Marvel vs. Capcom 3 Hands-On - New Character Explosion

We get our hands on a new version of Capcom's anticipated fighter and try Joe, Amaterasu, Dormammu, and Thor, as well as an all-new play mode.

Capcom is showing off a beefy new version of Marvel vs. Capcom 3 in its Tokyo Game Show booth this year. The new version of the game includes playable versions of Viewtiful Joe, Amaterasu, Dormmamu, and Thor. It also includes a new stage set in Asgard, alternate colors for the fighters, a new closing screen between matches, and an intriguing new "simple" mode designed to make the game accessible to fighting game novices. We dove into this latest version of the game, which, as usual, made a great impression and left us aching for more.

The roster of fighters in the TGS version of the game included all the characters that have been playable to date and added in the four fighters announced at Comic-Con and Gamescom. The first character we tried was Amaterasu, the sun goddess in wolf form who starred in Capcom’s Okami. The four-legged fighter is a brawling badass, thanks to a balanced array of moves that give her a pretty solid arsenal of ranged and close-up attacks. Fans of Okami will be pleased to see a host of little touches drawn from her adventures. You’ll use a vine to perform double jumps that can be done in different directions, which is an ode to the Power of Vine technique from the game. The power slash move, performed with a quarter-circle motion away from her opponent and an attack button, yields an inky slash that does damage by slicing a card in half. The head charge, performed with a quarter-circle motion toward her opponent and an attack button, sends Amaterasu barreling at her opponent. The solar flare, performed with a dragon punch motion toward her opponent and an attack button, creates a quick temporary shield that, if properly timed, can reflect projectiles. However one of the most intriguing moves in her arsenal is the weapon change, performed by tapping down twice and pressing an attack button.

While the move doesn’t inflict direct damage on her opponent, it sets Amaterasu up to deal out some pain. The move basically allows you to change the weapon she uses for her regular attacks; you’ll be able to cycle among three of them, each of which has unique properties. The reflector, a large shieldlike dish, is the default weapon that you’ve seen on Amaterasu in the artwork for the game and deals solid damage for close-range attacks. The glaive, a massive sword, is a powerful weapon that is good for close and midrange attacks. Finally the rosary, a whiplike collection of beads, is perfect for mid- and long-range attacks that make it difficult for opponents to get in close. Amaterasu’s moves were rounded out by powerful supers that look like great combo finishers. The omani shuffle, performed by two quarter-circle motions away from her opponent and two attack buttons, slams her foe with elemental attacks that hit the whole screen, which make it very hard to block. The vale of mist, performed by two quarter-circle motions away from her opponent and two attack buttons, summons gusts of wind to bat around her opponent. Finally, while we didn’t get the name, we were able to look at what appears to be Amaterasu’s level-three super, a massive screen-filling solar flare that doles out massive damage. Overall, we have to say it was pretty fantastic to play as Amaterasu. She’s fast, has a great array of moves that combo well together, and seems to be very well balanced.

The next character we tried was Viewtiful Joe, the iconic star of Capcom’s stylish GameCube games. Anyone who’s played Tatsunoko vs. Capcom on the Wii should have an idea of what to expect from Joe in Marvel vs. Capcom 3 as many of his moves are similar. The voomerang, performed by a quarter-circle motion towards your opponent with an attack button, fires off one of Joe’s patented V-shaped boomerangs at an opponent. You can hold off throwing it after performing the motion to charge it up for some extra damage. Shocking pink, performed by a quarter-circle back motion and an attack button, tosses out a timed bomb you or your opponent can kick around before detonation. The red hot kick, performed by a quarter-circle motion away from your opponent and an attack button while in the air, is a flying kick at an opponent. The groovy uppercut, performed by a dragon punch toward your opponent and an attack button, is an uppercut that you can chain together at least twice. As with most of his special moves, Joe’s supers borrow a bit from his Tatsunoko move set. Desperado, performed by two quarter-circle motions toward your opponent and two attack buttons, busts out a massive gun Joe uses to blast his opponents in the face.

