Metallica talks Guitar Hero: Metallica

Oddly enough, if Activision Blizzard were to be asked today about the status of Guitar Hero: Metallica, the company would likely demur. However, that doesn't change information gleaned from a Securities and Exchange Commission filing and a Guitar Hero World Tour trailer, which both officially...

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Oddly enough, if Activision Blizzard were to be asked today about the status of Guitar Hero: Metallica, the company would likely demur. However, that doesn't change information gleaned from a Securities and Exchange Commission filing and a Guitar Hero World Tour trailer, which both officially confirm the game and point to an early 2009 release.

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In an interview this week with USA Today, Neversoft lead designer Alan Flores joined guitarist Kirk Hammet and drummer Lars Ulrich to provide further details on Guitar Hero: Metallica. The trio also addressed a few of the particulars of the upcoming rhythm game, namely noting that the game will be extremely challenging.

"It's a lot harder all around, to tell the truth," Flores told USA Today. "Most of the songs have a higher level of difficulty, certainly at the end of the game when you are playing the old-school Metallica stuff where you play really, really fast and there's a lot of double bass [drum] playing, fast guitar playing, and crazy leads."

Flores also said that the game isn't a sequential accounting of the band's career, noting, "We couldn't do that because then you would play something off of Kill 'Em All [the band's first album from 1983], and you would throw the controller against the wall and stop playing."

Therefore, players will begin with two Metallica tracks as an audition of sorts and then, once drafted, will tour the world with the band, playing in a number of real-world venues. Hammet also hinted that other notable bands will make appearances on the tour as players progress. According to Ulrich, he expects to be playing the game with his kids in March.

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