Microsoft on Xbox One 1080p/60fps debate: "It's up to individual developers"

Xbox executive Harvey Eagle says "performance in this era comes from three areas: hardware, software, and the cloud."

The Xbox One is fully capable of rending games in 1080p at 60fps, but it's up to individual developers to balance resources in such a way that their titles deliver the optimal visual experience to players, a Microsoft executive said today in a new interview.

"Let's be clear about this: Xbox One fully supports 1080p at 60 frames-per-second,” Xbox UK marketing director Harvey Eagle told The Guardian today. “Forza Motosport 5 is an example of a game that delivers on that. It's up to individual developers to determine what is the best balance in order to deliver the best experience to gamers."

Eagle further noted that you have to throw away the old benchmarks for how you determine the "power" of a console. "No longer can you measure or talk about power in terms of pixels and polygon counts. Performance in this era comes from three areas: hardware, software and the cloud," Eagle said.

Much has been made of the fact that right now, more high-profile games run in 1080p on PlayStation 4 compared to the Xbox One. Sony responded to the 1080p/60fps debate this month, saying better performance on PS4 over Xbox One is because Sony's console is "performing and packing the punch that developers want." Meanwhile, Microsoft previously contended that "these little things get way overblown" concerning the Xbox One's library and what's truly important to players.

Also in the interview, Eagle addressed the recently concluded Titanfall beta on Xbox One, saying the reason it was so successful (it had 2 million players and no significant issues) was because of its vast network of dedicated servers.

"That makes the game run smoothly without interruptions. You need to think about what power really means in the next generation," Eagle said.

Asked if other developers, including third-party studios or those without exclusive deals with Microsoft, could utilize Microsoft's server networks, Eagle offered a coy response.

"We're committed to allowing developers getting the maximum out of the investment that we've made," Eagle said. "We said at launch that we'd built a server farm of 300,000 dedicated servers to support multiplayer games--it would be foolish of us not to work with developers to ensure they get the maximum from that power."

Eagle also offered a candid response to the Xbox One's first few months on the market, acknowledging various system issues, but explaining that Microsoft is learning from its shortcomings.

"I want to be honest: there are some things that haven't worked as well as they were intended to--we've had a lot of feedback from our community about that," Eagle said.

Eagle said next month's major Xbox One system update, launching March 4 before Titanfall's March 11 debut, should be seen as Microsoft listening to feedback and implementing changes as a result.

Finally, Eagle responded to some of the criticisms regarding games like Forza Motorsport 5 and their controversial microtransaction-based business models.

"We're trying out a number of different business models to understand which are best for us and best for gamers," Eagle said. "You're not going to get everything right first time--we're still at the stage of experimenting and trying new things; everything we learn from our community we put into what we do going forward. There is still a huge appetite for big commercial triple A titles if you get it right--look at GTA V. But obviously developers are looking at other ways to monetize and I think that will carry on."

Earlier today, Microsoft announced a $500 Titanfall Xbox One bundle and confirmed a £30/$50 price cut for the system in the United Kingdom. This price drop is not coming to other regions. Microsoft also today seemed to rule out the possibility of a Kinect-free Xbox One.

Written By

Eddie Makuch is a news editor at GameSpot, and is a big UCONN athletics fan.

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Discussion

811 comments
blackmagica
blackmagica

what does he mean when he says, (finding the right balance)

and, (It's up to individual developers to determine what is the best balance)

does he mean lowering the graphics or something, so they can get 1080p-60 fps? what does he mean?

bakasora
bakasora

Here's a piece of floppy disk, It's up to individual developers.

Aaronp2k
Aaronp2k

linux server > windows server


ps4 ftw.

shalashaska88
shalashaska88

So what's the difference between the gaikai and xb1's much touted cloud?

natalieyan
natalieyan

let me tell you a joke about xbone: xbox 720

meatz666
meatz666

lol

MS still using the "blast processing" excuse.

Wake up, people. "Cloud processing" already exists for a long time.

It's called "Cluster processing", and believe me, we have a long way to see this working with internet.

Kunakai
Kunakai

I like the idea of this cloud, I just haven't seen it put to use in any interesting way shape or form yet. That said, MS have one up on Sony in regards to the potential their console holds. Currently, the PS4 seems to be doing very little to innovate the market, Microsoft seem to be concentrating their efforts on innovation. I just haven't seen any of this come to fruition in a form that's made me think "Ohh, that's cool! How did I live without that". 

