Layoffs at Rift dev

Trion Worlds makes "organizational changes"; support for Rift, development of 2013 titles Defiance, Warface, and End of Nations not affected.

Rift developer Trion Worlds enacted a round of layoffs today, affecting an unspecified portion of the company's workforce. A statement from Trion Worlds' senior director of global communications Katie Uhlman confirms that the dip in headcount was a result of a range of factors.

"As a response to market conditions, product timelines, and the natural evolution of our company, we have made some organizational changes, which include a workforce reduction," Uhlman said in the statement. "This was a difficult decision and we wish the best for those affected by these changes."

Uhlam said the layoffs do not affect support for Rift, nor development on 2013 titles like Defiance, Warface, and End of Nations. Last week, End of Nations developer Petroglyph laid off 30 employees, with development on the massively multiplayer online real-time strategy game shifted entirely to Trion Worlds.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Want the latest news about Rift?

Rift

Rift

Follow

Discussion

0 comments
Marikhen
Marikhen

EVE Online was released six months before World of Warcraft and has only within the last year or two cracked 350k concurrent subscriptions.  Six years ago when I first started playing it you'd be lucky to see 25k players on in any given night, and the average player population in the game was closer to 10-15k.  Now the numbers are closer to 40-45k and 25-30k respectively.  EVE Online is a $15/month subscription-based game.  If anything EVE Online proves that so long as you can carve out a niche of dedicated, loyal players, and don't squander the money, you can continue to support and develop a game even with "low" subscription counts.

Rift has a decent shot at staying alive for years to come so long as Trion doesn't screw up by the numbers.

PacoTaco
PacoTaco

Rift IS an excellent game that just had an excellent x-pac released.  Problem is, subscription fees are outdated and many gamers want to buy ala carte.  It's a shame that Trion has to lay people off because they have been one of the most customer-oriented developers I have ever encountered.

minijeffro
minijeffro

Yeah saw this coming. They need to go F2P to keep the game alive. Great MMO, just can't really compete with the other top players out there right now...ie WOW and GW2. Lack of population will eventually kill the game.

Ayato_Kamina_1
Ayato_Kamina_1

Rift was a very good, polished MMO upon its release. Probably one of the better ones I've played. WoW will never be dethroned as the top dog because it is still the game all the players go back to to see how it's doing. And the thing about MMOs is, people like a game that's well populated for the social aspect. They won't hang around in one of the other games when the populations start dwindling and groups, raids, social interacting becomes more difficult due to lack of players. So in that respect WoW will always be more popular.

 

Then there's the F2P market where I imagine a great deal of people will spend their time on. Between the F2P and WoW there's a very small market for a game to come in and take up a portion of the player base and be able to be profitable. In order to do so you need to offer great in game support, as well as fresh developments and updates. Rift did have fast and fresh updates, and I truly enjoyed it, but as with any game the lack of players and the consolidation of servers detracted from the experience.

 

I long for the days of EQ >.< those were truly fun times, but then that was because I was younger and didn't know anything about mmorpgs. No comprehensive websites telling you how to do every quest, no catering to the masses in making the game's difficulty retardedly easy because that way everyone enjoys it without alienating bad players...

rhymebomb
rhymebomb

Rift was an excellent game, and it was no more a clone of WoW than WoW was of EQ. Please stop displaying your ignorance, children.

boomer0901
boomer0901

maybe if ppl would stop trying to clone WoW's success this crap wouldn't be happening to developers.  People are getting tired of the same ole ride and want something different and unique.  Even watching the summary for Elder scrolls online they are gonna do the same theme park crap like wow, gw2, swtor, sad really.

King9999
King9999

I wonder if the majority of their layoffs were GMs.  I used to be a GM for this game.

Devil_wings00
Devil_wings00

Sometimes I wish a company would just come out with out all the BS speak. Just come out and say "Are games aren't doing to well and we need to fire 30 people to remain in business. This will in every way slow support for titles that aren't making us money like Rift." That would be refreshing. 

2bitSmOkEy
2bitSmOkEy

There are way too many WoW styled mmos out there.  If people really want to try and compete in that market then they need to bring something brand new to the table, there is no other way.  You can't out-wow, WoW.  Not to mention, the formula itself is getting a little stale, people are getting bored easily.

n0matter
n0matter

Rift is terrible and always terrible.  It just took people a month to realize it.

Sw1tched
Sw1tched

is rift still online? too many MMO's now

nurnberg
nurnberg

The vast majority of MMOs slowly lose suscribers a few months after release.  There are very few MMOs that are capable of sustaining a playerbase in the long term.

ts997
ts997

this could have something to do with the fast that they had some problems with EoN development.

“As End of Nations was reaching the pre-launch phase in its lifecycle, we officially brought the game development in house to Trion Worlds and will complete the development internally.

SolidTy
SolidTy

Sorry to hear about those affected. Good luck on your next job.

Mr_BillGates
Mr_BillGates

MMORPG needs to go away. Terrible genre is terrible. Glad it didn't take off on consoles. Phew.

ebonized
ebonized

 @rhymebomb I disagree. There isn't much of a difference between WoW and Rift, other than maybe the rifts/area events and that new dungeon system they have going. Everything else is literally copy and pasted, and the game world is generic and bland as anything I've ever seen. 

DarkSaber2k
DarkSaber2k

 @rhymebomb Most people assert that WoW IS an EQ clone though. So that makes Rift a WoW clone.

Undietaker
Undietaker

 @2bitSmOkEy

 lol you think WoW did anything original? Silly child... Well they did actually do ONE thing original, use a big name IP for an MMO, that's it.

bhmg
bhmg

 @Sw1tched you wanna say..."too many mmos since ever"

rhymebomb
rhymebomb

 @Mr_BillGates Subscriptions are hard to obtain from your typically aged console gamer. In addition, the complexity of the control scheme is pretty much impossible with a controller. Keep living in your dream world, though.

ts997
ts997

 @Mr_BillGates this is not a mmorpg their is no rpg in any way its a strategy game with on a massive scale

rhymebomb
rhymebomb

 @ebonized And how much MMO experience do you have prior to WoW? Your opinion only matters if you have a reasonable amount of past experience, so tell me...what was the transition from EQ to vanilla WoW like for you?

rhymebomb
rhymebomb

 @DarkSaber2k No, unless you call every platformer after Mario a Mario clone, or every puzzle game after Tetris a puzzle clone. It's just an easy insult used by people not interested in or ignorant of the MMO genre.

sinn_exit
sinn_exit

 @Undietaker  @2bitSmOkEy Very true, WoW took ideas from EQ and used the War craft name simply because it already had a hug fan base in that area. After all Warcraft did start out as a strategy game.

megakick
megakick

 @ts997  @Mr_BillGates

 This not a RPG? Looks a lot like a MMORPG to me. I agree they way to may MMORPG they have the same goal. QUEST, LEVEL, DUNGEON, CAP, GRIND.

rhymebomb
rhymebomb

 @northArrow  @rhymebomb  @ebonized Not at all. I am arguing against the claim that Rift "copied" WoW in a way that somehow makes it more egregious vis a vis the way WoW did that exact same thing with the MMOs that came before it.

 

If someone wants to argue that MMOs are stagnant, that's fair. What ISN'T fair is singling out Rift as a "copier" when you clearly aren't even vaguely familiar with the MMO genre.

northArrow
northArrow

 @rhymebomb  @ebonized

 Completely irrelevant, it doesn't matter how much experience they have prior. If they've played WoW and Rift they most certainly do have a valid opinion regarding how similar/different they may be.