Metal Gear Rising PC online requirement is a bug, not DRM [UPDATE]

"It is not supposed to work like that," creative producer says; game now patched to fix online play bug.

[UPDATE] A Konami representative said on Twitter that the bug preventing users from playing offline should now be fixed. All new PC downloads of Metal Gear Rising: Revengeance should work without issue, while those who already downloaded the game will find that the buggy files have been replaced.

The original story is below.

The PC version of Metal Gear Rising: Revengeance is currently suffering from a bug that requires players to be connected to the Internet for the game to function. This isn't how the game is supposed to work, and a fix is on the way, Konami confirmed earlier today.

"OK. Getting to the bottom of offline play. It is a bug. It is not supposed to work like that," PlatinumGames creative producer J.P. Kellams said on Twitter. "We are working on a fix and will update soon."

Separately, the official Konami Twitter account released this statement: "We are aware of the offline play issue for Metal Gear Rising for Steam and are working on a fix. Please stay tuned for more updates!"

Immediately following the release of Metal Gear Rising: Revengeance for the PC yesterday, users revealed that the game would not function whatsoever in Steam's offline mode. In addition, if you lose your connection mid-play, you'll be disconnected from the game.

We'll update this story when Konami has more to say about the upcoming fix.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

129 comments
DrKill09
DrKill09

You're terrible liars.


Either way, this game was awful.  The shittyness of the even numbered MGS games combined with clunky swordplay.  GREAT idea. 

Dexyu
Dexyu

Game was awesome SLice and dice motaafakaaaaaaa just whana say FUCK YOU ARMSTRONG!!!!!

bubba_1988
bubba_1988

It was not a bug. To think otherwise is naive, like @jenovaschilld said it was to collect meta data.

jenovaschilld
jenovaschilld

I really and truly do not believe Konami's 'bug' theory. I mean getting stuck against a wall in chapter 3 if you hit just right is a bug, not being able to play a single player off line title unless you always online .... come on. The value of the meta-data collected just from first day sales will be worth tens of thousands compared to updating steams data. User data, isp, location, buying habits, times playing, social are worth more then any pirating loss. And the fact is not everyone has a constant, dependable, unlimited, or family all getting on netflix at the same time to watch Melissa and Joey. 


For instance here is a way they could combat piracy while still allowing gamers to play Diablo 3, sims, need for speed, ect. without all of the unable to connect, progression loss, hair pulling out- 

Years ago pc games used to require a dongle be plugged into your pc while you played their game- yeah that was stupid but now versifiers' are used in plenty of games like wow and starcraft through that little pager clock looking thing or phone app. You get a pc game, load it to your pc and register a user once which pops up a verifier in the game connected to steam or developer/ publisher. You put in the number or characters - you are validated and able to play the game. every day or two, it will ask you when you try to start up the game only.   That way if the publishers servers are down or mismanaged you will still be able to play off line no problem. If internet bugs out or lags or goes down you wont lose progress or ability to play. And the verifier every day or two will only take 5-10 secs. 

Soundaholic92
Soundaholic92

meanwhile this is still not released for SEA

isildor81
isildor81

sure, but have region lock...

Soundaholic92
Soundaholic92

DRM or no, it's a part of the code that was not intended to be in the launch build, not so different from a bug. And I don't really have a problem with DRM, even always-on ones anyway. My computer is constantly connected to the internet except when I'm travelling

Auriken
Auriken

It's stunningly stupid how many people think this is DRM and not a bug.

Garm31
Garm31

A mistake? LOL! . This DRM was left in on purpose. They wanted to see if they could get away with it. It was a test for a possible future MGS V PC release. MGR is a terrible game, a poor man's Ninja Gaiden. Your DRM didn't work, and it will affect sales. Idiots!

SteamyPotatoes
SteamyPotatoes

MGR challenges the Damsel in distress trope by using a male instead, the guy at the start you're protecting :P

Tangsta03
Tangsta03

Ingenious way to prevent piracy before release. I'm not angry at all tbh, since it was only ever meant to prevent first day piracy, so long as they patch it soon after release day. Honestly I think all PC releases should be like this.

nsa_protocol44
nsa_protocol44

Guys is phantom pain and ground zeros coming to pc too?


longestsprout
longestsprout

So it's a bug, I see. How positively evil of them ;)

SpookyJack
SpookyJack

A bug? Load of bollocks. They don't even have the decency to be honest with their customers. What a shitty, shitty company.

zerofrust
zerofrust

They lied!!! it doesn't run at 60 fps, it runs at 59!

leikeylosh
leikeylosh

Please Kojima, take a sit with the guys at CdProjekt Red and learn a thing or two about DRM policies.