Until I see something interesting from either console, I'll happily stick with my PC and 360 and will recommend others do the same!

BrianC6234
BrianC6234

The cloud will never help Xbone games be as good as PS4 games. That's just a myth Microsoft started. Xbone games can look and run as good as PS4 games though. All developers have to do is dumb the games down to make them run better. If looks are all that matters. I assume they'd rather just drop the resolution and frames per second though.

ZeroFallout1
ZeroFallout1

OH MS you pissed off the consumers, do you really want to piss of the devs. MS should never let their guys give quotes, they are their own worst enemy and PS best PR.  Both systems are already having problems with rez and FR I dont know how they can squeeze out more performance. They are suppose to be close to PC architecture and X86 is nothing new to devs.

SphinxDemon
SphinxDemon

LOL xbox one runs forza at that speed because its a driving game... scenery and a few cars doesn't take much to run. When you have a lot going on at once like the fps shooters and you can get those fps at that res then I will listen. But so far only ps4 is accomplishing that... either way my pc runs anything at ultra

Hobbes444
Hobbes444

My GeForce GT 520 did 1080p/60fps...... When i was running Team Fortress on the lowest possible settings.

Then I got a XFX R9 270x. It runs 1080p/60fps.... In War Thunder with everything cranked up (not movie though, that's only about 40 fps :D)

Freedomination
Freedomination

"No longer can you measure or talk about power in terms of pixels and polygon counts. Performance in this era comes from three areas: hardware, software and the cloud,"...


Does this sentence even make any sense? If i'm reading it correctly his definition of a consoles power used to be pixels and polygons (the end result), but now its hardware and software (the tools to create that end result)? 


I'm just going to pretend that cloud thing wasn't mentioned

Kooken58
Kooken58

Any system today is capable of running a game at 60fps and in 1080p as long as its not a 8 year old toaster. The downside is, you might have to lower the graphical quality down quite low. Soo this article is rather pointless...Im sure the xbox one can run games at those specs, but how terrible would the game actually look to maintain that 60fps?

nhwilber
nhwilber

Yes, it is up to the developers to decide whether they want to create games that are not too graphically complicated for the Xbone to render at 1080p @ 60 FPS. Or, developers can decide to create a game that the PS3 can run at 1080p @ 60 FPS, that the Xbone can only run at 720p @ 45 FPS. It's their choice.

Scarshi
Scarshi

Meanwhile my PC runs at whatever freaking framerate I like. And it will run Titanfall to the max. Why me worry?

viperdesmith
viperdesmith

"Performance in this era comes from three areas: hardware, software and the cloud,"

They can't honestly expect gamers to swallow that bullshit can they? The cloud has exactly sod all to do with game performance.

alaskancrab
alaskancrab

Dear Microsoft:  You do realize there is a large group of gamers,  known as PC Users, who build these machines on a daily basis, and know exactly how to inch more performance out of their builds? 

AceJakk
AceJakk

"performance in this era comes from three areas: hardware, software, and the cloud."

So... two areas: software and hardware.  "The Cloud" isn't some ethereal thing.  It is hardware and software.  I hate that they're trying to make it sound more impressive than it actually is.  The Cloud, as a buzz word, is about as meaningful as Blast Processing was for the Sega Genesis.

eyeball2452
eyeball2452

The developers have been making excuses for XB1 and then MS throws the entire development community under the bus.  What are they doing?  If MS just stopped talking, it would be better than their PR attempts since last spring when they announced the console.

jsmoke03
jsmoke03

you havent looked at the feedback enough...we dont want the kinect

duggers76
duggers76

@Kunakai  It's being used in Forza. As you drive, it records your driving style into an drivatar and stores that in the cloud. Now, when you play single player, instead of predictable AI you get all your mates's Drivatars. It makes single player more interesting and as you drive seeing your mates (Drivatar) ahead of you gives you more satisfaction passing them then passing AI. Also you appear in your mates games and collect credits for the position your Drivatar comes. 

