Layoffs at Transformers, Deadpool dev

Activision confirms around 40 full-time High Moon employees let go following completion of Deadpool.

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Activision has laid off around 40 full-time developers at Transformers and Deadpool outfit High Moon Studios. The cuts came after the team completed work on action Deadpool, according to a statement provided to Kotaku.

"Activision Publishing consistently works to align its costs with its revenues--this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate," reads a line from the statement.

"Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."

Deadpool is due out this summer for Xbox 360 and PlayStation 3. For more, check out GameSpot's previous coverage.

Discussion

105 comments
June-GS
June-GS

Sigh, Activi$ion, and you wonder why nobody's loyal to ya...

Daemoroth
Daemoroth

"Awesome work everybody! Thank you so much for all the extra effort, overtime and dedication you've shown these last few weeks to get our game done in time! You're all total superstars and you should give yourself a massive pat on the back, this could not have been possible without you!!

Oh yeah, and you're all fired..."

ominous_prime
ominous_prime

"Outplacement counseling services?" Is that code word to the unemployment line? Why don't these companies see if the games released will bring in enough revenue to keep talented people on staff? It's not like the companies are building pyramids!

telaros
telaros

Oh god. how shit is this game that 40 people had to /wrist over allowing its creation to go all the way through? And that voice was terrible btw...

Riddick123
Riddick123

We fired you.  Here you go, free counseling for getting fired.  Have a nice life.


zhaffy
zhaffy

I pity game designers. I often see articles about major layoffs

Imperiusmax
Imperiusmax

As Deadpool would say , well actually i cant think of what he would say right now but it would probably be something sarcastic and funny, so everyone just insert your  own witty comment at the end of that sentence.

Hellhound30x
Hellhound30x

unfortunately that is the gaming industry... programming world....

SnakeEyesX80
SnakeEyesX80

This is how it works, the developer bulks up on staff to cover deadlines, then cuts them after the game ships. This isn't really anything new.

ryanreynolds
ryanreynolds

Why i'm not suprised? This is sooo Activision. Get the job done and fire their arses afterwards. 

megadeth1117
megadeth1117

That's too bad for those who were let go, and I hope they find work soon.

With that being said, High Moon's output so far has been lackluster, and I fear the same for Deadpool. It's possible that Activision doesn't have faith in the game, and are cutting their losses as soon as they can. Let's be honest, Deadpool is not going to sell very well at all. 

Raxyman
Raxyman

""Activision Publishing consistently works to align its costs with its revenues--this is an ongoing process.(...)"

Now the fun thing is... High Moon studio is basically the ONLY Activision branch that makes actually good games...

steelmouth
steelmouth

i would like to believe game developers make millions so really we shouldnt cry over millionaiers lossing thier jobs they will always be better than us working poor

steelmouth
steelmouth

if this guys are any cool the next deadpool trailer should have deadpool say they were fired because they messed up some part of his awesome game and they had to go or he does

Ibra8
Ibra8

40 men like me

Ten_Tigers
Ten_Tigers

I love all the jacktards who are saying "that's how business works."

No, that's NOT how business works. That's how piss-poor, short sighted companies work. Eventually they will get a bad reputation as an employer and nobody with real talent will work for them and that will show in the quality of products they produce. The games will suck and people will stop buying them.

That's when they usually start crying "oh noes haxorz and pierats are killing our profits!" Nooo... Your games suck and nobody wants to buy them. Games don't make themselves and you have nobody to blame but yourself because you shit in your own labor pool.

Make no mistake, this is simple-minded greed and is neither a smart, nor good business practice.

PlatinumPaladin
PlatinumPaladin

Whoa! Deadpool is finished?! That didn't seem to take long. Hope that isn't suggestive of the quality.

It's a damn shame about the devs. In my opinion, High Moon is the only Activision studio to have produced anything worthwhile and original in the last few years. Good luck to those that have been affected. They don't deserve to be let go, but they probably deserve to work for a better company than Activision.

Pawfalcon
Pawfalcon

Great job guys! You did it! Now get the f***out!

KamikazeDonut
KamikazeDonut

I hope this game does well enough for the developers to keep their jobs.


Brettsky128
Brettsky128

I never understood why this happens.  They finish a game, and a bunch of people get laid off.  I don't get it, where they not going to make another game?

DigiRave
DigiRave

@telaros god, are you dumb. It says 40 people were let go, not that it took 40 people to create the game.

DigiRave
DigiRave

@Riddick123 yeah, I bet there are a bunch of fired employees asking themselves right now "wtf do the mean by 'counseling?' Is that some new lingo?"

Bumblebee1138
Bumblebee1138

Yeah because other types of Companies make no lay offs AT ALL.....

Bumblebee1138
Bumblebee1138

No it is business as whole not just one industry or a "world" as you describe it.

Bumblebee1138
Bumblebee1138

You talk as if those people didn't get pay for thier job.

DigiRave
DigiRave

@Ibra8 wait, first you brag that 40 men like you, then you call others faggots. o_O I'm so fucking confused right now.

pozium
pozium

@PSYCHOV3N0M If they can deal with Deadpool, they might have a shot with crazy Kojima. lol. Hope they find job thou.

SirNormanislost
SirNormanislost

@Brettsky128 because you don't need as many staff to finish a game off so by getting rid of the excess saves them money

Ofc if they have other projects in the pipeline they can be moved but I'm guessing the either don't have anything or what they've got are staffed

telaros
telaros

@DigiRave @telaros That comment was referring to how stupid 40 people needed to be let go so they could maximize their returns on a game they likely killed themselves over to help make.

"Oh, game is done, good. You're fired now"

Now have a fuck filled day :3

DigiRave
DigiRave

@Bumblebee1138 I'm sure they did. I'm also sure that if employees were given early warning or contracts that stated their employment was only to the end of development, it wouldn't be a big deal - but I guess Activision didn't think it would be as exciting as popping out and shouting "surprise! your fired!"

DigiRave
DigiRave

@telaros @DigiRave sure I will have a fuck filled day, and them firing 40 people doesn't say anything about the employees talent or intelligence, as it does say about the company.

Bumblebee1138
Bumblebee1138

No, It was funny, I have so much of a big sense of humor that I'm on "FIRE".

Bumblebee1138
Bumblebee1138

Well there's this one time my hand got caught in fire does that count?

Bumblebee1138
Bumblebee1138

And where exactly does it state that they didn't get warning? It only says employees got fired; not that they are shocked by it.

Bumblebee1138
Bumblebee1138

Riiight....you have "something" to put a condome on. Oh suuuuure.