Mass Effect 3 Rebellion DLC revealed - Report

Multiplayer expansion for space-bound RPG due as early as this week said to bring two fresh maps, three more weapons, and six new classes.

The next Mass Effect 3 downloadable content has been revealed, according to a report on Kotaku. According to the site, Sony's Hong Kong website posted (and then removed) a listing for Mass Effect 3 Rebellion, a new multiplayer expansion for the role-playing game.

Gamers may get new Mass Effect 3 DLC as early as this week.

According to the description, the Rebellion multiplayer expansion will bring two new maps to Mass Effect 3 titled Firebase Jade and Firebase Goddess. Additionally, the content will bring three new weapons and six more classes, as well as fresh equipment and consumables.

The site reports that the Rebellion DLC will be released this week, but no official announcement has been made. An Electronic Arts representative told GameSpot, "We have nothing to announce at this time."

If the Rebellion DLC for Mass Effect 3 is real, it will not be the only add-on headed to BioWare's new role-playing game in the coming months. In April, the developer announced Mass Effect 3: Extended Cut, a free piece of content due out this summer that will expand the space-bound RPG's endgame through "cinematic sequences and epilogue scenes."

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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329 comments
RTBones
RTBones

I'm a little late to this party, so please bear with me.

 

For me, while ME3 in general was a decent effort, I am essentially done with it.  Bioware made a few design decisions this time around that I dont agree with.  With the greatest respect to the Bioware team - endings matter.  They may think this is art, or that the ending is their artistic license.  That is their perogative, as it is their story.  Here's the thing - art that requires explanation by the artist to be appreciated (in this case with EC DLC), is by definition failed art.  Ever walked into an art gallery, looked at a piece and thought, "what the #$%@@ was he thinking?"  Lots of Mass Effect fans are looking at the end to ME3 in just this way.  From a literary standpoint, the ending is not only not cohesive with the previous 100 hours of game play, they totally disregard characters and relationships they spent 2.9 games developing, and they ignore what came before to the point that plot holes get introduced  that border on the absurd.  Further, the end as it is now replaces the main antagonist with...ghost boy, who you cant really interact with, and who essentially forces you into suicide.  Really?  That wouldn't have been MY choice - but at this point, my choices don't matter.  The ending appears rushed, and art assets are largely reused (albeit tinted a different color.)

 

As to other design decisions - I am a single player gamer.  While I understand lots of folks like and appreciate multi-player, it doesnt do anything for me, so I generally just ignore it.  As such, I was pretty hacked off when I found out that my single player experience ended up being degraded as an 'enticement' to get me to play multi-player.  The Mass Effect franchise, from the beginning, has been a story-driven, single player experience.  I think its a reasonable expectation that as a consumer, ME3 would follow that moldline.  Sorry, guys, I'll watch on You Tube.  Oh and you want money on top of that?  As a consumer, what this tells me is now when Bioware launches a game that has a multi-player aspect to it, I actually have to research and wait to be sure that they arent hobbling my single player experience by trying to force me to play multi-player.  Again,  Bioware, I'll pass.

 

Speaking of You Tube, the decision to make a character and storyline that was fairly obviously intended to be part of the original game as a DLC on launch was quite frankly, stupid - particularly since it helps to flesh out the overall story.  Let me get this straight - I just spent $60 on a game, and as I prepare to play you want me to spend ANOTHER $10 just so I get the complete game experience?  Two words, Bioware:  no chance.  I'll give you the proverbial middle finger and watch on You Tube.  I still get to see what happens, and I dont have to pay you another cent.

 

Finally - the EC DLC?  I will likely wait until the reaction happens before I think about doing anything with it.  I may just watch it on You Tube.