PStrife
PStrife

It is not a bug, that is purposely inserted early in the compilation process on purpose.  Somebody at the end of the day purposely made it that way.  Calling it a bug is quite a doozy.

keyb0red
keyb0red

it's Karma bro

for giving your game a silly name

MN121MN
MN121MN

Well, this is an interesting bug.

Eisbrecher34
Eisbrecher34

It probably was a bug. There is absolutely no reason that this game would need DRM. It's not a PC-only title, it's a single-player game, there are no sort of micro-transactions, and you don't get special bonuses for online achievements. It probably had a first time verification so that they could verify that it is your copy and after that you are good to go. I don't know how their coding is, but I would think that a "first time" and "every time" unlock is in the realm of an honest mistake. It was a poor job on their quality assurance team i'm sure, but nothing that I am going to bug out about...

Printul_Noptii
Printul_Noptii

I looooooove the PC version of MGRR <3<3<3 please Kojima and Konami please, please, please do MGSV for the PC as well I will lay down my 60 Euro for it anytime to see it on the PC :D

Auriken
Auriken

Whatsup with this DRM bug paranoia? So they add an always online DRM, that doesn't actually effect the pirated version at all by the way, and remove it only a day later? If that doesn't sound like utter nonsense to you then you're an idiot.

MOKLOVIO
MOKLOVIO

A bug nothing.  With the amount of piracy going around on the pc it was a smart move to add the "bug" to punish those whose cash flow is not up to par enough to purchase quality.

MonstaTruk
MonstaTruk

So...you "saw a bug" and hurried up and got rid of it, when it was revealed by GAMERS.  A *DRM* bug... :-/  But...you still haven't figured out a way to allow higher resolutions on your game, there's this *mysterious* resolution cap, huh?  lol

sol_invictus55
sol_invictus55

So they say...probably removed the online requirement when so many people complained and are trying to claim its a bug or it has to be a bug with a DRM that spys on people playing the game.

DigiRave
DigiRave

@isildor81 so??? that isn't a problem if you legally purchased the game in the region you're in. 

matea88
matea88

@Tangsta03 I'm sorry to tell you that they didn't prevent anything. They just hurt the people that buyed the game cause the pirated version works. And no, i don't pirate games, but i always test them how they work before buying them since buying the game directly is just not worth it after so many incidents.

Garm31
Garm31

@nsa_protocol44 NO!. They would rather ignore 65 million Steam users. They don't want their money. Cause there are DRM, malware spreading cocksuckers! 

DrKill09
DrKill09

@keyb0red Yeah, Metal Gear Resisty the Revengening Dub Edition Remix.

Sir_Claude
Sir_Claude

@MOKLOVIO It's a bug emanating from the steam api dll, one of the game's buyers found about that as he bought it and replaced the api, and then it worked... so it is a bug, people just like to overreact...

Auriken
Auriken

@MOKLOVIO...what? You do know that the only ones who were "punished" were the ones who bought it right? The pirated version of the game completely bypasses the bug. It works both offline and online.

Link3301
Link3301

No there's not. Only a minority of Steam games have Steam or 3rd part DRM.

MJ-X
MJ-X

@matea88I'm on the same boat as you, after too many incidents i started pirating and play the game for a few hours once i know i'm enjoying it and that its not buggy at all i backup the game save then deleted the pirated version then buy it and restore the save and continue playing its just so much better this way.

Even pirates say in the nfo or during the installation that if u like this game then buy it and support the devs.

KadeStorm
KadeStorm

@Garm31 @nsa_protocol44 Bet it'd run real nice on older PC hardware as well, but too bad we won't be seeing 'em since it isn't, in their words, 'a priority'.

Fabian85
Fabian85

I bought it and had no issues. There are some in game bugs that needs patching. Autopatching wont happen on the pirated version i think thats what he means. If you are to poor to pay 13 euro and support pc development keep it to yourself please.