Kunakai
Kunakai

@BrianC6234 What I believe you meant is "the cloud will never help Xbone games run as well as PS4 games". While it may not achieve as high frame rates or resolutions, cloud computing and large server infrastructure will help with online gameplay, in terms of stability and mechanics. 

XboxGuy1537
XboxGuy1537

@SphinxDemon  Why do PS fans have to always put down anything good about the Xbox One. I'm sure you know so much about how FPS and graphical capacities.

skidmarkmike11
skidmarkmike11

@SphinxDemon  Last I checked the PS4 doesn't run BF4 or KZ: Shadowfall multi-player at 1080p 60FPS. So I fail to see your initial point. But yes, PC gaming is definitely the best option if you're concerned with the best visuals/performance. As far as the consoles are concerned, they aren't far apart at all. 

tendoboy1984
tendoboy1984

Are you people really this naive? He's saying performance boosts in each console generation don't really matter anymore because games look really good on practically any hardware. Even the original Gears of War still looks impressive.

roganth
roganth

@Freedomination I think he means that although PS4's GPU is 50% more powerful than the Xbox one's, Xbox one's cloud is 50% cloudier than PS4's.

tendoboy1984
tendoboy1984

Xbox One isn't really that much different from PS4. I think all you guys are confusing it with Wii U.

KiraDEATHNOTE
KiraDEATHNOTE

@Scarshi If you have a good enough computer to run 1080p or higher at any high fps (not everyone does).

Kooken58
Kooken58

@viperdesmith Apparently some idiots do believe that...the only way the Cloud is going to help game performance at all is if they KNOW everyone who purchases the xbox one has a 100mb Fiber Optic connection or better...Even then, its not going to boost performance very much.  Anybody with atleast a basic understanding of CPU/GPU power and performance knows this and you would need a cloud computing service that has next to no delay.

tendoboy1984
tendoboy1984

Cloud computing is just rendering things on a server and sending that data to your device to free up local computing power. OnLive did it, Gaikai did it.

jnemesh
jnemesh

@eyeball2452  Not a good move...especially if they are looking for more exclusive titles (not bloody likely if the sales are this bad for an extended period).

thrombosis45
thrombosis45

@jsmoke03  It's hard to believe that MS was thinking of anything but trying to duplicate the Wii's success with the kinect. I don't think a single gamer would answer that they would want the kinect at the expense of far superior graphics, it was all a corporate decision. MS could have blown the PS4 away completely and be dominating right now but they are clueless to what people actually want, Windows 8 is another example.

kovaras1984
kovaras1984

@jsmoke03 lol at that comment as if ms dont listen

gamers dont want 24/7 internet connection... ms listen n take it out

 gamers dodnt like the game sharing policies.... ms listened and scrapped them at the expense of some really cool feature

 gamers complain about 1080p.... ms listen and give more hardware resources to the devs and make new sdk tools making it easier for future projects to hit 1080p

people complain about price.... ms listen and give titanfall out with the standard edition free and give uk 30 pound price cut


 90% of what people have complained about ms have listen to and changed the policies

meatz666
meatz666

@Kunakai @BrianC6234  Again. There's nothing called cloud computing. MS is using this as a marketing tool, just like Sega with Blast processing. Any computer graduate knows that this is called Cluster processing. And I agree "cloud computing" for server-side is good, but is already implemented by all companies in this market. Not only gaming companies, but SAP, Oracle, etc.

Aaronp2k
Aaronp2k

@XboxGuy1537 @SphinxDemon  because there is nothing good about the xbox one, and if you had a ps4 you would see that. unless of course you are looking forward to more travesties like star wars kinect, and actually care about tv when you could be playing games (tv sucks).

Aaronp2k
Aaronp2k

@skidmarkmike11  it does run bf4 at 900p 60 fps (only 180 pixels behind 1080p, still shits all over 720p). and also you have got killzone backwards. it runs killzone shadow fall at 1080p 30 fps on single player but 60 fps on multiplayer just the graphics are turned down a bit for multiplayer.

Freedomination
Freedomination

@tendoboy1984 Which would have been a valid point if he'd actually said that instead. 

To be fair to him though, you've had three months more than him to express yourself in a way that makes sense :D

Freedomination
Freedomination

@roganth @Freedomination  Thats alot of cloud! But is it enough to cloud out all those old fashioned polygons?


