Metal Gear Producer Yuji Korekado Spills His Guts at Gamescom 2012

GameSpot sits down with Yuji Korekado, producer for the Metal Gear series at Kojima Productions, during a group interview at Gamescom 2012.

The Metal Gear series has primarily focused on stealth, but Rising is obviously an action game similar to other Platinum titles. When and why was stealth abandoned as the game changed hands?

This game itself, the whole concept, was having someone other than Kojima create it. Rather than focusing on the stealth, [we're] using the appeal that Raiden has, making an action game, making him appealing. So more than a continuation to a series, a linear next step, our original concept was to take advantage of Raiden's individual appeal as a character. This is how we are thinking of this game.

In Metal Gear Solid 4, Raiden had all of his cybernetics removed, and it was kind of a big deal that he was going back to his regular body. Did he have to undergo some serious procedure to get this all back for Rising, or can he add and remove his cybernetic parts now?

First of all, the Raiden that was depicted towards the end [of MGS4] wasn't completely human. He had a cyborg body that looked very human, which was why you could still see bolts, so he was still a cyborg at the end of MGS4. Rising takes place after the events of MGS4, and at the beginning of the game, he has the white armor that he used during MGS4. The reason for this is, in order to provide support for his family, he's working in a PMC [private military company]. He specializes in security, military training, and in case it's needed, he has this white armor.

When Rising was early in development, it was supposed to tell the story of how Raiden turned into a cyborg before Metal Gear Solid 4, but when it changed hands to Platinum, the timeline shifted. Is there going to be any retelling of those story elements? Are we going to see how he transitioned into a cyborg?

As you said, the initial story was to depict the events between MGS2 and 4. When we started working with Platinum Games, they said, "We are going to make an action game and we want to include a lot of crazy elements." In order to do that, it's a better fit to have a story that has more freedom, a story without a definite beginning and end. These are the reasons why the story had to be moved after the conclusion of MGS4.

So as to how he became a cyborg, and why this happened, this is not a story that will be told in this game.

Metal Gear games always contain a lot of secret jokes, Easter eggs like erotic magazines and posters, or the Yoshi dolls in Twin Snakes. Can we expect any of that in Rising?

Well, the director at Platinum Games is a huge fan of the series. He understands a lot of the Metal Gear games very well, so it's not that we made a specific request that these kind of elements are in the game, but he knows the series and thinks they are very important. So, he has been putting a lot of these elements into the game.

Can you offer your perspective on the working relationship between Kojima Productions and Platinum, compared to that with Mercury Steam?

It's a difficult question to answer. First, when we made the decision to work with an outside studio, this came from Kojima. The crucial element to the gameplay is a katana, a Japanese sword, so we have to work with a Japanese developer. From this point, we looked for the Japanese company that makes the best action games. Of course, Platinum has the action games Vanquish and Bayonetta. When we asked them to work with us, fortunately, they agreed to.

With Mercury Steam, I'm not sure how to compare working with them. But what I can say about working with Platinum Games is that they are similar to Kojima Productions; there are certain things they aren't willing to negotiate, and some very set beliefs in regards to what they do best. In that regard, we [communicate] that we have ideas that we want to do and what we believe is good. Of course, this would be ideal if it always worked like, "Yes, we want to do this." But, in most cases, we have different opinions and we clash; we don't want to step back. By having those discussions, those clashes, we continue working together, and since we want the same things in the end, we usually come to an agreement. It's like, if that's what you want, if you're really that convinced, you may have a point. In this fashion, we believe that Metal Gear Rising is becoming a great game as a result of the clashes that we've had.

At the end of the new trailer, there is a quadruped that appears and threatens Raiden. He shares similarities to Grey Fox, aka Cyborg Ninja. Will he be a part of Raiden's story as it develops?

Unfortunately, Grey Fox will not be in the game.

Other than Raiden, we have shown another character in the E3 trailer, another cyborg that also has white armor, Sam. Sam, Raiden, and this doglike character that you mentioned [K-9000], these three characters' relationship will be crucial to the story. So that's the reason that we've present these three characters so far.

In MGS2, Kojima let players control Raiden so that he could elevate Solid Snake into legendary-hero status, so you could see him from another perspective. Now in Rising, Raiden is more powerful than Snake has ever been. Does this somehow play into the narrative, is it alluded to in the game, or does it influence the story or character development of Raiden?

First, we are very aware that Raiden appeared to be a very polemical character. We know that there are very strong opinions from people that don't really like him and people that think he is very weak. We are very aware of that. As to why that happens, in the Metal Gear series, we have this huge hero that is Snake. Raiden appears in comparison, the young apprentice, the one that is learning, the one that has difficulties and doubts about things. This is the role we had in mind for Raiden.