Emo-bArNeY
Emo-bArNeY

ey is it just me or the Picture above is a copy/edited version picture from the walking dead series??? somebody answer me ??? im confused!!

zachmarchant
zachmarchant

dont like it play something else. loved the game bioware ignore all the whiny people that bitch about everything

pozium
pozium

Its such a pity that such a great game that started with so much inspiration has become an avenue for making money and forcing people to play their multiplayer so as to continually get hooked-on to the game. I had a lot of hope for ME3 which is all lost..............BY THE WAY WHERE'S OUR ENDING DLC THAT WAS PROMISED BIOWARE? NOBODY REALLY CARES ABOUT ALL THIS MAP THINGS

tanerb
tanerb

ME3 is already dead. They should move on

joeywebbster
joeywebbster

i hope the new ending is good, it surly can't be anywhere as bad as the original, also its time for them to give the multi player a bit of a revamp, my score on multi player is now something like 240 and I'm totally board, god knows how people have got up to past 5000! lol

i think this blog sums it up pretty well

http://www.futuredigital.co/?p=1

ammoprofessor
ammoprofessor

EA is simply destroying BioWare. BioWare makes Epic RPG games. The Multi-player game and DLC is Crap. BioWare needs to focus on DLC to enhance/complete the story. People want to see Aria take back Omega!  Add some space battles! And other ground mission to take back Palavan, Earth, or Illium. BioWare needs to stick with their awesome RPG game designs. Electronic Arts can just go to Hell. I like to see that as a DLC.

supa_stud
supa_stud

zzzzzzzzzzzzZZZZZZZZZZZzzzzzzzzzzzz

jaispeed2007
jaispeed2007

They need to explain what the heck happened to all those aliens after the mass effect relays were destroyed... were they stranded on earth indefinitely? and what about in ME2 when you destroyed the mass effect relay it destroyed that entire system..if that's the case wouldn't the entire solar system be destroyed... so many plot holes....

TheKokopelli
TheKokopelli

I haven't touched ME3 in over a month.  My readiness rating is probably in the toilet and I never got very far into the game.

 

Sorry BioWare, but you epically failed what should have been an epic end to the series.  I could honestly care less about additional MP content with the Farmville style of awards.

 

Figure if I trade this in now, with BB's 50% bonus, I'll net at least half of what I spent on it.  Then I can pick it back up later when the price drops.

david60639
david60639

Got 1000 N7 rating and bored to death with the MP now.

YearoftheSnake5
YearoftheSnake5

They really need to quit with the multiplayer crap and focus on the campaign some more. There is only so much horde mode anyone can stand.

Riddick123
Riddick123

Free, ok.  Want to pay for it.  No thanks.

Albaficas
Albaficas

WTF....are gonna give us some campaign

had enought of the same bullsh!t every 2 weeks

Lpedraja2002
Lpedraja2002

I've been playing multiplayer and its pretty damn fun, I wouldn't mind paying for DLC as long as it adds at least 10 new weapons, 2 or more new maps and maybe 1 new race the Elcor!  But for 2 maps and 3 weapons I hope its free.

GreyFox2117
GreyFox2117

People should stop complaining about the multiplayer DLC. The only reason you people are complaining about this is because Bioware gave us a bad/confusing ending and so you guys are moody (that is called PMS). And I guarantee you if  Bioware gave us a good ending then none of you guys will be whining about this DLC.

Also those people saying that the DLC is bad is either:

A) Cannot play video games well

B) Only played the multiplayer only once

and C) Are antisocial and don't like interacting with people

 

Also if the DLC is free then there shouldn't be anyone complaining because it is FREAKIN' FREE!

FoxExecutive
FoxExecutive

Question: Did they fix any bugs here lately?  Still wondering if they fixed that quest on the Citadel where you are supposed to click a bunch of panels.  I haven't played in a month hoping they did a bug fix patch.  Does anyone know if they fixed some of the bugs?

Norrie91
Norrie91

More multiplayer DLC?

I hate Game Devs. now

 

Doens't help that I havn't even unlock any of the other DLC  except the Batarian Soldier. -___-

 

I miss the old days where we just wanted an Amazing SINGLE PLAYER GAME!!

