Lack of Competitive Multiplayer in Assassin's Creed Unity Explained

Ubisoft gives reasoning behind its decision to forego competitive multiplayer in this year's Assassin's Creed title.

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Ubisoft has detailed its reasons why it decided not to include competitive multiplayer in this year's Assassin's Creed Unity.

Starting with Assassin's Creed: Brotherhood, four consecutive Assassin's Creed titles have featured a variety of competitive modes. But this year, the developer has chosen to focus its resources on creating the co-op mode in Unity instead of any competitive modes.

The developer explains that, as its ambitions for co-op grew, it had to shift its concentration to that instead of attempting to create traditional Assassin's Creed multiplayer. "We developed core mechanics more on cooperation instead of confrontation," Unity's level designer Bruno St-Andre said to GamingBolt. "So we put a lot of effort into redefining the fights so that multiple players can actually engage in them and have a better strategy against the AI, which reacts differently each time. Same thing for navigation and same thing for the stealth. All of our effort and our decisions were based on this topic. We really wanted to be focused on that."

St-Andre also explained that demand for co-op in Assassin's Creed has been present for the years that the franchise has existed. Since Ubisoft has finally decided to make the mode this year, it wants to devote its time to co-op: "It's been asked nearly every year by the fans to be able to play co-op and finally we're able to deliver it with next-gen consoles. That was really our focus and we're heading strong in that direction."

GameSpot editors were encouraged by what they saw of Unity at this year's E3 conference. The game will be released on October 28 for Xbox One, PlayStation 4, and PC.

Alex Newhouse is an editorial intern at GameSpot, and you can follow him on Twitter @alexbnewhouse
Got a news tip or want to contact us directly? Email news@gamespot.com

Discussion

72 comments
dw001
dw001

i never liked AC series multiplayer

pizzaman107
pizzaman107

Ive played every AC game but never even touched the multiplayer.So its good news for me that the entire team is focusing on single player and coop.

ovoxo8_a
ovoxo8_a

This crap won't sell as good because of that. These guys are lying like always. Only 3 percent ask for this crap. We been had co op in multiplayer. You lazy fucks just wanted to do co op aka strictly story to be plain and simple lazy. No one is going to replay story mode after they collect everything and beaten it. $60 bucks for a single player game that is easily boring after a week of completion? Ubisoft always screw us over.

chieflion
chieflion

Well answered.


Good idea, great looking game. 


I will have fun with it. 


jenovaschilld
jenovaschilld

Forced AC coop will draw you out of the story if not done right. AC charm is in its settings and locations- the chance to explore and take in the environments, is what makes AC - but if you are just playing with another - the 'who makes the kill first' is too strong.  PRoblem is some games that are set up for 1-4 player coop just do not play well single player. From boss battles, to enemy AI just all seem off. 

And I do think AC going to a 2 year may be best as a fresh coat of paint each year can wear thin.  

TheeVindicator
TheeVindicator

How about they stop pumping out games every year, take two years, and make an all around badass game instead of cutting stuff? Admittedly, AC competitive multiplayer isn't very good, however it certainly COULD BE. Coop looks fun but AC is starting to feel like yet another COD yearly cash grab. Maybe by AC 12 we can get a truly full featured game with coop, competitive, solo missions, female animations, naval multiplayer, equally fleshed out present day and historical worlds, etc. the AC yearly timeline is holding back the potential greatness of these games!

javalino
javalino

I have AC3 deluxe , and never, ever  started the multiplayer component.   ( i have a 10 mb dsl link btw, so is not because i dont have a good connection)

Aaronp2k
Aaronp2k

tbh i was never a big fan of ac multiplayer anyway. it was good to play once or twice but it wasn't the kind of multiplayer i would play over and over. I am glad they chose to exclude it in favour of co-op in the open world. this game is very exciting.

fede018
fede018

I hate tacked on multiplayer. COD is the same sh.t every year and mobile games suck. Ain't I the coolest guy on the internet? High five!