Now Metal Gear Rising takes place during the events after MGS4, so this is no longer the Raiden that was young and had doubts about everything. On the contrary, he has the experience of having fought alongside Snake and other characters. He is now a grown-up man and, in a way, is reborn. He is a hero on his own.

Earlier, you alluded to Raiden's family as motivation for his actions. Do they appear during the storyline and is there any strife involved relative to his existence as a cyborg. Do they find this to be conflicting with his role as a family man?

Well, at the end of MGS4, you see him living happily with his family. Again, in order to provide support for them, to feed them, he decides to use all of his skills and abilities. This is why he joins the PMC. He is careful to choose things that won't directly involve him in combat, such as providing security for VIPs.

Trophies were finally released for MGS4 after many years. Fans are kind of curious why it took so long, or why even bother at this point to go back and put them in.

Well first off, my information might not be as accurate, as that is a project that I wasn't in charge of. Kojima Productions, as a studio, we are focused on developing games, but we have only so many resources. So far, we had been working on Peace Walker, Fox Engine, which is the base for the next, um, for other games. We had been working on Rising internally for a long time, so we were aware that users wanted trophy support, but unfortunately, we didn't have the resources to make that happen. Using the excuse of the 25th anniversary, we decided to finally incorporate trophy support.

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Discussion

160 comments
Razer361
Razer361

Why can't people just shut-up and be happy we're getting a new Metal Gear game?

Rippletonz
Rippletonz

If you read between the lines, he was saying "this game has nothing to do with Metal Gear Solid.  It's related in name only" 

 

 

Zonno
Zonno

The trailer looked soo much like the Devil-May-Cry sort of hack-and-slash game. I'm afraid it won't be anything like MGS4 from what I've seen and heard.

IEpic_rOxIS
IEpic_rOxIS

hey will all metal gear solid games now be on xbox 360 :D 

neo2bad
neo2bad

I still want to know about his journey to becoming a cyborg ninja :/

And bummer that Grey Fox is not included, coolest cyborg ninja of all time

Gargaglio5tatus
Gargaglio5tatus

Looks good and all, but I still dislike how over-powered Raiden is. I feel that it undermines every accomplishment made by the protagonists of the past Metal Gear games, including non-cyborg Raiden himself.

GunEye
GunEye

why can't I see older posts and why do I still count as not sign in this thread?

davsonamission
davsonamission

Im conflicted because MG games are about stealth and they are throwing that out the window it sounds like, but on the other side of the coin Platinum is doing it and i absolutely love the action in Vanquish...its still one of my favorite games of all time...

 

XxppxX3
XxppxX3

It's going to be a good game

Xelm91
Xelm91

This will be a masterpiece like others metal gear series.

scatterbrain007
scatterbrain007

I'm still not that excited about this one. I won't be until I see some game play or something.  Is there any new game play of this game out there right now? I've already seen the one with the watermelons a couple of years ago.

Wula_
Wula_

Still skeptical of the whole storyline aspect to Rising. So not going to hold my breath in case they drop the ball. But action/gameplay wise, I trust them. Because in that department they always know what they are doing.

J-007
J-007

Its looking fun and great, just keep the gears solid and rolling and it will be great. There is no fooling around to keep this series special. Keep the plot, keep the engine lubricated and keep the extras with easter eggs.

Ace10of27Spades
Ace10of27Spades

They can do whatever they want with the Metal Gear series...I will buy them, and most likely I will be happy. I am actually excited that they have begun to explore other ways to enjoy the Metal gear Universe. This is a nice breath of fresh air to me. I am excited also, to have something enjoyable to do until MGS 5 comes out. In every Metal gear, the Sci-Fi and storytelling has been fascinating, and fun. Always very well thought out and interesting! Even the very first Metal gear games were really well thought out and fun to play. Who knows, maybe this will become my favorite Metal Gear. I am keeping an open and positive mind!  

cromen
cromen

Hopefully this is not like God of war or bayonetta

Dragdar
Dragdar

Platinum games make good fluffy over the top action.

 

but the plot takes the back seat

.

MGS games have always had a "heavy" cqc feeling in action and the plot was central

Bhemont
Bhemont

Would've been nice if you had asked why they decided to release it on PC, and if they plan to release further MGS titles on the PC in the future.  Just putting it out there. 

Morphine_OD
Morphine_OD

 @Razer361 because not every game that has Metal Gear in it's name is a new Metal Gear game.

Morphine_OD
Morphine_OD

 @Rippletonz "and licensed characters which will help us to sell the shit outta that game"

PlatinumPaladin
PlatinumPaladin

@Zonno I'm afraid to say that I think that's the point. It's a spin-off in EVERY sense.

PlatinumPaladin
PlatinumPaladin

@neo2bad Yeah, I want to know how he went from ladyboy to Astroboy. That's a story that needs telling.

