Metal Gear Rising: Revengeance revisions revealed

Spin-off drops stealth, shifts story to follow Metal Gear Solid 4; Platinum Games producer dismisses idea that Kojima Productions couldn't get the game done itself.

After a lengthy stay on the back burner, Metal Gear Solid: Rising returned to the forefront this week as Konami reintroduced the title as Metal Gear Rising: Revengeance. The big revelation about the spin-off to the Metal Gear Solid series was that it is now being developed by Vanquish and Bayonetta studio Platinum Games, but Konami has revealed that's far from the only change the project has undergone.

We can rebuild him. We have the technology. Better, stronger, faster… But there's only so much we can do about the hair.

The publisher has launched the game's official website, with new details about the new-look Revengeance. First, the game's story has changed places in the Metal Gear timeline. Originally, Metal Gear Solid: Rising was intended to take place before the events of Metal Gear Solid 4: Guns of the Patriots, showing how the character of Raiden made his transformation into the cyborg ninja of the 2007 PlayStation 3 hit. However, when Platinum Games was attached to the project, the time frame was moved to several years after Metal Gear Solid 4, to a time when cyborgs are becoming more commonplace in the world.

That goes hand in hand with another change to the game. While Metal Gear Solid: Rising was originally intended to showcase a mix of stealth and action gameplay, Revengeance drops the stealth aspect to focus exclusively on action. Konami also dropped the "Solid" from the title to distance itself from the particular brand of stealth action people associate with the Metal Gear Solid series.

In a series of posts today on his Twitter account, Platinum Games producer Atsushi Inaba addressed the perception that the change to Revengeance was undertaken because Kojima Productions couldn't make Metal Gear Solid: Rising work.

"It seems there are some who wish to imply PlatinumGames was able to achieve what Kojima Productions could not--interviewers among them," Inaba said, continuing, "This notion is spurious. Clearly, we have not yet produced any results in the world of Metal Gear."

While Inaba acknowledged that the changes made to the game have met with mixed reactions, he also stressed that not everything from the original vision for Metal Gear Solid: Rising has been abandoned.

"[Metal Gear Solid: Rising's] concept excited us," Inaba said. "We have love and respect for it, as we do the character of Raiden and the idea of freely cutting anything apart."

For more on that core concept, check out GameSpot's previous coverage of Metal Gear Solid: Rising.

Got a news tip or want to contact us directly? Email news@gamespot.com

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293 comments
Digital_DJ_00
Digital_DJ_00

"dismisses idea that Kojima Productions couldn't get the game done itself" Why the hell else would they let Platinum Games take over production??? They're lying through their teeth...

flammable_zeus
flammable_zeus

That video is a little misleading. The game seems to look very different now. I do wish the enemies would get cut up during normal combat though. To me that is the only mechanic keeping the game alive. The fact that you have to go into "slow motion sharp sword mode" just to be able to cut through things is a little silly. Especially given the stated speed of the gameplay.

CLOCKWORKIAN
CLOCKWORKIAN

commando1992 Simply because it is not the same series; it is a spin-off. Spin-offs are allowed to do things differently from the main series. A good example is "Halo Wars", which is a spin-off RTS game from the main FPS series. Also, this is a different developer that specializes in this kind of fantastical fighting. If this was Metal Gear Solid 5, yes, I would be concerned, and I still have some, mainly that have to do with the story, but like any spin-off, it's not required to play, and you don't need to associate it with the main series in an essential way if you do not wish it to.

Albaficas
Albaficas

i choose true hack n slash games like the king of the genre atm God Of War over bayonetta and vanquish any day,anytime,anywhere

Albaficas
Albaficas

blue-peregrine well said mgs3 is the best for me Rising will never be a TRUE mgs game no matter what

Albaficas
Albaficas

thingta42 raiden cool? He is the most hateful character in the mgs franchise voting by the majority

mled
mled

Metal Gear without stealth? ...maybe they'll even skip on the cutscenes and make it a stage/level based action game. That is not what Metal Gears fans expect of a Metal Gear game :(

Litchie
Litchie

"Revengeance" :lol: I laughed so hard when I first heard it..