Enundr
Enundr

 @joeywebbster theyre not actually changing the ending , theyre adding in a couple of more scenes to fill in the gaps. but not actually  changing the fact that all the endings were awful and the same no matter how you looked at them.

ammoprofessor
ammoprofessor

 @buccomatic I totally agree. It's a rip off. If EA, could get a way with it, they would add a pointless multi-player shooter for Madden Football, NHL Hockey, or added to Need For Speed. No I completely understand that EA made the game Starflight (played it on the SEGA Genesis), and a ton of elements are in the Mass Effect series. But please, EA, let BioWare make quality games and DLC which enhance this RPG. When I want to play a quality shooter then I'll play Battlefield 3. If I want to play football then I will play Madden. If I want to play a Sci-Fi RPG, then I want to play a Mass Effect 3 as Sci-Fi RPG. Bottom line stick to something and do it excellently. 

TheKokopelli
TheKokopelli

 @jaispeed2007 I never played the DLC, so I may be wrong.  But in sticking with the base campaign, I don't believe the Omega 4 relay was destroyed, only the Collector's base if you chose that route.  The base was stationary, so if you saved it, you would have to be able to access it, else it was nothing.

 

As for the aliens, probably about what happened to civilization after the end of Dan Simmons' novel, "The Fall of Hyperion."

jaispeed2007
jaispeed2007

 @YearoftheSnake5

 Totally agree i don't get why turn a RPG game into a multiplayer atleast not where you're forced into deathmatches and then you have a million people from the cod or mwf series not wanting to work together which was really the point of the multiplayer aspect.... if anything the multiplayer should have just been separate

jaispeed2007
jaispeed2007

 @GreyFox2117

 actually i'm not complaining about the dlc i think it's pretty good, but being forced to play the multiplayer just to have a good ending is a bit much... i enjoy playing single player... and i know i'm not the only one there's too many cheap players these days i get downed and no one wants to revive me... and it's the same with Gears of war as well..

CalamityKate
CalamityKate

 @GreyFox2117 

 

First, the quality of the ending has nothing to do with the degree to which I do or don't like the multiplayer component of the game.  I happen to have found the various endings that occur across the length of the game satisfying as a whole and would personally have preferred that resources spent on expanding the ending be spent on new interactive DLC for in-game play.

 

When I complain about the multiplayer it's because its existence actively detracts from what is at its heart, a story-driven single player game in two ways. 

 

First:  Had the single player portion been entirely separate from the multiplayer, I'd have just ignored it.  It isn't.  If you don't play multiplayer, you get half credit for war assets acquired in the single-player game.  This is an advertised feature of the multiplayer component, the integration.  Those who don't want to play MP have their single player games impaired.

 

Second:  Resources, in this case time spent designing and programming the multiplayer component are resources that didn't go into programming and designing content for the single player game.  It's a zero-sum equation - spending limited resources on one thing leaves less to spend on others.

 

Third:  PMS is not "being moody".  It's a syndrome characterized by physical and emotional distress brought on by hormonal fluctuations in the bodies of woman in their child-bearing years in the days just prior to menstruation.  It varies from woman to woman from none to near crippling physical and emotional pain.  I seriously doubt that most people who dislike the multiplayer portion of the game do so because they are women in the last couple of days prior to their period.

 

As to your list:

 

A: I have finished the single player game on Insanity difficulty with two different classes, adept and vanguard.  I've also finished as an engineer and a sentinel on hardcore, going down from insanity because it was the right level of challenge to be fun for me.

 

B: I played the multiplayer about a dozen times during the two day trial to get my war readiness up before the trial ran out.  I'm not going to pay any for Gold service to play a mode I actively dislike.

 

C: The word you're looking for there is "asocial" not "antisocial".  People who avoid social activities or interacting with other people are asocial, or shy.  "Antisocial" people actively seek to disrupt social norms and social activities of others.  MMOs are filled with antisocial people (chiefly racists and homophobes, and others unable to function normally in the real world).  Antisocial people are actually drawn to multiplayer games, especially competetive ones, because it allows them to act out their aggressively antisocial tendencies with little to no repurcusssions.

