Microsoft hosting Natal 'premiere' June 13

Publisher segmenting off its E-for-Everyone motion-sensing event from its traditional Monday E3 press conference.

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At the 2010 Game Developers Conference two weeks ago, Sony held its big coming-out party for the PlayStation Move, its camera-based motion-sensing controller that will arrive for the PlayStation 3 this fall. With Microsoft's own motion-sensing add-on also due this fall, the publisher revealed today that it will be hosting its Project Natal blowout on June 13--the final Sunday before the 2010 Electronic Entertainment Expo enters full swing.

Just what do you think you're doing, Dave?

Microsoft did not indicate what games would be on hand at the Sunday evening event, saying only that additional details will arrive closer to this year's show. However, as an indicator of what types of software Microsoft expects to show at the Natal debriefing, the event is suitable for all ages.

When the publisher first announced the device at E3 2009, it showed off a number of party and family-friendly titles, such as Ricochet and Paint Party. Peter Molyneux's Lionhead Studios also showed off an interactive demo between a person and a virtual child named Milo. Since then, a handful of games have been confirmed as supporting the device, including Lionhead's Fable III, and Microsoft has said games are on the way from major publishers ranging from Activision Blizzard and EA to Konami and Square Enix.

Xbox 360 owners worried that the publisher would be devoting its entire E3 2010 presence to the motion-sensing device may be pleased to know that the Natal event won't be replacing Microsoft's traditional E3 Monday morning press conference. That event, which will be held the day after the Natal debriefing, is limited to those over the age of 18, indicating the publisher will be showing off at least one M-for-Mature-rated title.

Discussion

196 comments
thenephariouson
thenephariouson

@eal-zubieri, Power isnt a problem. http://gamesxboxnatal.com/112/project-natals-brain/ [[Step four : Once Natal has determined it has enough certainty about enough body parts to choose the most likely skeletal structure, it outputs that shape to a simplified 3D avatar [image at right]. That is the last skeleton that’ll be skinned with garments, hair, and other features and shown in the game. Step five : Then it does this all over again30 times a second! As you move, the brain generates all possible skeletal structures at each frame, at last deciding on, and outputting, the one that’s most likely. This concept process takes just one or two milliseconds, so there’s masses of time for the Xbox to take the data and use it to manage the game.]] Neither are the games: http://gamesxboxnatal.com/94/ubisoft-natal/ [[Speaking at an investor conference call, CEO Yves Guillemot stated that he ‘expects’ 10 titles to “come for Natal during the first six months of the launch.” He also said That the company is working on twice as many motion control games for the Xbox 360’s new Natal hardware as it is for the PlayStation 3’s wand.]]

cjasko94
cjasko94

Is it true that you can still use your primary 360 remote/same time, but use the natal just for simple movements? Not just full blown, thrown your hands in the air like some dumb @ss.

Pewbert
Pewbert

When I saw Peter "bullsh!t" Molyneux talking in that video I knew this product is not going to be anything like they promise!

eal-zubieri
eal-zubieri

I heard that natal developers have trouble making it work properly because it take alot of the 360 power so don't think i will see stunning graphics on games that support natal .

jedediahpelland
jedediahpelland

@Narnyfiedk, supposedly it scans you first, so if your missin a limb it should show up, but who knows??? That would be cool though dont ya think??!!

MonkeyMan743
MonkeyMan743

I'll get it if they (MS) back it up properly.

thenephariouson
thenephariouson

I'll definately be getting this, totaly unique, and if nothing else it will provide me with a more diverse variety of gaming experiences.

gringbot
gringbot

"Just what do you think you're doing, Dave?" funniest thing on gamespot this year. i'll buy it though when theres some good games worth getting. the demos seem cool, but they were not real games, more so gimmicks, kinda like the wii, which has had some cool games, but overall was a disappointment.