King_Jeremy_77
King_Jeremy_77

Not the game i was looking forward to, but i'll still check it out.

rasputin177
rasputin177

@parrot of adun it is almost 2012 everything has been done to death. You can only do it better. Everyone thinks there are way too many games in the genre they don't care for and not enough in the genre they like.

devrindare
devrindare

well its MGS allover, lets see how the change works. For those who are being happy cause its coming to PC, be cautious. Platinum Games didn't make any PC game in past & its no wonder if the PC version get cancelled in future. That's what I fear.

pakhair
pakhair

Wanted the origin story and a blend between stealth an action more then a Ninja Gaiden, DMC and Prototype sibling. Still I love MGS and really enjoyed Bayonetta and somewhat Vanquish so I will have good hopes and I'm 90% sure it'll be a fun game, just not a metal gear we expect and love.

Joefatty2x4
Joefatty2x4

That goes for all games, because there really isn't anything new anymore. There's just different control schemes (sometimes), different settings in the game world (sometimes), gameplay tweaks and different stories (sometimes). But a genre is a genre. Paint is paint. Some shiny, some dull, gloss, pearlescent, matte, etc. I didn't mean that they are all identical. I mean they're the same at the core, as in they are all paint, but of different types.

Joefatty2x4
Joefatty2x4

@S0mEGuY12 I see your points and you're right. But halo and CoD are both FPS run and gun games. The only difference is the setting and the ability to use iron sights. Oh and Halo has a much larger scale. FPS is FPS, like hack and slash is hack and slash. They all just have different coats of paint, with different types of paint. But it's still paint.

parrot_of_adun
parrot_of_adun

@rasputin177 True, but this is a step toward the more generic. This hack 'n slash formula has been done to death (and it's the only thing platinum ever does, save for some gunplay). MGSR looked like something much more unique the MGRR will be. It doesn't look terrible, but this is bad news in every conceivable way.

RaiKageRyu
RaiKageRyu

People did not understand the ending of MGS4, if they thought Raiden got returned 100% human. There was no way that was possible. Raiden's body has always had human skin even in cybernetic form, don't confuse the outer suit for his actual body. Even Raiden at the end, didn't initially want to reunite with his family cause it would be weird living with them normally. Raiden is forever a cyborg.

rasputin177
rasputin177

Ive said it before and I will say it again. If Devs always listened to gamers we would all be playing our 86th Mario game. Even if it veers from the games you love, taking chances and risks is good for the the game industry as a whole.

Adap7ive
Adap7ive

If this is after MGS4, then that totally disregards the end of MGS4, one part of which is that Raiden had his normal body reconstructed and was done fighting in order to be with his family. Regardless of how this game turns out, though, I'm still curious to know what happens during the original setting for Rising (between MGS2 and MGS4). I hope they release a book or game for that timeline, too.

S0mEGuY12
S0mEGuY12

@Joefatty2x4 I'm used to hearing multiple views mind you. Most people think highly of those games, except Dynasty Warriors and Dante's Inferno. You're the first ive seen to say "They're all the same." While I agree with you when it comes to opinions, there is a limit to that. You say its your opinion, but you're bashing on these games, while not bringing up valid points . In DMC, you have to alternate between weapons and combos, same as Bayonetta. Dynasty Warriors may have affected you because that franchise has no depth. I honestly don't see how you see them as all the same, because I've played most of those games, and I have a different opinion on each. It's like you're saying Call of Duty and Halo are the same.

Keir21
Keir21

@Reyveign unfortunatley no, they also decided to shift the games storyline to after 4 because they found the original idea to be too constricting in terms of having a beginning and an end. The fact its based after 4 also makes all of Solid Snake's efforts to free the world of war a bit pointless. Raiden never gets his happy ending and most of all his revelation never meant anything! Snake told him he needed to go live his life because he still had his youth. According to this Raiden basically gave Snake a massive middle finger.

