Morin’s statement follows recent claims that the visual performance of the game was scaled back since its initial unveiling at E3 2012, which ran on a high-end PC. Morin said that it “wasn’t a good graphics reference,” and Ubisoft Benelux PR and events manager Tessa Vilyn said that the downgrade claims were not true.
The new trailer shows off the city where Watch Dogs is set, and the physics, lighting, weather, and other effects Watch Dogs’ new graphics engine is capable of. However, Morin also said that Ubisoft is still tweaking the resolution on all platforms.
Watch Dogs launches May 27 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. The Wii U version is definitely not canceled, but does not have a release date yet.
For more on Watch Dogs content, be sure to check out GameSpot editor Shaun McInnis' extensive hands-on preview of the game from his recent trip to Ubisoft Montreal.
|Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.|
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