 

And less some take this the wrong way, I'm not saying that all or most participants in MMOs, competetive multiplayer games, or other online interaction are antisocial.  I suspect it's just a very vocal minority.  You want antisocial people?  Connect to any MMO.  They're the ones spamming racist, homophobic and otherwise vulgar expletives at anyone who doesn't meet their criteria for how the game should be played.  Or just happens to be new at the game and needs a little help with the mechanics and lingo.

 

When I desire social interaction, I do it by engaging in social activities with other actual people.

 

So let's see, I liked the various endings, don't currently have PMS, am a pretty good Mass Effect 3 player, played multiplayer a dozen times, and can't stand antisocial online behavior.  If you meant asocial in point C, I am a little shy, so perhaps that partially applies, though I hardly saw much social interaction in shooting a bunch of videogame characters.

 

My point being that perhaps there are people who complain about the multiplayer aspect of what is at its heart a single player game because they dislike the method or implementation, or dislike the manner in which it was attached to a fundamentally single-player game, or some other reason not covered by your list.

 

When the Assassin's Creed series added multiplayer, I just ignored it because it didn't affect single player in any way.  I didn't post in threads about add ons because again, I'd never played it and it didn't actively detract from my single player experience.

 

The same is not true of Mass Effect 3's single player component, which is integrated into the single player experience and actively impairs the single player outcome of those who don't choose to play it.  ME2 had five good to great pieces of single player DLC.  To date, ME3 has had one, day one DLC that cost extra and which was kind of mediocre.  It has, however, had two pieces of multiplayer DLC. 

 

As a core fan of the franchise and the game, this annoys me greatly.

jubdeidamasta
jubdeidamasta

 @GreyFox2117  Word! People still bitching about the ending really need to move on. It's not bad it is just open to interpretation.  Gamers and hardcore fans of anything. Will always fine something to complain about no matter how much they claim to like it.

734M4n9
734M4n9

 @FoxExecutive Dude, had that problem. There's a super easy fix with the save editor, if that's your thing. Hit up the quest on the ME wikipedia, and scroll through the talk page. All you have to do is add like, one line of code to your save. I have no idea why Bioware hasn't fixed this yet.

Haikou11
Haikou11

 @Norrie91

 Quit bitching there are 2 separate teams working on singleplayer and mulitplayer, they have told us this. Obviously they could put everyone working on singleplayer stuff but they wont. It might be because a lot of us actually like the multiplayer! The game wasnt made just for you and the other singleplayer people. They wanted to broaden their audience, so please stop bitching about the multiplayer everywhere, I am so tired of everything everywhere complaining about the ending or the multiplayer.

 

PS This is not just for you as I can see you at least played or play it and have given it a chance.

insignia08
insignia08

 @TheKokopelli i think he was talking about the alpha relay (arrival DLC), and yep, the star system where that relay was located was destroyed including a batarian planet. it delayed the whole reaper attack for a couple of months.

TrollMclol
TrollMclol

 @jaispeed2007

 IDK if they really have much to make. the only thing that immediately comes to mind in terms of single dlc is Omega and maybe aria as an asset, squadmate, or romance all of which i doubt. If they made missions for planets such as palavin and illium you would have to start over campaign wise. If anything we will probably get another 1 hour mission and a cheap character as a squadmate.

jaispeed2007
jaispeed2007

 @CalamityKate

 I totally agree with this... plus I thought they said that when u do mp that it adds extra cut scenes.. i'm at a 64% and haven't gotten anything extra in sp mode...i'm so tired of these games with multiplayer on everything it annoys the hell out of me

GreyFox2117
GreyFox2117

 @CalamityKate Ok first off "Sheldon" most of the things I said shouldn't be taken literally like the PMS (it is a saying when someone complains too much). Also the meaning of antisocial you gave is a text book definition, but it's also a word people say when other people don't like interacting with people. For instance, the word d-o-u-c-h-e technically means a device that women use for their lady parts but society mostly knows this word for the made up meaning of "being a d-i-c-k".

