Max: The Curse of Brotherhood dev announces Xbox One platformer Project Totem
Xbox One and Xbox 360 puzzle platformer Project Totem has you control two totems with one controller.
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Danish studio Press Play has announced its next title: Project Totem.
The studio, previously responsible for Max: The Curse of Brotherhood, says Project Totem will be released this autumn for Xbox One and Xbox 360. The developer describes it as a "precise platforming game" with "tighter than tight" controls, and says the whole thing has been built using the Unity engine.
In the game, which will run in 1080p at 60fps, players must control two totem pieces with one controller. The game will feature a single-player campaign and local multiplayer.
The idea is the brainchild of brothers Asger and Bo Strandby, with Press Play studio director Rune Dittmer saying “it is one of those games, where the basic premise is hard to describe, but once you have the controller in your hand, it is so obviously fun that you immediately get it.”
“So when Asger and Bo showed us the prototype at a party," Dittmer added, "it was a no-brainer to give them some time to elaborate on the core concept. And now a year later we are proud to announce Press Play’s second game for Xbox One.”