DanielL5583
DanielL5583

@Link3301 You've got to remember that Steam, in and of itself, is DRM.

Can you copy the game once you've bought it on your account? Unless you are doing a disc backup, no.

Can you distribute the game to other people once you buy it on your account? No.

Once you buy the game, it goes to you and you alone. Steam is DRM because you can only play the games tied to your account.

DanielL5583
DanielL5583

@Link3301In that case, why is The Witcher 3 getting DRM on Steam, despite CD Projekt Red themselves stating the game would have no DRM?

KadeStorm
KadeStorm

@Fabian85 @KadeStorm @MJ-X @matea88 The only thing pathetic about your strawman and assumptions here is that your sheerly unreadable post is compounded by your inability to read what another person is trying to convey.

Stop throwing a hissy fit for a moment and remember that we all generally agree on supporting developers, but not publisher propaganda. It is a fallacy to make a positive claim and not assert it without evidence. Supposition and assumption isn't evidence.

Gamers should be supporting consumer rights and quality. Gareth_Wall seems to get it, but you seem to be getting your nether regions tied in knots because someone dared to trivialise the piracy matter, which is actually very trivial. Start looking at the bigger picture rather than this torrent site reductionism.

Wallet voting is perfectly fine and good, but when one invests money, the supplier is also liable for the quality of the trade and following through with their negotiated agreement on the product--to provide a certain level of quality. If they can't, then they must compensate or suffer consequence. This usually happens because there's a breakdown between the consumers and the developers, which comes by way of publishers imposing their own conditions and terms, not to mention, substantial monetary cuts from the end price. There's little sense and logic in being a martyr for developers by essentially prostrating to the politics of publishers/middle management. Demos and shareware actually help with this factor, considerably. Cheap games are great, no doubt. It's just that they should still, in principle, be in reasonably good shape. Having that said, Rising is great and the DRM bug (or if it was intentional--I can't be sure) was very swiftly addressed in practically under 24 hours. Yes, I actually was a pre-order customer... Nice assumption and ad hominem attack there, broski! ; )

KadeStorm
KadeStorm

@Fabian85 @KadeStorm @MJ-X @matea88  Your post isn't worth the read, primarily because it seems like quite a bit of that money is going towards games and very little towards literature and comprehension. Try investing in a few books.

As for prices and games. Nice going, smart ass. Now look in that magic 8-ball of yours and try to guess how many cars I have because you clearly seem to *think* you know how much people and random strangers on the internet spend on gaming in general.

Again, let me repeat. Learn to read. Learn to write. Learn logic. Then, maybe, just maybe, someone wills tart to take your lazy ass seriously, fuck face.

Edit:

And nice straw-man. Did you bother reading the rest of the context of the post? Who is arguing that games aren't cheap? No one. But when you market something, you market it right. If I was to sell you two brand new titles for a dirt cheap price of $4.00, and then you got smashes casing in the post. I could very well tell you to piss off for whining because you still got a great deal, but the principle is violated no less.

Supporting developers is a very good thing. Supporting publisher propaganda is moronic, you might as well have spent your life staring at the microwave from a 1 inch distance.

Fabian85
Fabian85

@gareth_wall Was just about to say that,dont know about steam but have seen that origin leaves refunds on digital sales within 10 Days. So really no legit excuse for being cheap and pirating. PC games are so cheap anyways its cofeemoney, And to try and encourage others to do it...urghh. Pathetic at high leve on some people. Im not to amazed with it either but supporting pc developers always a good thing.  

gareth_wall
gareth_wall

@Fabian85 @KadeStorm @MJ-X @matea88  I spend about 100-200 USD a month buying games.

I am well off enough to be fortunate to have that amount to buy games for myself/friends/clan members so we can play together.

My Issue with games lately is that they portray a ton of Amazing features/idea's and gameplay in trailers/Dev Diaries yet they lack the programming skills and brains to pull them off in a way that makes the game enjoyable.

I bought 

WarZ - Empty promises and turned into P2W.

NFS Rivals - Copy and paste of NFS the Run and hot Pursuit with a touch up of Gfx and new story.. waste of $60.