Joe’s second super is a unique new addition to Joe’s arsenal that’s the perfect finisher for a combo and--let's just say--some very awkward moments. The Viewtiful god hand, performed by two quarter-circle motions away from your opponent and two attack buttons, doles out damage via the laying on of hands and Joe’s channeling of power through them. While this all sounds well and good, the way it plays out is a little unseemly due to Joe’s height. Unfortunately, because Joe is a pretty short dude, the super winds up looking like the pint-sized hero is grabbing everyone’s junk, which, taken out of context, looks a bit unseemly. That said, Joe is a solid enough character on the roster with decent speed, special moves, and supers. Our only issue with him, as with his appearance in Tatsunoko, is that he’s best suited for close-quarters and midrange combat; anything further out is problematic at best.

Next up is Thor, Marvel’s Asgardian god of thunder and the only man who could pull off the ensemble of a big red cape, long blond hair, and steel cap with wings on it without looking like a total nut job. Given Thor’s godly lineage, it’s not too surprising to see that he doles out an incredible amount of damage. The mighty spark, performed by a quarter-circle motion toward your opponent and hitting an attack button, fires a blast of lightning from Thor’s enchanted hammer. The timing of the blast can be staggered based on the button you use to initiate it. The mighty smash, performed with a dragon punch toward your opponent and an attack button, slams your opponent with Thor’s trusty hammer. The mighty strike, performed with a dragon punch away from your opponent and an attack button, uses the hammer to come at your opponent from a different direction. The mighty hurricane, performed by a half-circle back motion and an attack button, uses the hammer to summon wind that Thor will use to knock his foe around. Thor’s supers offer superpowered variations on his core special moves that are designed to dole out massive pain to opponents. The mighty tornado, performed by two quarter-circle motions toward your opponent and two attack buttons, generates a massive, screen-filling tornado that’s charged with electricity. The mighty thunder, performed by two dragon punch motions toward your opponent and hitting two attack buttons, knocks around your enemy with brute force and electricity.

Thor’s powerful array of moves, which allow him to engage foes at close, mid- and long-range, and raw power certainly set him up to be one of the powerhouses in the game. We’re curious to see what the team ends up doing with him in terms of balance. Right now, he’s incredibly powerful with his basic attacks doling out high amounts of damage. That said, he’s very fun to play as and pretty easy for players of any skill level to pick up.

Last but not least in the roster of playable characters is Dormammu, nemesis to Marvel’s Doctor Strange, and one of the more eccentric additions to the roster. The powerful mystic offers a quirky array of moves that, at the moment, put him in the same odd space as Blackheart in Marvel vs. Capcom 2. Unfortunately, we weren’t able to spend as much time with him as we would have liked yet, so we can only toss out our initial impressions that his quirky move set of teleportation, portal summoning, and standard spellcasting mixed in with the obvious standard attacks make him one of the more challenging characters to play effectively right now. We see his potential, but we haven’t had the time to learn him well enough to feel confident that’s he's going to be a power player on the roster.

Outside the inclusion of the new playable characters to the roster, we got the chance to pick what is ostensibly meant to be alternate colors for the fighters. However, once we started picking alternate colors for fighters, we noticed Marvel vs. Capcom 3 is doing a bit more than change up color palettes. Just based on what we saw when playing, the alternate colors offer unique options, such as legacy Iron Man armor, an X-Force costume for Wolverine, a new outfit for Deadpool, and--from the sound of it--more. We also got a look at the Asgard stage, which is overflowing with rainbows and Nordic ships. Finally, we were able to get a look at a new screen that appears at the end of a match that sums up your win and showcases your teammates in comic panel style.

The last bit we checked out was the new simple mode option in the game. As with previous Capcom fighters, the mode is designed for novice players to mix it up like pros. Attacks have been simplified and assigned to one button that will cycle through attack strength as you keep hitting the button. Along the same lines, your special moves are assigned to one button and can be performed by hitting a direction on the D pad and pushing up or down to trigger them. The same holds true for super attacks, as you’ll be able to get them off with the touch of a button. While all of this sounds easy, there are some trade-offs tied to the simplification of the game’s control, such as the inability to perform level-three supers that limit their effectiveness for longtime players.

It shouldn’t come as a huge shock that we’re still very excited for Marvel vs. Capcom 3. The game continues to show well and feature some interesting additions to its roster, aside from the four playable characters in the TGS version. The announcement of Tron Bonne and X-23’s inclusion to the roster ensures that the game is balancing fan demands with fresh content. The more we see of Marvel vs. Capcom 3, the more it appears that the game is on track to hit the almost impossibly high fan expectations. Look for more on Marvel vs. Capcom 3 in the days to come as we’ll be meeting with Niitsuma-san at TGS.

