Metal Gear Solid: Ground Zeroes includes Mother Base, day/night cycle

Hideo Kojima confirms Peace Walker's Mother Base mechanic included in Ground Zeroes; will also include helicopters, day/night cycle.

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After officially debuting Metal Gear Solid: Ground Zeroes at the end of August, director Hideo Kojima has now offered more information on the game. Speaking at the Eurogamer Expo (reported by VG247), the Japanese developer confirmed that the Mother Base mechanic seen in Metal Gear Solid: Peace Walker will make a return. In Peace Walker, the Mother Base allowed players to develop weapons and equipment, hire personnel, and even expand the structure itself.

Snake's on a helicopter.

“We liked the concept of developing weapons and creating new things at your base, and how that influenced the gameplay," Kojima said. "That was a really cool idea, and something that was very popular." Whereas the base in Peace Walker was controlled through a series of menus, Kojima confirmed that in Ground Zeroes players will be able to call a helicopter, fly to the base, and then wander around it.

"I can’t reveal too much about what happens after you get in your chopper, but you get in and fly to your base. Then you can walk around your base all in real time,” Kojima revealed. "It's the base that you create. But if you want to focus more on the main missions, you can do that, so you don’t have to customise the base if you don’t want to."

In regard to the chopper itself, Kojima explained some of the specifics behind this new transport mechanic. “You can call in a chopper anytime, anywhere you want, and the way the game system will work, is that when you call in a helicopter, you can return back to your base, or head to another mission. It is also possible to use helicopters for support as well.”

Finally, Kojima also discussed the game’s day/night cycle, saying that “later on in the game, time will pass in real time, so depending on how you travel between one stage to the next, that travel time will affect the time of day when you arrive at your destination.”

Discussion

10 comments
PlatinumPaladin
PlatinumPaladin

I felt the Mother Base mechanic distracted slightly from the main game. I know Kojima said it's optional, but I hate the idea of missing out on something. At least being able to explore it in person should make it more fun.

AlexFili
AlexFili

I love Mother Base. I think every future game should have recruit soldiers. It's just a shame you couldn't recruit the velociraptors from the Monster Hunter maps!

kavadias1981
kavadias1981

This game is going to be fantastic. I don't think we even need reviews to tell us that. The wait until this game's release is going to be such torment!

BruceWayneJr
BruceWayneJr

My interest in this game just shot through the roof. Peace Walker's home base and item development provided hours and hours of extra gameplay, and "more of the same, but bigger" sounds fantastic for Ground Zeroes.

 

This is starting to look like the perfect blend of MGS, Just Cause, and Suikoden. Day one purchase.

CyhortI82
CyhortI82

As awesome as that sounds, right now all I wanna hear is the release date. And why Chico had headphones plugged into his chest.....

DarkSaber2k
DarkSaber2k

"The base you create" Well, you get to choose which order you install the checklist menu of options at any rate, I bet every base looks identical by the end of the game. Still, I do like me some base building.

Super_Tramp
Super_Tramp

honestly, i can't believe you guys sat on this for a whole day. Over the past month everyone has been on edge for more MGS information. no one even bothered to tell about the day and night cycles with loading done in the background. gamespot loves its rumors and speculation but when a game that brings 500+ comments within a few days has exciting confirmed news, gamespot seems to lallygag around before/if even publishing it. Thankfully there are people like guy cocker who take the time to let us know the important stuff... actually i just wanted to get away with saying cocker.

 

I'm done ranting.. awesome news. PW beat out MGS3 for me because of the amount of time it took to see everything in PW. I wonder, is this Outer Heaven we get to build the one off the coast of Costa Rica one or the South African one after the Costa Rica one is destroyed?

pokecharm
pokecharm

I loved the Motherbase concept - I sunk hours into moving team members around to unlock cool stuff...too bad I played it on the PSP, so once I put that down, I didn't go back to it, ever.

DEagle267
DEagle267

 @pokecharm You didn't pick up the MGS HD collection? I put a ton of time into it on psp as well, tho on the HD PW I just mainly went through it for the missions with much less base managing .