Mojang would love for its second title, Oxeye Game Studio's Cobalt, to follow in the successful footsteps of its first. That title, Minecraft, employed a prerelease sales model that saw the game spawn a dedicated fan convention before it even officially launched, and Mojang's next title will see if that approach can work again.
Available as an alpha release today via the game's website, Cobalt is a platform game that provides users with a toolset to create new levels and even all new games. Features are being added over time, with the final version offering a single-player campaign, local multiplayer, world/level editors, and in-game level sharing.
Much like Minecraft before it, Cobalt can be purchased now at a discounted price of $13, half of what the final game's $26 (€20) price point, and the price will increase 25 percent when it goes into beta.