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Discussion

99 comments
colonialpikachu
colonialpikachu

I've never played a MvC game, but it looks pretty amazing.

DontGoAwayMad
DontGoAwayMad

just looks like a bunch of flashing moving colors in the background to me to make an overrated game look more impressive :P they gotta stop

ianmcdowell
ianmcdowell

they will obviously include all of the characters from the previous game.

Kid_Black_Star
Kid_Black_Star

@Rahnyc4: Cyclops would be a nice touch but you gotta realize that more characters might be cut out such as, gambit megaman and the list goes on but ive seen characters that ive never though that would be in MvC3 for example Wesker and Amaterasu. Don't get mad for one character just enjoy the Ride lol see what i did there.

Judgester
Judgester

Can't belive "I wanna take you for a ride" is back !

NinjaPirateBob
NinjaPirateBob

I wish Psylocke was in it too, and with Wesker announced they probably won't have Jill in it either, oh well at least I can play as Thor and the Super Skrull sounds interesting. I can't wait for this to come out!

lowkey254
lowkey254

the more the show this game, the less I want of it... and I love fighters.

MEDzZ3RO
MEDzZ3RO

[This message was deleted at the request of the original poster]

Nintenddo
Nintenddo

Im looking forward to playing as Ameratsu I wonder if it will hit when a taller oppenent punches

Dechorus
Dechorus

who is the black haired girl? (that is on the banner on gamespot's main page)

Rahnyc4
Rahnyc4

im not touching this game if theres no cyclops. i mean x-23 seriously? seriously? as a marvel comics can shes a washed up lame character. atleast put psylock over that lame. i would even prefer that other washed up marvel character marrow.

Legendary_Bibo
Legendary_Bibo

So we meet again Marvel vs. Capcom. I have never once thought about picking up any of your games for you never put any characters that I care for. Now you have Amaterasu, my favorite wolf from my favorite game Okami. You win this round. I will purchase your game and I will play the hell out of it with Ammy, and I will enjoy it. I will be satisfied.

Solid_Gabriel
Solid_Gabriel

I wonder if they will add Mega Man and Spider-Man...

Ares360
Ares360

Wondering about virgil though I don't think he'll be in but anyway Deadpool vs Dante is a great match up maybe these developers should have run the villain tournament since they think of better match ups than gamespot.

Dudewrsmygame
Dudewrsmygame

who the hell is tronn bonne? to be honest i don't care as long as it plays nice.

newhighscore
newhighscore

Im just hoping for a massive and diverse roster. they could drop the story and all kinds of other stuff as long as it plays well and has a ton of characters to choose from. I hope they dont end up givin us dlc characters every cpl months either...that seems to be what devs are doin these days though.

F_1412
F_1412

I love Dante in black totally amazing

the7thsage5
the7thsage5

Normally I'm not one to complain about characters, but did anyone anywhere ask for tronn bonne?

metaltorn
metaltorn

more characters! we need more

LinkStormrage
LinkStormrage

@ OrNiGhTZ dude , fighting games never have a good story ... just deal with it , because they can be a real good experience even without story

lilmurfer
lilmurfer

i wanna take you for a ride!

kenerhai
kenerhai

and gambit and megaman too

kenerhai
kenerhai

Dante vs Deadpool. Brilliant. Absolutley brilliant. Still looking for Ken and Psylocke.

Dr_Corndog
Dr_Corndog

It's got Tron Bonne! What more does anyone need to know? ;-)

kavadias1981
kavadias1981

So glad it has a simple mode. I've played/owend every Capcom fighter since Street Fighter 2 came out on the SNES, but for the life of me I've never been good enough to string effective combos together. So this'll make a dummy like me play as well as I actually should, considering my experience!

