Microsoft has responded to the backlash surrounding the Xbox One and its controversial used-game and connectivity policies. Speaking with GameSpot today, corporate vice president at Microsoft Game Studios Phil Spencer said gamers will ultimately vote with their wallets.
"We always knew that our story would play out over time. And even now, I would say, this isn't a sprint," Spencer said. "The platform launches this November; we've got more content to share."
"There are other means like Gamescom [and] TGS coming that will still continue to put a value [proposition] on what we're bringing to market," he added. "The reaction, I think, is complete when the product is on the shelf and it has a price and it has a content library and consumers vote."
"And that's the date I'm looking forward to."
The Xbox One mandates users connect to the Internet once every 24 hours to authenticate games. In addition, the console supports used games, but decisions about allowing or denying them will be left up to individual publishers.
GameSpot contacted major publishers including Activision Blizzard, Electronic Arts, Capcom, Bethesda, Warner Bros., Take-Two, Ubisoft, and Konami about their stance on Xbox One used games and did not receive a definitive stance from any company.