Also do you know the resources that Bioware has to make ME3 because some companies split the teams into two, one for single-player and one for multiplayer.Also making a multiplayer DLC is easier than making a single player DLC. Plus Bioware is spending the time and resources in making the Extended Cut DLC which means that the single player DLCs need to wait. You guys are demanding Bioware to release dozens of DLCs but remember they are only human and can only work on one thing at a time. Also think about it this Rebellion DLC is announced to be released before the Extended Cut DLC meaning that they had this DLC in the making before they decided they were going to do the EC DLC. Also it's most likely they are releasing as much multiplayer DLC they can because they probably realize the multiplayer doesn't have much content and also if they release all the multiplayer DLCs sooner than they can focus on the other DLCs better.

When I meant the ending I didn't mean the ending for the characters like Mordin's ultimatum or Tali's ultimatum at her home planet. I meant and most people understood what I was saying was the last 10-15 minutes of the game. Also maybe Bioware (which a lot of people say is true) was pushed to release the game quicker because of EA the publisher and so they figured they will release the True Ending as a DLC which makes sense because the ending we got was like half done. I guarantee you that the Indoctrination Theory is true because there is no way Bioware can explain the ending they gave us.

Also this "impairment" of the single player is bull because all you missed was a 2 second scene of Shepherd breathing, begin freakin deal. If you are going to cry because you didn't get that ending then something is wrong with you. Also I played like an hour and half of multiplayer and I got the so called perfect ending. It doesn't take too long to get 100% readiness in multiplayer, it is not like you have to play for five hours before you can get 100%.

 

Finally, understand this and I already said it but they are working on the EC DLC which is taking up the resources and time for the other single player DLCs. So until they finish the EC DLC than there won't be any other single player DLCs.

Hodge996
Hodge996

 @CalamityKate Hahahahaha I actually disagree with a couple of your points, but overall ^ = spot on!I don't even want to think about how much time went into that reply but *slow claps*  bravo.

Bjjorick
Bjjorick

 @Haikou11 you know, most games have multiplayer, better shooters then mass effect, why is it people think every game should have multiplayer?  I deal with people enough in my day to day life, and when i play games, i don't want to have to play with other people who will either rage quit when you're winning, talk crap when you're new, or just be greedy about everything in a game like most people are.  An example is in a coop and the person you're playing with wants to kill the enemy to raise his score, so hangs back and lets you die or even kills you to get the kill for himself.

 

*shrughs* You can say ME3 wasn't hurt by multi, but i don't believe it, and i doubt the groups were split as it's integrated into the singleplayer game.  So for you people who want every game to be a multiplayer shooter, please understand that not everyone agrees with you, just that must of the multiplayer people are self absorbed, loud, and only care about themselves.  /end rant

GreyFox2117
GreyFox2117

 @sayoose  she/he is one of those "know it alls" so she/he will write a book on a subject she knows nothing on just ignore the post (i think she/he is a troll)

CalamityKate
CalamityKate

 @sayoose People reply to me, I reply to them.  So long as my posts don't violate the rules of this site, which they haven't, I'll continue to post as I see fit.  If this bother you, don't read them.

 

For what it's worth, each of my posts in this thread has had fewer than a thousand words.

CalamityKate
CalamityKate

 @GreyFox217

 

Yes, people misuse the words, such as using "literally" or "I could care less" to mean the opposite of their intended meaning.  We agree on this point.

 

All of the enemy types are selectable for all of the multiplayer maps, are they not?  All three enemy types can occur on all multiplayer maps, is this not correct?  This indicates that whatever work is needed for adapting the code for enemies to interact with these environments has alredy been done. 

 

What I'd like to see with the new material is that Bioware keep doing what they had already done with the original maps - include them in single player as well.  I know this can be done because it was done.

 

Can't you see why a stream of multiplayer exclusive content would be irritating to players of the core single player portion of the game who were told pre-release that all multiiplayer maps were playable in the single player campaign.

 

Alternatively, or additionally, it would be nice to have the multiplayer maps replayable in the single player game with a Shepard-led team as a means of increasing galactic readiness, which would achieve the stated intent.

 

Your stated apathy seems to contradict your continuing participation, but that's fine.  I enjoy a good debate, particularly concerning something I care about.