SuprSaiyanRockr
SuprSaiyanRockr

Simple mode should be good. I'm new to fighters, so this should be a good start. Tried MvC2... wow... that move list in the pause menu made zero sense to me.

solatron
solatron

since I get used too much on games like MK and Soul Calibur, I don't think I'd be able to activate combos/super combos in games like this...(although ive been dying to master it)

OrNiGhTZ
OrNiGhTZ

4th rant..I more intrested in the story for it than the characters..I'm glad its "a fight to the top" type of game but..it seems that this version of marvel vs capcom has a story ..part 2 had somewhat of story but nothing like its new one...you guys are forwarding with a new scenario I take it...intro fight scenes....staging new parts ..hmm what're you up to..give me something ..thats what I want to know.

HawkZero
HawkZero

I want black panther (marvel's answer to batman) Sync would be a cool character too. He could pick up cap's shield or thor's hammer Oh and for the love of baby jeebus take out that "I want to take you for a ride..." song.

OrNiGhTZ
OrNiGhTZ

3rd rant .relax ..as aggravating as it sounds bear with it people ..some of you guys may be a little fowarded into playing it right now but the rest of us intend to wait for its release..aside from my arrogance I'll get to point..as fun and intresting as the new added characters sound appearence can make..its also fact that I'm looking forward to some usual faces to return AS WELL AS NEW FACES ALSO...so far marvel has added characters we would'nt expect to make an appearence ..dorrmamu I wasn't expecting him at all and bam he's in there..capcom has added trish..as I knew they would since dante was already decided..they caught me a little off guard with amatarasu though ..anyway..CAPCOM..I'm expecting a more frontal assualt from you guys..Marvel is bringing their heavy hiters into the mix of some competition..X-23 and most of all the SUPER SKRULL..can you guys match that at all or are you gonna rely on your usual pep squad of characters from street fighter once again....its time you knuckle up with some BIG brusiers as well...

belmont67
belmont67

"I hear bullets taste just like chicken!" Oh Deadpool, will you never stop making me laugh?

OrNiGhTZ
OrNiGhTZ

egh okay 2nd rant ..marvel vs capcom 2 had serious characters ..only a limited of fool types were in the game which was good however it didn't had a tittle such as the fate of 2 worlds..piling up the game with fools for fighters would make a title such as that mere sarcasm ..anyway the color scheme for the characters could be better ..are you seriously giving dante and trish reverse colors..c'mon...although a blond haired dante is worth while to see..but enough about that..spice it up a bit..why not have marvel developers tune up the colors for the capcom characters..and you guys at capcom mix your colors with their characters....hmm sounds like I'm bugging a little..I'll comment one more time.

OrNiGhTZ
OrNiGhTZ

What..are you doing..simple mode is a good return for people who're new to the game but enough about that..are you planning on bringing foolish characters into the game ..so its just a fun fighting game..thought the main tittle speak more than that..egh forget it..if its going down that path..at least brawl up the roster ..give me characters like RED HULK or something ...at least add silvia into the mix also ..this is starting to sound stupid..I'll comment again.

jands42107
jands42107

Please tell me the "I wanna take you for a ride" song is not in this....PLEASE TELL ME IT ISNT!!!

Sirbobislost
Sirbobislost

omg that bloody song from the end of the video drives me nuts it just loops over and over and over and over.....but ive missed it so much lol wheres jill valentine!?! i really hope she hasnt been droped for chris

Aderdunn_3
Aderdunn_3

Seems cool....waiting for a gameplay trailer or a demo;)

allthatdown
allthatdown

Anyone know if there's going to be a 4 player option for this game?

Sheldog21
Sheldog21

I still don't see Megaman. Any of them would be good. EXE is the best one o:

Charliesix
Charliesix

The simple mode sounds cool. Reminds me of Smash Brothers

Castlevania1986
Castlevania1986

Nothing wrong with having a simple mode. If you ask me, anyone that complains about it, must not be that much of a good gamer if your obviously that scared of a new comer beating your a**. If your not afraid, then just accept the game for trying something different for people that dont want to waste time trying to learn how to play something they paid $60.00 for so they can jump right in and have fun from the start. After all, this aint freakin Tekken 6 (hated that annoying gameplay mechanic system, how it was only set up for advanced players which made it Arcade-non worthy because of it).

ZapperZrock
ZapperZrock

Only problem with this game is we aren't playing it yet. Make it the best Capcom if we have to wait that much longer.

Karratti
Karratti

@Newager Yeah, but now my little brother and I will be able to play head to head in a more fair match than just dropping my health down. I think that's who the mode is intended for.