Lost Planet 2 Multiplayer Hands-On

We check out a jungle, a postapocalyptic city, and a towering vital suit in Capcom's futuristic third-person shooter.

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Though Capcom has been making plenty of noise about the narrative developments in Lost Planet 2's single-player campaign, the developer has also been hard at work making improvements to the multiplayer. New modes, maps, and character models have been introduced to this mode, along with a number of gameplay enhancements. We got to check out all these features and more during a recent play of an epic LAN match.

Like its predecessor, Lost Planet 2 will support up to 16 players online. Most of the popular match types from the original have been brought across, including Team Elimination (a team deathmatch mode) and Post Grab, where each team tries to activate and defend data posts on the map. New match types are also being introduced, including a last-stand-style mode where players team up against a giant arachnid. Multiplayer matches are fully customizable, so you can choose the map, the match type, and weapon loadouts, such as power weapons or pistols, before jumping into a game. The character customisation and leveling systems from the first game have also made their way into the sequel. The leveling system is standard fare: you level up by earning experience points in online matches. Reaching higher levels unlocks new items, including clothing and skins, which you can use to give your character a fresh new look.

Thanks to EDN III's ice-free landscape, the multiplayer maps are much more varied than before, so we were able to try out three of the new maps in Team Elimination mode: Turbulent Jungle, Descration, and Cube. Turbulent Jungle was easily the best looking of the three, with mud huts, sparkling blue streams, and lush green foliage making up the world. The huge mass of trees and hilly landscapes meant we could always find somewhere to take cover or hide out and ambush the opposing team. In stark contrast to the Turbulent Jungle map was Descration, a postapocalyptic-style city full of destroyed buildings and roads. Though it was less vibrant than the jungle, Descration's run-down cityscape offered plenty of places to find cover, and the high buildings allowed us to easily rain down death with a rocket launcher from above. The final map we saw was Cube, which boasted a completely different style to the others. Rather than being a large-scale environment, it was much more enclosed, taking place in an arena surrounded by Nevec Industries banners. Inside the arena were hundreds of steel crates, which formed corridors that bunched many of the players together, resulting in much more frantic gameplay.

Each map had a variety of weapons scattered across it, though these varied depending on the loadout chosen for each match. Most of our time was spent playing with power weapons, which included rocket launchers, miniguns, shotguns, mines, and plasma grenades. Each weapon packed a wallop, with the shotgun in particular being very aggressive. Of course, the most interesting weapons in Lost Planet were the mechanical vital suits, and thankfully these are in abundance on each map. There are many different types of suits available, ranging from simple body armor to more extravagant mechanical walkers. Different weapons, such as grenade launchers and miniguns, are equipped to each suit, and we had heaps of fun using them to do some shooting. However, this did make us a much easier target for the opposition to spot, and we often found ourselves getting killed rather quickly in a suit. Fortunately, all it took was a little teamwork, and we found it best to use the suits when accompanied by other members of the team who could repair us each time our suit took damage. A new feature is the ability for teammates to hang from the sides of the larger suits, giving support to the driver by laying down machine-gun fire and dropping grenades.

Seeing a mech for the first time can be a terrifying experience.

There was an impressive sense of scale when using the suits, and it was an intense experience to suddenly be ambushed by a towering mech ready to lay down some carnage. The maps are also impressively large, with the crumbling buildings and lush tropical trees appearing to stretch forever into the distance. This gives plenty of breathing room for 16 players to do battle, even when there are several vital suits walking around at once. Lost Planet 2 is scheduled for release on May 18 for both the Xbox 360 and PlayStation 3, so keep reading GameSpot for more on the game in the run up to release.