GreyFox2117
GreyFox2117

@CalamityKate

Actually society as a whole uses words in the wrong way just google misused words and see what I mean. There are words that even WRITERS misuse, such as when someone says "literally" .

"All of the original multiplayer maps have the code for all three types of enemies." You saying this proves your ignorance about programming because every code has to specific for every map, you cannot just use the same code for the Reapers in the Condor map as you would use in the Hydra map. It is like trying to use diesel fuel in a mini-cooper because you think it's fuel that it will work on any vehicle that uses some sort of combustion fuel, but really it wouldn't work at all. Like I said programming is more complicated than you think so stop assuming and do some research or take a class.

Actually, you can tell when someone is crying on the internet because  they make a youtube video or they put =( . Also I never said that I was done but whatever I stop caring about this discussion

CalamityKate
CalamityKate

 @sayoose No word limit in the new format.  It's finals week, so I don't have a whole lot to do and I get long-winded when I'm bored and have extra time on my hands. 

CalamityKate
CalamityKate

 @GreyFox2117 Some people may use and interpret the word "antisocial" to mean avoiding social interaction.  Others use it correctly, even in a casual context.  This creates the potential for confusion that can be avoided by using "asocial" or "shy" which have the advantage of having the correct meaning.  "Asocial" is better because it describes the behavior rather than the feelings evoked by social interaction.

 

All of the original multiplayer maps have the code for all three types of enemies.  This is a fact that is beyond dispute - all three enemy types are selectable for all of the original multiplayer maps.  I assume this is true of the expansions as well.

 

As for your last point, yes, I've complained about the manner in which multiplayer has been handled in Mass Effect 3, but I'm not sure how one would detect crying in an internet post. 

 

While I did describe some of the wording of some of your post as "insulting", that is characterization of your diction, not my reaction to it.  If anything, my reaction would best be characterized as initially somewhat annoyed, but subsequently mildly amused

 

Since you've chosen to terminate communication on your end - this is how I interpret your final sentence - I'll do the same.  I've enjoyed our interaction and I appreciate the time and thought you put into your responses. 

GreyFox2117
GreyFox2117

 @CalamityKate Yes, the ACTUAL definition of antisocial is what you said, but when you casually talk to people and when they say "That person antisocial" they mean that person doesn't like being near people. Like I said with my other comparison people use the word douche to describe a person who is a big a**, but in reality the word means a device women use for their lady parts. There are many words out there that people use in which they don't mean the true definition.

 

Also you saying that all because the new maps (i am assuming you are talking about the Resurgence Pack) have the code for adding the three enemies doesn't mean the other maps do. They would need to rewrite the codes to add the three enemies to the new Rebellion maps. You stating what you said proves your ignorance in programming and you don't understand the hard work is put in making games.

 

Finally, if you are going to cry, complain, or feel insulted for someone saying something then you shouldn't be surfing the internet. So don't complain ok because this is the FREAKIN' internet a place where people go to say anything and really I don't give a rats A**.

CalamityKate
CalamityKate

 @GreyFox2117 To clarify:  Uisng PMS as a slang term for "moody" is mildly insulting to women who suffer from that condition regardless of the actual target, in the same manner that calling something "gay" as an insult is demeaning to GLBT people, regardless of the target's orientation.

 

You are factually incorrect on the definition of "antisocial".  Citing invented statistics, even had they been accurate, doesn't bolster your case.  If most people have a false belief, that does not make that belief true.

 

I understand the difference among levels of formality in writing, and that internet comment sections use a somewhat informal level of diction.  This wasn't the issue.  I corrected your definitions because they were incorrect and in additiion to this, one was demeaning to women, and another confused two very different groups of people in a manner that often obscurs the intended meaning.

 

You didn't write that people wanted more DLC.  That would have been accurate.  You wrote, "You guys are demanding dozens of DLCs" in a comment directed specifically at me.  I didn't do that.  I know of nobody who has asked for "dozens" (your word).  If there are, I am indeed ignorant of that request.  I'd appreciate a citation for this claim.

