Loose Cannon firing Zephyr: Rise of the Elements this fall

E3 2009: Konami and newly announced studio join on destruction-heavy tornado puzzle-action game for 360, PS3, Wii later this year.

LOS ANGELES--Konami's 2009 Electronic Entertainment Expo press conference isn't expected until tomorrow, but the publisher has already been extremely busy, particularly with its Kojima Productions subsidiary. On Monday, Hideo Kojima made an appearance at Microsoft's press conference to unveil Metal Gear Solid Rising for the Xbox 360. A day later, Kojima turned up at the Sony press conference to announce Metal Gear Solid: Peace Walker for the PSP.

Zephyr in the sky.

However, that isn't the extent of Konami's activities this week. On the platform-agnostic front, the publisher has also announced that Zephyr: Rise of the Elements will arrive for the Xbox 360, PlayStation 3, and Wii this fall. The game is in development at Loose Cannon Studios, a development house consisting of Sucker Punch and Disney alums that first surfaced in May.

As told by Konami, "sinister forces have deceived you to believe that your destructive behavior will save an epic hero. In reality, you're working for evil." Players control a tornado, cutting a swath of destruction through a variety of open environments. The tornado grows in size and ferocity as it eats up the landscape, a fundamental element of the time-, collection-, and point-based challenges presented to players.

The game, which Konami touts as having a distinct sense of humor, features both single-player and cooperative two-player modes. For more from E3, check out GameSpot's continuing coverage of the show.

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Discussion

12 comments
Corrupted_SA_X
Corrupted_SA_X

@console-deity Ever heard of 'Square Enix'? Guess what, they're Japanese. Next time, think before you judge something without knowing.

Corrupted_SA_X
Corrupted_SA_X

[This message was deleted at the request of the original poster]

Orvisman
Orvisman

@console-deity "This is a perfect example of why the Japanese suck at game design." Go back and reread the article, or read the article for the first time, because the developers are former Sucker Punch and Disney developers... American not Japanese. Besides, the Japanese don't suck at game design, quite the opposite. That's an ignorant statement. And I don't have the time to list all the great Japanese-designed games here right now.

mlanca0597
mlanca0597

maybe a good mini game but not paying for this

console-deity
console-deity

This is a perfect example of why the Japanese suck at game design.

Nephilim83
Nephilim83

Ohhh! So THIS is Tornado Outbreak! Hahaha!

JowzXIII
JowzXIII

Lol what next as water spout? or a whirlpool maybe. hahaha mee too sign me up!

alexkn64
alexkn64

This game sounded a lot more impressive before I knew what it was. I was hoping for some sweet looking RPG, not a game based on the Katamari style of play.

vix
vix

So it's katamari with a tornado instead of a stick ball. Where do I sign up?