Timmy_Gwar
Timmy_Gwar

The fact that we havent really seen any games for this thing besides the paint and richochet ones concerns me a bit. The playstation move is cool but you need those hand things so I dont think its as sophisticated as NATAL but that might mean it will work better. If NATAL works as they say it will however I think its a really cool concept and I think it will be able to give nintendo a real run for its billions. Do the math, 360 is really cheap now and NATAL will make it far more accesible to a wider audience. All in all though if you have a 360 get NATAL, and if you have a PS3 get move because theres not that much difference and you all know that you'll cling to your respective console no matter what anyways.

wyan_
wyan_

Besides the ones who hate anything new in gaming, it still sounds like a lot of people commenting here haven't been following the news and opinions of people who have actually tried the upcoming motion devices. At it's latest showing, the Playstation Move didn't allow you to punch as fast as humanly possible in its fighting game. Since the Move is supposed to capture at 60 fps and Natal captures at 30 fps, I am a little worried for Natal, especially since a wide number of industry opinions were a little disappointed with the Move and its current inability to do true 1:1 yet. I just hope the issues of lag for both devices are merely temporary development issues and I hope that they are tighter for E3.

xerotolerant
xerotolerant

i like the idea of tangible devices. like controllers with buttons. i'm not saying i think this would flop, i just don't really like it very much.

bigdaddygoon
bigdaddygoon

Talk about rip offs natal is just a long playstation eye

Phazevariance
Phazevariance

I want to see what games will be on natal. Ps3 move is a more acurate wii controller but it's still a wii controller. Natal should have more opportunity of game styles but who knows until they show some.

MuffintopX
MuffintopX

Does debuting this early qualify this as a Pre-Natal event?

AngelCage-2
AngelCage-2

@mrzero1982pt2 hum, you say that i can't read... i think that YOU can't read, it perfectly says that the Natal debriefing is an event is suitable for all ages. to me that means two things: 1: There will not be a "hardcore" natal game on the event and 2: there will be only kiddy games on the event... I think that you need to make up your mind and read the things twice before throw crap at someone.

DELTSTEEZE
DELTSTEEZE

I dont have my hopes too high for this stuff

sammoth
sammoth

All this motion control crap hasn't sold me at all. I dont know what MS, Sony and Nintendo are thinking. THIS IS NOT THE FUTURE OF GAMMING. Fail

inferno394
inferno394

windows 7 voice has soooo many bugs, it works when it wants too. Not very responsive. I'm very skeptical on whether the voice works for natal. but we will see soon

wolfgang_amon
wolfgang_amon

@TheLastCamba Well i wanted to save time by not getting all technical but you went and did it now! lol. I watched the videos for the Playstation Move and they didn't MOVE me one bit. YES, it looks more accurate than the Wii-mote & it supports the PS3 eye. THE WAY YOU PLAY the games is very similar to the way you play Wii games is what i meant. I'm just going off of the games they showed thus far. The games were like graphically upgraded versions of Wii games. I can't get excited about that. I will wait until they have a game that actually looks like something that i haven't played on the Wii, before getting all excited. Same goes for Project Natal. I was only stating that Natal seems more unique considering it doesn't use controls at all. Obviously, the tech behind all three console's motion controls is different, otherwise Nintendo would be suing both SONY & MS by now. BTW, i don't know what you been reading but the Wii-mote plus works just fine, although, I admit that not as many games as i'd hoped support the Wii-mote to it's fullest.

TheLastCamba
TheLastCamba

This is exactly what happened with the Nintendo Wii. They made it look so cool (Even I wanted one) and then it was actually un-precise, un-accurate and overall garbage. The Playstation Move is not a copy from the Wii motion controller, it's like saying Chevrolet, Toyota, Mercedez, Mitsubishi, Ford, Ferrari, etc... all copied from each other. They had the same idea, transportation, but they used diffrent technologies and styles. Same thing with the Playstation Move, I am proud to say I will buy one because if it is actually accurate, It will be something beautiful.

wahyudil
wahyudil

Hope its something cool ....