 

I understand that people who dislike the ending are referring to objections to the final cutscenes and choice.  My point there was that not all people who object to the manner in which multiplayer is integrated into the single player experience do so due to an objection to that portion of the game, which was a claim you made in your post.

 

There are geth, Cerberus, and Reapers on the new multiplayer maps, are there not?  This indicates that the codes for how those enemies interact with those environments are in place.    What I would like to see is that new content integrated into the main game in the same manner that similar content already was, as new N7 missions.  That Bioware chooses not to do this shows a focus on multiplayer that neglects the single player component of the game.

 

I understand indoctrination theory.  I'm fine with others interpreting things that way.  My games ended with a synthesis of organic and synthetic life that left both forms with individual identities and saved both EDI and the geth.  

 

I have in fact taken courses in social psychology and anthropology.  The study of "societies and communities" is the latter discipline, by the way, though it does overlap with social psychology in significant ways.

 

I am aware you're not targeting everyone, but your original post did divide all people who object to the multiplayer component into a group of insultingly defined categories.  It was the latter portion that drew my response.

GreyFox2117
GreyFox2117

@CalamityKate

Ok Bones when I meant PMSing it was directed towards the guys complaining about getting a free DLC and it wasn't really directed towards women. Also everything everyone says here is slang it is a comment section not a place to write a thesis paper. Actually, my definition of antisocial is correct because yet again it is another slang term which 99% of people here would agree. Also the corrections part you mentioned makes no sense here because I am not a writer, journalist, and most people here are probably not either. Plus, anything you write on comment sections, forums, or any place where you state your opinion "casually" usually means grammar doesn't need to be in a proper way. However, I am not saying people should write ignorantly either just write casually.

Actually, if you read the comments here people do say they want more single player DLC. Also I have read forums, articles, and comments in videos about people saying this as well and I am not one of those people who would just argue about something based on one comment. Also all because you haven't read anything on that subject doesn't mean it is true it just means YOU haven't found enough information, so basically that makes you ignorant. I didn't want to sound rude but the definition fits well here.

When I meant a dozen I didn't mean a dozen I meant that people want more DLCs.

You stating that Bioware already having the maps for multiplayer because it is in the single player proves you have no knowledge in programming or computers. Although, they are there already you need to rewrite the "codes" in a way that would allow it to work on multiplayer. For instance, the code for writing the level in the campaign mode where you invade Cerberus probably doesn't have the codes for Reapers and you would need to rewrite the code for the level to ensure that Reapers can interact with the environment, players, and walk in various areas. Basically, EVERY OBJECT needs to have a certain code which can take up time to write and believe me it can take a while. I have taken computer programming classes and it is a pain in the a** to write.

When people are talking about the ENDING they mean the last 10-15 minutes and I never said the entire game sucks nor did I say that other people said that the rest of the campaign sucked.

Also people have a misconception of the multiplayer affecting the single player a lot. Really the multiplayer is only really used to boost the galactic readiness which you can level up in a few matches which I did. Also the reason Bioware added this multiplayer affecting single-player is probably because practically everyone has internet which means most people play online games. Obviously, it was a dumb move but it makes sense in a technological sense because hell even McDonalds have free wifi. Also if people really want to see the secret ending then they should watch it on this website, it's actually pretty well known it's called YouTube.

Actually it is the only theory that makes sense for the ending Bioware gave but who knows it might be wrong. Also think about it why would the Reaper Boy (he constantly says we and us when talking about the Reapers which would make sense that the boy is a Reaper) say don't choose the Red option, well that's because he doesn't want Shepherd to kill them. Also it would make sense to mention that if he chooses the Red option that his synthetic buddies would die too, basically convincing Shepherd not to choose the Red option and allowing the Reapers to live. It's like if you went deer hunting and the deer said to you that killing them is a bad option because you could accidently kill another human in the area. The Reapers would try to say anything to preserve their existence and that's why they hate the Red option. While the blue and green are you basically you being indoctrinated because first off those two options represent the goals of the other two indoctrinated beings, Saren and Illusive Man. Saren represents the green because he said himself that machines and organics should live as one, while the Illusive Man is blue because he wanted to control the Reapers. Also look at how Shepherd spontaneously recovers when he chooses the Red, basically representing him being freed from the indoctrination.

