbound beta atm :D

godhand1942
godhand1942

@olegavi323 I paid to get into Minecraft Alpha. The reason you pay is to help support the game through its development. 

arqe
arqe

@olegavi323 Better than pre-order. At least you can play the game after you pay even if its alpha or beta doesnt matter.

Toysoldier34
Toysoldier34

@blackothh @mezati4 We need Minecraft to be rebuilt from the ground up to run better. 

They have had to keep building on the old game engine and keep working with it as the game grew. 

blackothh
blackothh

@noirtenshin I agree with what you said, i also own it. But one thing to remember is this is not a done game, so much more content should keep rolling out as time goes on.

aovannor
aovannor

@arqe @olegavi323 hmm no, I think you mean pre-purchase.. but the gaming industry has shafted us so hard that we think they mean the same thing these days. How about only paying for a game once it's been finished so you get the intended experience and don't get bored of it before it's even released like the good old days?

Toysoldier34
Toysoldier34

@blackothh @Toysoldier34 @mezati4 The game runs fine on good computers but it does have performance issues on lower end computers.

Also small things that aren't just performance like how mobs around fences can jump up multiple blocks. The game just needs to be rebuild. They keep adding more and more where it wasn't fully setup for it and need to keep modifying old content to work with the new.

blackothh
blackothh

@Toysoldier34 @blackothh @mezati4 as far as performance goes, i have not had FPS issues besides when running a minecrack feed the beast server and the client on the same computer, the client eventually uses up all the memory and i need quit and log back in to clear the memory.

I dont think i have had that when running a vanilla server and client on the same rig. but soon im going to rebuild my old computer and let the one im using now just do server.


blackothh
blackothh

@aovannor  I did not say that I dont think feedback changed the course of the game. 100% definatly, beta testers change the course of the game.  That is why i said you have options!

Option 1: Buy into the pre-release, help fund and steer development

Option 2: Buy into the pre-release, help fund game and just go along for the ride

Option 3: Wait for the game to "release" and then evaluate if you want to purchase.


I do agree with you that we are past the golden age of gaming tho. The large corporations like EA and Activision have ruined most of the creativity and risk taking when it comes to game development because they dont listen to what we want, and dont care to try something new.  Leaving us with a VERY shallow pool of games. The majority of people accept that what is put in plain view in front of them is the only option they have, and thus accepted the crap games that have been made in the recent years as standard. That is why we have to support the small developers and let more ideas come out. Minecraft is a prime example of something small that became wildly popular. The good stuff is not on the well beaten path.



aovannor
aovannor

@blackothh @aovannor @arqe @olegavi323 If you don't think allowing people to pay their way into beta and influence the development of a game doesn't totally result in a completely different game being made than what was originally intended then you're delusional. This isn't just an optional thing.. it has a massive impact on the finished product... could be good, could be bad.. either way, it's not as simple as "there are options". Having those options there affects a hell of a lot.

As a general observation.. games were better quality and more original when the self-proclaimed feedback experts didn't have their nose in everything.

blackothh
blackothh

@aovannor @arqe @olegavi323 how about be grateful that you have the OPTION to go either direction. There are alot of people that enjoy getting in the new stuff and help give feedback for development.