wolfgang_amon
wolfgang_amon

Seems more unique & interesting than the PS3 move at least. The PS3 move is a direct rip of the Wii, imo. Natal at least opens up the possibility of unique gaming experiences that can't work on either of the other consoles. Or maybe not. Hard to tell at this point but i just hope it functions better than the 360s at launch.

thenephariouson
thenephariouson

@-REZ- http://gamesxboxnatal.com/112/project-natals-brain/ "Once Natal has determined it has enough certainty about enough body parts to choose the most likely skeletal structure, it outputs that shape to a simplified 3D avatar. That is the last skeleton that’ll be skinned with garments, hair, and other features and shown in the game. Step five : Then it does this all over again30 times a second! As you move, the brain generates all possible skeletal structures at each frame, at last deciding on, and outputting, the one that’s most likely. This concept process takes just one or two milliseconds, so there’s masses of time for the Xbox to take the data and use it to manage the game."

-REZ-
-REZ-

Natal simply takes up too much processing power from the already struggling Xbox 360 hardware to allow for anything more than simple games.

Narnyfied
Narnyfied

what if your missing a limb?

comachrissie
comachrissie

Fable 3 = yay Natal possibilities = yay Microsoft's history with releasing products that sh** themselves within weeks/months, negating any goodwill earned by product depth = boo.

drknessfeeds
drknessfeeds

Hope these motion controllers are not just to convert WII owners, don't forget about the hardcore gamers.

luffy11234
luffy11234

Natal + 3D tv + tv won't work with it = jokes on you

futur3prime
futur3prime

Natal plus 3D TV equals the ultimate gaming experience, ever!!! VR to the max!!!! =]

UnknownForm
UnknownForm

And now the Xbox 360 and PS3 fanboys love motion gaming...

raziel_destroye
raziel_destroye

Natal + 3D monitor + Fatal Frame 4, now this i would like to see.....

steelmouth
steelmouth

@mightEone good one that will be crazy and i will actually buy natal just for that (giving the A.I the evil eye), way too many times the A.I got in front of me blocking the only good shoot i have,and i just wish they could see the expression on ma face

steelmouth
steelmouth

@SEEDman_X agreed if natal "works" the 360 is going to blow big and out sell every thing but and yes it also has a greater chance of failure. am hoping it succeed and pray it dont spoil gaming for us

Dahaka-UK
Dahaka-UK

Honestly Natal looks like it's catered hypoactive kids more than it is the average gamer. Last I checked I like sitting down playing my games in a relaxed manner. Not flailing my body about trying to mimic things. Neither do I have 4 metres of space to make use of Natal. If this is the future of gaming. This is just silly.

Peazo
Peazo

Chapel2002. Really good point. The only point I disagree with is I don't want to use Natal to smash the window :-) The concept here is amazing and for a game like Tekken it will be so much fun but you're right if you're wanting a relaxing time Natal will not be the control of choice. Can't wait for it though but lets hope it's used in the right context and games don't add it unnecessarily.

chapel2002
chapel2002

If hardcore games such as GTA stay predominantly controller focused with little elements of Natal chucked in then i'm all for it. I just dont want to come home from a eight hour shift at work and have to use masses of energy for gaming. I wanna sit down, put my feet up and chill out. A nice touch would be when i go to steal a car i use Natal to smash the window and complete the hot wiring, a bad touch making me stand up and punch to kick someones ass every bloody time i fight. If its to stop kids getting obese get the lazy turds playing real sports outside not video game sports.......Proud father lol

rpgnutt
rpgnutt

im gitin natal fasure if u dont ur retarded

Alan1187
Alan1187

I still want nothing to do with this entire moving around to play crap.

mightEone
mightEone

I can see this most being used in strategy games like ENDWAR or Rainbow Six. Where part of the game is giving voice commands to the A.I. Another use is in RPGs. I'm not sure how advanced this camera is, but if it has facial recognition and can detect moods of the player it would be cool to use when bargaining with A.I. in Oblivion or Fallout 3. Like if someone threatens you or gives you a bad deal... just give him back a death stare like you are going to chop his head off!