IAMTYLERDURDEN
IAMTYLERDURDEN

 @Gargaglio5tatus This is a different game from a fresh perspective. Cyborg Raiden is obviously stronger than Snake and old Raiden. He is a cyborg after all.

GunEye
GunEye

 @AzureDrive

 Vanquish  & Bayonetta might just be the two most favorite games of all times.

Vanquish - amazing visuals, amazing REALISTIC combat (yeah on hard and godmode it is way more realistic than any other military shooter nowdays!). Having over the top, and yet so tactical and challenging gameplay, with invoative new element and superior mechanics - this game is the best 3d person shooter ever.

I mean common - robots get dis-limbed and keep fighting accordingly? you can blow out a robot with a shutgun and then keep thrashing it to pieces mid-air? you can make a back summersalt and shoot upside-down btween your legs with a machinegun ????!!! (YES try it!)

And the amazing AI and sofistication of each of the challenging enemies and bosses!

 

Bayonetta - takes everything that's great about Devil May Cry ... and makes it ten times better.

2 button combos like no other games!

Amazing phisics -  I mean your bullets bounch and riccoshet of walls? did you know that!

Super difficult - yet just right! amazing replayability - great challenge and thrill.

Super cool combos, special attacks - Bullet storm - makes dante gunslinging ability seems lacking, and torture attacks!

Quick trigger events mid-game with no preemptive warnning!

 

I love PG games.

Just make sure this game is tough, fun, inovative, with next gen visuals and gameplay!

GunEye
GunEye

 @Xelm91

 No, it is going to be a masterpiece like both the MGS an  Platinum's games - combined!

evilashxero
evilashxero

 @scatterbrain007 YES, there is! Have you been under a rock, my man? Anyway, just YouTube "Metal Gear Rising Demo". You'll see what you need to see. There's also recent trailers from Gamescom and E3. That melon video is from the old version of the game, which has been completely scrapped.

davsonamission
davsonamission

but if its like Vanquish Im completely in that game was awsome the only thing it lacked was a real storyline...

uvanguliashki
uvanguliashki

 @Bhemont Well the original Metal Gear Solid : Rising was planned for the Xbox 360/PS3/PC. I don't see any reason to exclude us PC gamers. I for one am a PS3 owner and a big MGS fan, yet in my country PC games are 30 to 50-60 bucks cheaper than console games.

Rovelius
Rovelius

 @Morphine_OD  @Rippletonz to be fair it started out as a true MGS game, it wasn't until later that they decided a full-blown action game would be better. According to them anyway

davsonamission
davsonamission

 @GunEye 

Bayonetta was a good game no doubt but I wasnt a huge fan of it like Vanquish...

Bhemont
Bhemont

 @uvanguliashki I would like to see MGS 4 to be released on the pc market, but I'm guessing that will never happen. :/

Rippletonz
Rippletonz

 @Rovelius  @Morphine_OD  @Rippletonz Yeah I remember that.  It was looking like the most intriguing Metal gear yet.  I still drool at the thought of a Metal Gear Solid sneaking game with a [cyborg] ninja protagonist.   Just like I drool at the thought of a worthy resurrection of Tenchu: Stealth Assassin. 

Morphine_OD
Morphine_OD

 @marvel456  @IAMTYLERDURDEN  @Gargaglio5tatus the key word is stops. Like stands in a way like an indestructible obstacle. Which is hundred times more believable than throwing a much hevier object into the sky without any support or contraptions to hold you in one place. Raiden becomes something of a loony tunes universe

GunEye
GunEye

@evilashxero @davsonamission Well I am trying to be optimistic. V a d B were two great games, both inspired by other great titles yet master the fornula in an amazing way. I do believe we will see 2nd titles for both one day. Also there is a huge similarity between vanquish style of gamplay and cutscenes + visuals and Metal Gear Raising's - Raiden slides on the ground at high speed in one early trialler, and beats up a huge metal gear in the same fasion like Sam Gideon. So the spirit of those games isn't gone. And when the time and budget comes, I SURE hope they make some sequels I hope Im right anyway.

GunEye
GunEye

@evilashxero @GunEye @davsonamission

evilashxero
evilashxero

 @GunEye  @davsonamission   Vanquish didn't sell enough to have a sequel(and Mikami isn't at Platinum anymore). As for Bayonetta 2...this project hasn't slowed Kamiya down, as he is working on Project P-100. Sega doesn't have the money to fund another Bayonetta, and they own the I.P., unfortunately.

GunEye
GunEye

 @davsonamission

 Oh and btw, I do worry that with this big project, it will be a while before we see Vanquish 2.. or Bayonetta 2..

 

GunEye
GunEye

 @davsonamission

 Well take a tour back into it! I mean this game is so fast paced, yet every split second action counts - every trigger or combo has to be timed right. I love both games head over heels!