This Piece of crap game "METAL GEAR RISING REVENGEANCE"  boring... arcade button mashing...I just deleted it..wasted money...

Battlefield 4 - Riddled with bugs..unplayable online, shortoffline wasted $55.

positive titles I bought this month actually

DayZ - Amazing.
Rust - pre alpha but still mega fun.
Assasins Creed 4 - Amazing story, tons to do and Insanely detailed map, finished the game within 3 days making me want more and more
TombRaider 2013...best game of last year.

Now that is why people Pirate.. Developers take note... don't rush development, talk to your community of gamers, make an easy 2 click process of reporting errors/bugs or anything and offer compensation when you mess up.

Oh and all the crap games I have requested a full refund for them with steam..lovely thing about Origin and steam...you can try and if you don't like it.. refund!

Fabian85
Fabian85

@KadeStorm@MJ-X@matea88 The only pathetic thing is people that cant dish out 13-20 euro for a game. You dont know if you like i...t to bad do some research and have a look at trailers and previews before buying a game. The only thing youre making sure of is that you are one step closer to buying a dumbed down version for 20 extra cash. Getting games for free is not some right you have. I buy games for pc because i love the platform could i get them for free? Yes. Best way of making sure developers give the platform the attention it deserves is to support them with your wallet. MGS5 is not on pc because of people like you, i hate people like you. Get your poor ass outz.

KadeStorm
KadeStorm

@MJ-X @matea88 Remember the days when we had proper shareware and demos? Stuff actually sold. Oh, and when third-world piracy was rampant on the majority of PSone and PS2 titles? Lol. Two of the most successful consoles in gaming history.

Piracy strawman is strawman. It relies on statistical fallacies and other nonsense. Yeah, like every pirated copy is really a lost sale. That's a mighty positive claim for the anti-piracy apologists to prove in absolute terms.

I can understand the legitimate concerns about piracy, but they are far more trivial and meaningless in light of the general mediocrity and alienating potential of poor titles and DRM tactics that are actually harming both consumers and developers while publishers and middle-management continue to play the anti-piracy PR war drum.

This is the one time--more important than any--for consumers to get smart and discerning about the moralistic self-righteous crap they're being fed and manipulated into repeating. This self-flagellation on the part of gamers denouncing piracy and consumer rights is pathetic.

KadeStorm
KadeStorm

@Garm31 @KadeStorm @nsa_protocol44  "...to spare myself overspending on dated paywalled hardware." 

Lol! Good one. I tend to agree. I'll still end up getting one of the next-gen consoles. However, I do prefer gaming on PC when it comes to multi platform titles.

Garm31
Garm31

@KadeStorm@Garm31@nsa_protocol44MGS V is the only reason to own an Xbone/PS4. Every other game worth mentioning is also coming to PC. MGS V needs a PC release, to spare myself overspending on dated paywalled hardware.

DanielL5583
DanielL5583

@walloftruth@DanielL5583 Tell me, where did I say they couldn't sell it on Steam?

I'm just saying, Steam in and of itself is DRM. I just don't see why people are tearing DRM a new one even to this day. Unless it's always-online crap or something that is actually intrusive, I see it as unnecessary to complain about it.

Def-Trex
Def-Trex

@Stebsis@DanielL5583@Link3301I think TO The Moon Was Like That, because you could download it from Steam or you could download it from the developer's website and run it even if you don't have Steam on your computer.

walloftruth
walloftruth

@DanielL5583Oh god you're dumb. So because they said they wont use DRM they're not allowed to sell it on the biggest digital market in the world?!

Link3301
Link3301

Unless if the game has Steamworks DRM, you can copy it to another area of your computer and play it without steam.

ScottlinDLR
ScottlinDLR

@Link3301 Here's the thing about CDPR and their stance on making Witcher 3 completely DRM free. They will probably approach it the same way they approached their previous two titles. When you buy a copy of Witcher 1 or 2, both games will come with a code that allows you to redeem the title on gog.com. In essence they are giving you access to play a non DRM version of the game if you don't want to use the steam copy. Not to mention this code also allows one to access the bonus content issued on the gog versions of these games. So all in all when you really think about it, buying the Steam version allows one to acquire two copies of The Witcher 1 and 2. The steam version being one, and the gog version being another.