Roger_Smith
Roger_Smith

@ Psychokillaz So at the end of MGS4 you DIDN'T see Raiden with his original arms attached with surgery seams on his shoulders? Man, I better go back and beat the game again for the 3rd or 4th time. And regarding the time line, the devs themselves have said it takes place after. The game was originally meant to be a continuity that leads into MGS4. Do your research friend.

dxBIGBOSSxb
dxBIGBOSSxb

@mutual-assassin Give me a stealth suite and silenced dart gun any day over mindless sword slashing... and for that matter, Michael Bay executed shooters! *cough* CoD *cough*

Sharpsaber
Sharpsaber

And also, did we really buy the game for stealth alone? I hardly remember finding a time to use stealth at all in MGS 4 and I loved it. MGS 4 was awesome. Stealth didn't make the games, the story and the characters did. And Kojima said this will have the cutscenes and the quality story of the other MGS's. And anyway, this isn't Metal Gear Solid, it's Metal Gear Rising. A stealth game as a cyborg ninja with just a sword wouldn't work.

WllDan7
WllDan7

I was with this game 2 years ago. I was also behind it last year. And I was a little behind it until they said it now takes place after mgs4. If you played mgs4, the stuff going on in the trailer makes no sense. Hopefully they get 5 right.

Sharpsaber
Sharpsaber

@mutual-assassin Oh well, look at it this way. The game was struggling in the hands of Kojima, and the game was going so slow if it carried on it could have been canceled. Also, look at the loyality Kojima has received in the MGS franchise. He wouldn't choose a company he thought would do a bad job. After seeing an interview video I can see how much thought is being put into this game. I'm sure it will be good =).

ShadowOfKratos
ShadowOfKratos

Seriously now... What's taking ZoE:3 so long? I want Jehuty.

mutual-assassin
mutual-assassin

God damn this game would've been incredible had Kojima stuck with it. I've never been much into Platinum's games, I just hope they don't massacre what is undoubtedly gaming's most awesome franchise.

calvinsora
calvinsora

@Digital_DJ_00: Japanese game developers don't make good games no more? Huh? I think they beat Western devs hands down. Bayonetta, Vanquish, Skyward Sword, Super Mario Galaxy 2, Super Mario 3D Land, Catherine, Kirby's Epic Yarn, Xenoblade Chronicles, Phantom Trick, Dark Souls, Kirby: Mass Attack are some of the most recent games made by Japanese devs that show otherwise. To lump all devs from a country together is very silly.

xcollector
xcollector

So this may be an unofficial sequel to Vanquish. Somehow I'm reminded of Resident Evil 5 and how much it sucked compared to 4.

ninjaroach81
ninjaroach81

Well, I WAS really looking forward to this (the first all-new MG game to also come out on the X360; never owned any PlayStation, so I've missed out on the earlier MG games, but thank goodness for the forthcoming MGS HD Collection!). Don't know anymore. The stealth system was one of the things that really set MG apart from a lot of the other games out there. I've got a sinking feeling that it's going to be too much like Ninja Gaiden; not necessarily a bad thing, but I thought you played MG for the stealth aspect, unless I'm way off-base here.

Crash_WL
Crash_WL

I don't want to sound like a stupid elitist, but... some of the comments really make me feel I'm on the wrong planet. Really, "Solid" stood for Solid Snake? Really? It stood for the transition into the 3D era, thus making the game solid. Hint: Solid Snake was in 2 more canonical games before Metal Gear Solid. But they were called Metal Gear. Also, the video by Gamespot is the past year's tech demo, not this one's. Meaning, do not praise the engine, because this is not the engine to be used. Instead, this is the new demo: http://www.youtube.com/watch?v=2bcgeVmNIJQ So don't say that "you complainers cry for anything, it's for Raiden, not Snake, hence MGR instead of MGS, plus the demo looks cool with all the precision"; you're utterly wrong. As I said, I don't want to seem like an elitist, but I'm a huge fan of the series, and you people are just too irritating to put up with. Think about (and find information, Google...) what I said, and you'll understand why we feel we've been let down.

