Might & Magic: Clash of Heroes Hands-On

The critically acclaimed hybrid role-playing game on the Nintendo DS gets an HD makeover on consoles.

Might & Magic: Clash of Heroes came out late last year on the Nintendo DS, receiving excellent reviews all around. The game was a combination of familiar role-playing elements mixed with some strategy and coated with the tried-and-true match-three style gameplay. The result was an incredibly addictive hybrid portable game, wrapped in a delightful package as part of the Heroes of Might and Magic series. At Ubisoft's Digital Day event, we learned that developer Capybara has decided to take its game to Xbox Live Arcade as well as the PlayStation Network to take advantage of online (and offline) play.

The game is not just a straight port from the DS version. It keeps the major elements intact, but the art has been completely redone, hand-animated from scratch to give it a fresh new look for HD consoles. Everything from the units and interface to the maps has been redone, and more attention was paid to the multiplayer mode. The DS game had a multiplayer component, but lead writer Dan Vader said that most people likely didn't have the opportunity to play the game with others. He added that now that the game is making its way online, it gives people the perfect opportunity to play with friends online or offline.

For the competitive types, leaderboards and ranking have been added as well. The developers scoured the forums for fan feedback, so some tweaks have been made to enhance the overall experience. For example, underpowered units that no one really used have been given new abilities, and the more powerful ones have received a bit of a downgrade for gameplay balance.

The main story lets you play as one of the five young heroes, who each have their own campaign, but their stories will cross paths with the others at some point. The core of the game is the battle, which is a turned-based system where players are given three moves each. Instead of lining up jewels like in Puzzle Quest, you're lining up units--horizontally to build a wall or vertically to attack. The screen is split in two, so your opponent is across the way. You can move only the units that are in the back of your army. Through careful planning, by matching multiple units at once, you'll gain a turn back for each chain. You can also delete units, which takes up a turn, but they wind up in your reinforcement pool and can be called back when the time is right. Most of your units will take up one grid, but the more powerful elite and champion units will take up more, so it's a matter of positioning them properly and using their abilities to your advantage.

The gameplay can get quite deep, but the general premise of a fight is to line up your units to build walls and attack, until you deplete the health of your opponent. Your units will level as you go, and you can mix and match the kinds of units you want to suit your own play style. Only the multiplayer portion of the game was shown at the event, so there could be other new additions that we haven't seen yet. But from what was shown, the multiplayer mode looks to provide quite a bit of replay value once you've completed the campaign. Might & Magic: Clash of Heroes keeps the anime-like art style from the previous game, but instead of the classic sprites, individual characters on the battlefield are now much more detailed and polished.

For more details on the DS game, see our review here. Otherwise, look for the game when it's released on XBLA and PSN sometime in the first quarter of 2011.

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Discussion

21 comments
GameSmudge
GameSmudge

This is Might&Magic???? does anybody else wanna tear the remains of my childhood...i mean really thats just insulting. first ubisoft with messiah of might&magic and now this aaaaahhhh freaks me out!!!!

GameSmudge
GameSmudge

This is Might&Magic???? does anybody else wanna tear the remains of my childhood...i mean really thats just insulting. first ubisoft with messiah of might&magic and now this aaaaahhhh freaks me out!!!!

Raidy
Raidy

ditto on that.. day1 purchase for me. The DS version is probably my most-played DS game time wise, save Mario Kart in multiplayer mode with friends at work.

SpaceNinjaDino
SpaceNinjaDino

I'm dieing to get this game. I own it on DS and it's the most addicting and satisfying game. I'm getting it day one on XBLA (and I always wait for everything else to go on sale).

NeoIostars
NeoIostars

@nbba2: actually, we're both right. It does say MM in the title, but the gameplay where you amass armies is reminiscent in style to HOMM, and the factions and setting (I forgot the name of the game's world) were from HOMM5. It's just like MM 6 & 7 where they took place in the same universe as HOMM 2 & 3.

Spinxy
Spinxy

@nbba2: This isn't anything like a might and magice game thats why its called clash of heroes, its actually more like heroes than it is might and magic, but over all its a puzzle game based on the might and magic world.

nbba2
nbba2

@NeoIostars: This is not a Heroes of Might and Magic game, it's a Might and Magic game. There is a huge difference between the two.

Witchsight
Witchsight

Oh wow, i miss the old sprites :(. Ive been meaning to grab this though, now to decide which platform.

Sprungli
Sprungli

Can't wait. I'm going to spend so much time in the multiplayer.

NeoIostars
NeoIostars

Quarter 2011...? Oh well, seeing all the competitions coming out at the end of this year, I couldn't blame them... I guess I could wait I few more months, I've always been a fan of HOMM ever since the first game.

grove12345
grove12345

so its just an HD remake, and somehow this game went like 7 months past its original due date? Nice.

Angelspit_CH
Angelspit_CH

First quarter of 2011? I thought it would come out before the end of the year. That will give me time to catch up on my current games I guess.

DennisWZH
DennisWZH

PLSPLSLPSLPSLPSLPSLPSLPSLPSLPSLPSLPLSPLSPLS PLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLSPLS pc version XD