akiwak
akiwak

As far as motion controls go I am currently not saying I'm for or against the idea just yet. When it comes down to enhancing my gaming experience I see the biggest possibility with the Playstation Move for the games I already play. The Natal games will have to be very specific to voice recognition and body movements. I see that as very limiting kinda like the A and B button on the NES(Nintendo). Only two forms of input will limit the capabilities of devs. Pew! Pew! Pew! The Wii has now improved with the additional sensor that was released. With the enhancement it does improve the games that use the device but without it.... a little girl flailing her arms can beat the tar out of me in a boxing game, even though I make all the realistic moves a boxer would.... The Playstation Move (with it's feminine looking orbs) can recognize movement like the other 2 motion controls. Can also determine distance like the other 2 (Wii requires additional attachment). Can also use voice recognition which the other 2 have. AND HAS BUTTONS which only the the Wii also has. Till we see how creative the devs get I'm leaning more towards the Move for right now as for my preference. WE ALL HAVE OPINIONS, please let me have mine. By saying this I'm not saying you are wrong.

need4gamez
need4gamez

i am really impressed by the "natal" to be honest and i think it has potential i just dont think it waorks for gamers i mean seriously lets see wats out there racing,shooting,free-roaming(sand-box),adventure well these r few main gaming genres ok ppl now imagine urself plyin any of ur existing games using natal.....it just doesnt do it....i mean don get me wrong am not against it i just think it doesnt work for every one here(except if MS pulls it off someway)......everyone here is a gamer but i think MS is targeting new ppl on their console ppl new to gaming who can handle simple yet fun stuff that is y the wii worked lets face it wii did not succeed on hardcore gamers it succeeded on guys new to the gaming world.....but i am still waiting and hoping to see how MS is gonna do it and how it gonna work

Heshertonfist
Heshertonfist

Another gimmick. Everyone seems to be forgetting that what makes a game great isn't what you use to control it but how it sucks you into its story, how well it plays and how memorable it is overall. How many games of bowling on the Wii was memorable? How many unforgettable times playing Mario Paint have you experienced?

Land-0-Funk
Land-0-Funk

I'm sure it will work exactly like the video they showed at E3 (you know..like when the kid scanned his skateboard) right M$oft?..yeah I thought so. I hope to be proved wrong, but I'm still very skeptical about the abilities this camera will provide. Making my avatar wave its arms when I do will not be enough for me to pay for this.

wolvklaw
wolvklaw

The difference here is that this is optional. Not all games will be motion controlled, or better yet the option will exist to play with the controller or with motion. I haven't had my time with the Wii to say its the next thing or not, that is going to change soon though as my wife and kids want one. Either way, to agree or disagree is still kinda moot, because at least here we all have the choice, it doesn't feel like a gimmick or a fad and instead I am hoping MS does what it truly does do best which is revolutionize its technology.

Cillerboy
Cillerboy

sony and microsoft shud have spent their money on making bigger and better games i'm disappointed in them both

ninjaroach81
ninjaroach81

I don't know...owning both a X360 and a Wii, I've gotta say that FPS's are better with a traditional controller (Metroid Prime 3 was good, but I don't know how many times I was wishing for a traditional controller; just gave up on The Conduit), but there are some games that motion control works really well on (I don't care who you are, the Wii Sports games are JUST PLAIN FUN!!!). We'll just have to see how well it's implemented.

luffy11234
luffy11234

the more you tell me about natal the more im annoyed. Id rather have a controler in my hand then look like some idiot jumping around and such. I like the idea but also hate it.

VexnadDanger
VexnadDanger

don't use a "2001" reference when talking about natal, gamespot... it doesn't work.

Greatscott
Greatscott

zintarr Posted Mar 26, 2010 9:55 am PT "Keep your touchy feely Natal crap away please and focus on making good games." Heh, you do realize "touchy feely" is more applicable to a controller, right? :p Dunno why people have to hate on this... if you don't want it, don't buy it. Games will still be controller-centric.