Minecraft creator unleashes Cobalt

Mojang-published Oxeye platformer now available, mimicking Minecraft release strategy with paid alpha release.

by

Mojang would love for its second title, Oxeye Game Studio's Cobalt, to follow in the successful footsteps of its first. That title, Minecraft, employed a prerelease sales model that saw the game spawn a dedicated fan convention before it even officially launched, and Mojang's next title will see if that approach can work again.

Cobalt is the latest platformer based on an element, following in the footsteps of, um, huh.

Available as an alpha release today via the game's website, Cobalt is a platform game that provides users with a toolset to create new levels and even all new games. Features are being added over time, with the final version offering a single-player campaign, local multiplayer, world/level editors, and in-game level sharing.

Much like Minecraft before it, Cobalt can be purchased now at a discounted price of $13, half of what the final game's $26 (€20) price point, and the price will increase 25 percent when it goes into beta.

Discussion

75 comments
Lord_Python1049
Lord_Python1049

Just watched Mission Impossible- Ghost Protocol and all I can think of when reading the article title is that Notch has just unleashed a terrorist intent on destroying the world.

Peazo
Peazo

A bit of ol' school fun. With all the sequals being churned out, something new in tone at a cheap price is a welcome relief.

jbahari
jbahari

I think it is a fun looking game.....The art style and gameplay look interesting.

Phil-teh-Pirate
Phil-teh-Pirate

[This message was deleted at the request of the original poster]

calvinsora
calvinsora

Being 2D does not warrant a comparison to every other 2D game in existence, geez. Enjoy games for what they are, instead of harping on about what it reminds you of. Anyway, I say this now and will always say it: 2D rules. I want more games that utilize that dimension and this bodes well.

moviequest14
moviequest14

Personally as a matter of taste I probably won't try this out..mainly because I am not a big fan of side-scrollers (the replay-value just doesn't feel the same to me as polygonal gaming) but I do see the quality of it and applaud Majong for it.

moviequest14
moviequest14

@wyan_ : Yes...Mojang made level-customization...a feature that has been around for years before Little Big Planet was even thought of...sue them.

wyan_
wyan_

Why didn't they just call it Small Huge Planet or Little Big Moon?

Lucky_Fetus
Lucky_Fetus

@Gruug Ho-hum....another QQer. Yawn! So, another sweeping generalization from someone who doesn't know what they're talking about. Snooze! Perhaps I would let my dumb ass friends read this...but it is not for me. I thought gamers had come a long way but apparently the GS comment posters are stuck in the past.

Lazerith91
Lazerith91

I love the level of hateful opinions you can all aquirer just from 4 minutes of bliek gameplay. Let's at least get a real sense of what the game is before we go throwing around insults and comparisons. Haha like that would ever really happen though. So many of you get off on insulting what ever you can, how ever you can.

Pickleking23
Pickleking23

I think it looks like a lot of fun, the graphics look really neat and I'm sure it has the same addictive feel as Minecraft...I think I'll buy it to find out.

prodigy372
prodigy372

@everyone There's a difference between "side-scroller" and "2D game." Guess which one this is. Notch and Mojang are in no way involved with the development of this game, so stop mentioning them. This game is absolutely nothing like LBP, or Mario, or Terraria, so shut the hell up.

Psy_m_on
Psy_m_on

Gruug, witch is a good thing.

Gruug
Gruug

Ho-hum....another side-scroller. Yawn! So, another Mario meets Angry Birds clone. Snooze! Perhaps I would let my 6 year old grandson play this...but it is not for me. I thought computing power had come a long way but apparently the game makers (and some players) are stuck in the past.

firebladedx
firebladedx

Gameplay and graphics look like a game I used to have on my old old old Nokia. Forget which one...anyone know? This was back just after the snake era...

macca366
macca366

@prodigy372 Ah okay, thanks for the info

NeilCardiff
NeilCardiff

[This message was deleted at the request of the original poster]

shani_boy101
shani_boy101

This sounds almost exactly like LittleBigPlanet.

inthepastxx
inthepastxx

Theres a huge difference about this game, People Mojang is just the Publisher for this, plus its a great game anyway! Keep up the great work Mojang!