Finally, you should take a course in Psychology, specifically about societies and communities because you really don't know how the human mind works. Also take some computer courses because you think programming is easy and simple and it is not, especially when programming games.

Also to everyone out there I am not targeting everyone but to the people who DID complain so stop saying, "I am not complaining".

CalamityKate
CalamityKate

 @GreyFox2117   I think of myself as more of a Temperance Brennan than a Sheldon Cooper - smart, a bit of a geek, and a crimefighter with a thirst for justice!

 

Well, maybe not the last part.  Kate is fine if you need a name to use.  Or Bones.  I've yet to actually get anyone to call me that, but it doesn't hurt to ask.

 

First, using PMS as a slang term for "moody" is mildly insulting to women who actually suffer from this medical condition.  You didn't do that; you used the word moody and then defined it to mean PMS. 

 

You then used "antisocial" followed by a second, incorrect, definition. If you're going to define words for others, it helps to get the definitions correct.

 

My corrections there were not because you used the terms in a slang manner, but because you chose to define the words for your readers and got the definitions wrong. 

 

Yes, I'm aware that some companies split teams into working on single and multiplayer components.  That was my point.  I accept your concession.

 

I haven't demanded "dozens of DLCs", nor have I read posts requesting that.  Because we're discussion definitions, this is called a "straw man", a logical fallacy in which one defines an opponent's argument inaccurately in such a manner as to make it easy to refute. 

 

I think most single-player fans at this point would be fine with one good quality DLC.  I wouldn't expect a dozen over the life cycle of the entire game. 

 

You contradict yourself when you say they can't work on more than one thing at a time, yet they have two teams, one each for multiplayer and single player, which is literally working on two things at once. 

 

The initial multiplayer maps were included in the single player campaign as N7 missions.  Why make subsequent maps and weapons and powers multiplayer exclusives?  Why not integrate these things into the single-player game as new N7 missions and bonus powers and so forth?  The means to integrate multiplayer material into the single-player game is already in place; they could use it to add the new material to the single player game as well.  It wouldn't add any new story content, but it would be a nice gesture to disgruntled fans who prefer the single player experience.

 

I understand there are many people upset with the ending.  My point was that not all people are, in part because some don't see the final ten minutes as the one ending, but one ending among many, and the other storylines that are tied up along the way are done so in a satisfying manner, and even for those who are unsatisfied, that doesn't necessarily translate into dissatisfaction with the multiplayer component.

 

Many people are dissatisfied with the manner of integration and that the subsequent maps haven't been integrated into the main part of the game.  These are issues that are unrelated to how one feels about the ending, however one interprets that.

 

For what it's worth, I'm fine with the final ten minutes of the game.  I like that the final battle was a battle of wits and not blowing something up.

 

I don't like that there are additional elements available at 4000 and 5000 points, levels unreachable using only single player - regardless of what those elements are.   Being unable to access a part of the single player game because I don't have a gold account and cannot play multiplayer, even if I wanted to, this bothers me. 

 

If indoctrination theory works for you, wonderful.  I found synthesis to be the most satisfying ending because my Shepard wasn't going to kill a friend after helping her find her humanity, destroy another friend's life after helping him find love, and commit genocide after working so hard to broker peace on Rannoch.

 

I accept the final scenes at face value, and given that there was plenty of foreshadowing that led up to it, didn't find the final choice all that jarring.

 

It's a Bioware game.  A dark/light choice at the end of the game is part of their formula.  I'd have been surprised if there hadn't been one.

 

To reiterate:  Some of us have a problem with the manner of integration of the multiplayer and single player games.  This objection has nothing to do with the ending, social ability, or anything else on your list, but with game design elements.

jaispeed2007
jaispeed2007

 @Bjjorick

 totally agree with this... i mean.. i can see stuff like COD and MWF being a mp element but Mass Effect was all about being a single player RPG Open world story.... Some people just don't get it.. I'm glad you do