Discussion

38 comments
leximonicon
leximonicon

Personnaly i didn't like the original, but i can see why many many people did. I think this game looks much better!

nickythenewt21
nickythenewt21

New environments are nice, but the snow in the original was awesome...I hope there's at least one level with the stuff.

karlpenno
karlpenno

i will be getting this just for the co-op they need to bring split screen co-op back to consoles i loved split screen co-op with splinter cell and my 360 got RLOD and conviction not coming to ps3.... yet (fingers crossed they do!)

warhawksuper
warhawksuper

Lost planet was a game with only perfect graphic and almost no gameplay on PC. I hope this will turn out to be better than the first part.

StraiN-ShifTeD
StraiN-ShifTeD

Tribes meets Exteel? LOL hopefully this one runs better on my PC. I will wait for a full review before I even continue looking at this game.

Keiner
Keiner

[This message was deleted at the request of the original poster]

VaikoX2X
VaikoX2X

Is this demo gonna be on psn store?

VaikoX2X
VaikoX2X

@dizzy-01 i know it looks pretty sick

VaikoX2X
VaikoX2X

This game is pretty sick, it's like a Monster Hunter type game in the modern world with guns on the ps3 with nice graphics

emmanuelkir
emmanuelkir

pass. they should make it a fps, this wont sell.

5898LM
5898LM

played the demo, kinda hyped up but we'll see

Cillerboy
Cillerboy

i thought the controls were pretty dodgy in the demo and there wasnt enuff dialog but otherwise it was pretty good

conan6980
conan6980

@JayQproductions: Could not agree more. :)

JayQproductions
JayQproductions

4 player co-op campaign should be standard in 90% of games made this generation.

lamprey263
lamprey263

I'm glad they worked on making a multiplayer campaign, especially a 4 player one since I always have at least a couple friends that want to do co-op on some games. I hope other developers take a hint. And I'll also be looking forward to whatever competitive multiplayer stuff they come up with.

Castlevania
Castlevania

this is going to be amazing. cant wait for May to get here!

ChiefFreeman
ChiefFreeman

looks interesting. pretty graphics, and it runs smooth.

jedidonut
jedidonut

Wait, is there, or is there not, a PC version?

dizzy_01
dizzy_01

Reminds me of monster hunter. Only futuristic. I'll get this one when it gets out.

Unheard-Volume
Unheard-Volume

Looks better every time I see it! I wish it were here sooner...(but then again, my walet is still feeling pretty light)

m3rsad
m3rsad

this game was...

jadefury27
jadefury27

i just the single player campaign doesn't devolve into a bad gundam movie like the first one did. the game was good but the final boss battle sucked.

shooters125
shooters125

I hope they still bring back the original maps though. I do love them especially the one in the volcano and the NEVEC Warehouse.

Tha_DRP
Tha_DRP

game is going to be so cash!

WTFitsPauL
WTFitsPauL

this will look good on the PS3 :)

itchyflop
itchyflop

good now its got a sprint button, the 1st was great but sadley did lack this

funnysplay
funnysplay

I didn't like the first one at all. Terrible game didn't even make it to the end. But this looks suprisingly promising ill half to wait and see.

Da4biddenOne
Da4biddenOne

I think Lost Planet 2 looks like a good shoot'em up i will be looking into this game. GO CAPCOM

frogloe
frogloe

Never tried the first but I think I might just need to in order to prepare for this since it looks ~EPIC~

Sir-Chibi
Sir-Chibi

Lost planet 2 sounds so amazing and sounds like it has much more re-playability this time. (And hopefully a longer story mode)

Pete5506
Pete5506

Im going to be looking forward to this

cheetahman91
cheetahman91

This game is gonna be so awesome. Hopefully Akrid Hunter made the transition and will be available. That one new match type that's last-stand-style sounds interesting, and if Akrid Hunter didn't make the cut then hopefully that'll make a good substitute.

GodsPoison
GodsPoison

Its nice to hear about it, but id have loved to actually get my hands on the MP vs modes and experience them firsthand.....LP1 had a MP demo out before the game launched and thats what convinced me that i needed to have that game lol.