In other news microsoft has decided their console no longer need megabytes as they have a very good camera on the xbox instead

Scarshi
Scarshi

@KiraDEATHNOTE @Scarshi  Ah, a good reply. But everyone else is not my worry.

Sad but true that no one in here cares for each other or cares remotely about the life stories. Its just a forum after all and its not Facebook.

But I'm sure anyone could have whatever they want if they're willing to work hard and make small sacrifices. You'd be surprised what can be afforded when you stop buying things like ice coffee all the time :)

kovaras1984
kovaras1984

@thrombosis45 yes because a 1080p camera and mic making skype and streaming really easy to do is a terrible idea. i mean no pcs have webcams do they, oh wait a guess a few do, well damm ms for trying to get more out of them than is standard. its a nightmare when im watching a blue ray and i want to pause it coz the phone rings and i have to say 'xbox pause' it may have problems while running a game but for media it works perfectly.


as for ps4 been far superior graphically... its not where is the room to spare after 1080p when bf4 can only handle 900p, thieft hits low frame rate (less than 10 at times) Where as xbone has many 1080p games at 60fps native


 forza, need for speed, nba, nfl, rayman, sports rivals

you get this great 1080p 60fps games ASWELL as kinect  not one or the other and kinect hardware has now been released to devs


and with the new tools for devs will only make it easier to hit and on top of the ms have released system hardware that was dedicated for kinect before


santinegrete
santinegrete

@thrombosis45 so right, Windows 8 is a truly relevant example of corporate blindness trying to sell us something, So far, those product have not been the revolution of "you don't know you want this until you have it and use it, becoming a big standard in tech" they aimed for, thanks to some really bad decisions.

rmiller365
rmiller365

@kovaras1984 @jsmoke03

well I dont want to get nickel and dimed with buying a adapter for my 3rd party headset or pay for more damn charger packs for my controllers (obviously to make a quick buck because in 2014 nobody uses batteries for their electronics anymore)  

I doubt microsoft really cares about anything buy squeezing as much money out of its faithful following as possible.  Remember when the RROD hit everywhere and microsoft didn't address it until almost a year later? Yeah thats because they wanted consumers to buy ANOTHER  console before they went out to fix their mistake.. corporate greed and nothing more.  

tendoboy1984
tendoboy1984

Xbox One is better at multimedia features. In this era of multimedia convergence, it's best to have a box that "only does everything". Sony knew that with the PS3.

Tviper7
Tviper7

@kovaras1984 @thrombosis45 I'm a diehard racing/driving game fan, I'd like to add NFS Rivals does not run 1080p 60fps on the X1 nor does the PS4 vers. it runs 1080p 30fps on both next gens and 720p to 30fps on current gen. 2k14 is has always been one of the best looking sports games across the board, rather the gameplay is good or not, its just not as impressive as it once was Visual Concepts pushed there graphics engine to the limit early on in the development cycle they just refined it to T afterwards its a given its looks great every year....

tendoboy1984
tendoboy1984

Plenty of people use rechargeable batteries. I prefer it over having the battery pack built in.

kovaras1984
kovaras1984

@rmiller365 @kovaras1984@jsmoke03just lol, why bring up head sets. The standard headset i got with xbone works fine, its just a basic but quality build. compared with sony standard head set i got which was
 so tacky and poor quality the should have just no bothered. Xbone users get a good enough set and if they wish to upgrade to an all singing all dancing stereo one they can. Sony did same thing but there basic 1 is horrible so bad an upgrade is necessary.


Taking about companies only after more money... sony not letting me use my music cds or usb media mps n such... and now only music video available has to be paid for. but i guess thats ok because its sony money grubbing for music and video sales, where as i have so many free choices of music and video built into my xbone :)


 sony battery life is a joke. they made a mistake with built in batteries... 4 or 5 hours charge is a joke. i bought the xbox one charger kit and i have to recharge every other day at most. once again even if you have to pay for it the xbone option is better quality


you speak life ms is only ones trying to make abit of extra money lol. and its just a pot kettle black scenario any side would have to be daft to bring up. sony with the no media other than are media policy... or promising backwards compatibility then changing it to a streaming service which you will have to pay for again for very old games


 everything you brought up is a negative point for ps4