Gazz_mann
Gazz_mann

Noooo!! Hideo Kojima what have you done!! Both Bayonetta and Vanquish were terrible games! i was looking forward to filling in the gap between Mgs2 and Mgs4. At the end of MGS4 raiden has taken a human body! I bet you any money the premise of this game now is ... wait for it..... Raiden family has killed, so he is out for revengance!! Hideo Kojima im dissapointed.

spoonybard-hahs
spoonybard-hahs

Completely changing the story, gameplay mechanics, and developer hands are NOT things that instill hope among the average gamer. If anything, it scares the crap out of us.

sleepyj327
sleepyj327

I really wish the game would have kept the MGS4-ish graphics engine it used in the tech demos from last year. It would have also been essential for the game to keep the stealth concept. Gray Fox from MGS1 used stealth tactics all through the game so they could have definitely done this with MGR. If Hideo was able to choreograph that epic fight between Vamp and Raiden in MGS4, then he definitely could have made gameplay mechanics to have that kind of feel. Changing the story was also a critical mistake, if it was originally supposed to take place before MGS4. I just really think Kojima bailed on this one.

nocturnalkisses
nocturnalkisses

yup that does it for me. the only reason i was going to buy this game because Kojima was making it and because of the stealth system. now since its all action and probably take no thought, the only thing going for this game is how you can slice things very accurately but that's probably going to get tiresome in the first hour. so thank you PlantiumGames, for turning this into another Ninja Gaiden, Devil May Cry, Bayonetta, Chaos Legion, and thank you Kojima for being a push over and not having the will (cuz we all know monetary obstacles is not a problem) to finish this game. I don't know about the rest of you but i just lost interest in this game

pcty
pcty

Kojima said that this project was supposed to be dead but since they already had a lot of material like motion capture and game design they decided to continue and give the game to Platinum games to develop. This project was made by the younger staff of Kojima's team while he was working on Peace Walker Kojima himself never touched the game this is just a broken game that they are giving to platinum games to fix in a very short lenght of time. I fyou don't believe just go IGN and watch Kojima's interview.

anshanlord
anshanlord

I think it's great that they dropped the Solid part in the title and gave the title to some other studio...this means a new franchise with a lot of new things....hopefully we will never see another Metal gear solid(not because the last one wasn't great, which it was, but because 4 metal gear solids were more than enough)

Craigy--IRE
Craigy--IRE

How can you question Hideo Kojima's judgement? The man is a pro! Trust him.

blancobo
blancobo

I doubt Kojima productions coult not get the job done. What I DO remember was the previous demo of the RIsing game and the whole slash everything idea was great in concept but the Demo showed a paced character... it looked like stealth snake trying to be fast(I was very skeptinc about the game back then). I believe Kojima liked what they saw from the Vanquished and gave the game the MGS style elements they already mastered with the pace that Platinum games had already established as successful. On the other hand, if there is going to be another MGS game Kojima Productions can focus on the new game and the stealth elements they know best and can exploit. What I have not gotten from the news and trailers so far is if the Fox engine is being used for Revengeance and for the next MGS?...

Hevion
Hevion

i hate this. this game was going to finally explain what happened to raiden and metal gear solid four ended all the saga. raiden ended up with an artificial yet still human looking body in mgs4 now hes back to android look? and yes stealth was a must for this game. and the technology isnt meant for crazy slicing and dicing. this game was never meant to be a dmc like game. i like platinum games...but this fails

Reyveign
Reyveign

@Keir21 Isn't his supposed to be the "unknown" chapter in his life? Between MGS2 & MGS4? Unless I'm mistaken, that is where he is transformed into the cyborg. This could also mean that during Rising he "loses" his sanity through whatever means and eventually regains it halfway through or at the end, thus becoming the man we knew in MGS4.

Micro_mas
Micro_mas

[This message was deleted at the request of the original poster]

rigzzsy
rigzzsy

@brendanhunt1 that's why it isn't mgs

rigzzsy
rigzzsy

not too happy about the shift and i've cancelled my pre-order, but this still looks cool and bayonetta was good so i'll just wait and see

AliRboy
AliRboy

THEY TOOK VANQUISH'S ROCKET SLIDING

Pr0ving4Gr0undz
Pr0ving4Gr0undz

Could you guys really imagine Raiden being Stealthy? Could you imagine playing a stealth game with a character that only use a sword and using metal gear solid game play mechanics? Is the tittle metal gear solid or rising? Your(Complainers) precious Metal gear solid is not ruined because clearly the titles has rising instead of solid.

BreakingSpecter
BreakingSpecter

Well the game still looks good and I cant w8 to see more.

duffmanth
duffmanth

I'm kind of disappointed that Metal Gear is moving away from the traditional stealth/action gameplay that has defined it, but Rising looks very cool and could be great? I'm not going to jump to any conclusions about it until I actually have a chance to play it.