TheProfileth
TheProfileth

Ok so now after seeing this article, buying the pre alpha and playing for 4 hours I can give a decent report. Essentially the game is a side scrolling shooter with a very powerful engine that seems to also be able to handle physics quiet well. Besides this fact there is also a built in editor mode where you can modify just about everything in game. The gameplay is similar to that of mixing Cortex Command with Hard Reset making (at alpha) a game that has both a hollow core yet compelling features and intense action. The sense of action builds from the fact that when ever bullets are flying at you (or grenades and such) bullet time is triggered until you are either safe or dead (in some cases IE pitched battles bullet time can last several minutes). When you combine the bullet time with the ability to deflect bullets (but not grenades) by rolling the game starts to get pretty interesting. The main problem that the game has on its own is that there is not definite way to aim, at this point you must rely on auto aiming (trigger by pressing and holding C, or crouching or by rolling). The auto aiming is actually most appreciate while rolling through the air in bullet time as enemies throw and shoot at you from below. The game can make you feel very powerful when you play it right, specially since you can die in only a few shots (which you often will until you learn how to play) all in all a very fun and promising start to a game I look forward to playing more of.

ratchet200
ratchet200

Why the hell do people keep comparing this to Little Big Planet? It's nothing like LBP!

Spartan_418
Spartan_418

Ohhh, here we goooo... despite being a clearly different game, some people will inevitably draw comparisons to Terraria. The "which digging and/or platforming game is the best" flame war will never see an end.

Lhomity
Lhomity

It's LittleBigPlanet minus cuteness, minus console, plus ugly.

prodigy372
prodigy372

@macca366 Cobalt is being developed by a different company (Oxeye) and published by Mojang. Mojang still has a team making Scrolls, as well as a team making Minecraft. They might even start working on a new game soon, since Notch gave Jens the lead on Minecraft and he's not involved at all with Scrolls. @freedomspopular You're trolling, right?

polar568
polar568

yuck i don't like it not mine craft either :(

protokyoto
protokyoto

Reminds me of a cross between Terraria and LBP...with a little bit different in there. Gonna keep my eyes on this one.

freedomspopular
freedomspopular

@macca366 Isn't that the game that just came out? You know, the one with the dragons and stuff?

macca366
macca366

What happened to Scrolls?

DiscGuru101
DiscGuru101

The graphics aren't exactly charming this time around.

Fundai
Fundai

I want to get this, but it will ahve to wait for my gaming computer to be fixed.

Evenios
Evenios

looks OK but i prefer a 3d world where you can look around and all that which is more interesting to me then just a flat 2d world :-p minecraft for the win!

Hazzerz
Hazzerz

No one said "bless you" to that guy at 2:20..wtf. Also, this looks like some sort of Little Big Planet kind of deal maybe? I'll check out the alpha later I suppose.

StraferBiz
StraferBiz

People tend to forget it's still in alpha. Final design will definitely be better like minecraft. Minecraft was'nt all that impressive in alpha yea?

solidsnakedude1
solidsnakedude1

@Shawn45 theres a free browser version that was basically a simple create mode (which is still on the website) but i think once survival mode came you had to pay for it.

bloodyrooster
bloodyrooster

look at those graphics and design. This is worse than Metallica when they sold out

megakick
megakick

This looks really bad and generic find a better design team.

calebcop
calebcop

Looks like it might be pretty fun. But nothing amazing or innovative. I really hope that people don't think that anything Notch makes is amazing. Because thats kinda foolish.

Shawn45
Shawn45

Didn't Minecraft have a free alpha version to play with before you decided whether you wanted to buy the full game? I'll admit that this doesn't interest me, and I'm kind of insulted that Notch jumped ship from Minecraft as soon as it was released, not mention that whole thing with Minecon and the Yogscast... I feel like Notch just let it all get to his head. There is no way he could make a second game nearly as successful as Minecraft, at least that is what I think. On an unrelated note: What's with all the Minecraft hate? Geez, you guys are vicious today.

BasicLogic
BasicLogic

I was really hooked on this game until i learned there will be no online multiplayer :(

foxhound_fox
foxhound_fox

The reason this worked the first time was 1) because Minecraft was an original, innovative concept that forever changed the face of PC gaming and 2) because Mojang was an unknown studio with no financial backing or reputation. If Notch thinks he can garner the same success from a concept that has been done many times before, and also many times before for free, then he has another thing coming. But then again, I don't doubt the Mojang community will support him and his team no matter what they release, as Minecraft is their religion, and Notch their God.

Evanrocknuma
Evanrocknuma

It looks like a good 2d platform game but nothing innovating like Minecraft was. I could be proven wrong later but who knows.

Avenger1324
Avenger1324

@NeilCardiff Considering I don't have Minecraft I wouldn't consider myself a fanboy :) Just pointing out what they did before, as it has proved successful for them, despite the comments here about never buying a game before release.