Yawn...

themc_7
themc_7

imho: this is a good thing. I could never get into the MP of the other AC games. For me it was just additional fluff. Focus on making the main story and co-op really, really good.

toadface123
toadface123

The multiplayer was bad on AC was bad. Since they announced multiplayer for brotherhood, my friends were dreaming of running around a big open world together doing what we want to do.

nayce54
nayce54

It's funny how people supposed to be in aggreement with the article and are commenting general statements that "multiplayer sucks" and getting 5 + likes, when this game is STILL offering multiplayer - it's just co-op, not competitive!  A lot of people are soooooo f#%king stupid!

nayce54
nayce54

This is a TERRIFIC decision!!!

It really is!  I never cared to play the competitive multiplayer at all!  It's like they strove to make this awesome campaign and then you can't play in it with your friends so I completely agree with the decision.  This will make Unity a gem, perhaps game of the year! 

bicepsul
bicepsul

i hope they finally did a proper combat mechanic. i'm sick of seeing enemies on the ground but my character still doing the takedown animation, hand clipping through bodies or even my whole character just "merging" with an enemy during fights , stumbling without any reason and stuff like that. Always fucked up the immersion. They should learn from the Arkham Games how to do a proper CQC system and work better on their collisions and character interactions.

isshiah
isshiah

Ok, but up your game with the story, ubisoft. The overarching tale is becoming relentlessly convoluted. I say that as a fan from way back when. 

179107199999
179107199999

Do they still do online passes? If their done with Online Passes then that's why no MP LOL

wexorian
wexorian

I'l translate for you, game will sell anyway why waste money on extra features.

pezzott1
pezzott1

I've dreamed of Co-op in AC since i played the first one back in 2007. 

complacentcouch
complacentcouch

My god, this Assassins Creed feels really rushed doesn't it? Best thing about Black Flag was that they took their time and created a massive and engrossing world as well as a pretty good story, I just get the impression from all the press releases and gameplay released so far that it is being seriously rushed to meet the annualised deadline. 

Sun-Tzu-GE
Sun-Tzu-GE

I say thank god for the lack of multiplayer.Maybe now we'll finally get an AC game that's actually good.

ssdd_again
ssdd_again

So that means Wolfpack is still in right? or even the main focus? 

I hope so anyway, that mode was a refreshing change of pace compared to most multiplayer experiences of the last few years (atleast once I found a lobby without excitable idiots that missed the point of the mode entirely).


Bobdog52
Bobdog52

The only part of AC MP i liked was wolfpack, never played the other modes unless it was to get a trophy.
But i am definitely not going to miss it.

Thanatos2k
Thanatos2k

Tacked on multiplayer is the downfall of AAA games.

bearfan15
bearfan15

There was never any real competitive multiplayer in ac games. Half the people who bought them didn't even redeem their uplay pass ports

BelaidKL
BelaidKL

Happy to see the focus more inlined with the SP/Co-Op experience... But I fear that the co-op may render the experience "Too Easy"... AC, after all, is not known for it's difficulty... That being said the ship battles in AC4 could get pretty difficult, if you didn't upgrade, so I'd like to see that moved towards standard fights.. Hopefully the redefining of the fighting mechanics may help this and make the SP more challenging

PlatinumPaladin
PlatinumPaladin

Very pleased to hear this. Very pleased indeed. The trophies that were tied in to previous Assassin's multi-player modes were crazy obscure and are the only things holding me back from platinum's in Brotherhood and Revelations.

Yes, yes. I'm a trophy whore.

BFKZ
BFKZ

Great, not all games need multiplayer imo.

rez_115
rez_115

YES! I hated the dumbass multiplayer. AC single player is what makes an AC game so special. Not the walking around a map trying to find someone like in MP

tom_cat_01
tom_cat_01

I liked the idea of the Assassin's Creed Multiplayer: being hunted/hunting simultaneously, and rewarded for slow, stealthy, un-seen gameplay is very intriguing, differing take on MP. But.. I just sucked so bad. I tried and tried it across all four games, but I could never master it. I could never spot my target in a crowd, and I always seemed to give myself away even when I thought I was hiding well.


A couple of VERY good players in each game can completely dominate it. And that's what put me off, I think.


I hope there are no co-op MP trophies for Unity though. I... I don't have 3 friends...

strrckshn
strrckshn

Can you still play this as a single player experience?   Thank you.

toadface123
toadface123

@nayce54 They mean the current multiplayer is rubbish not coop, and if you care to read them they say they they want coop.

themc_7
themc_7

@isshiah I enjoy the gameplay and the story inside the animus. The story outside the animus has become very confusing, to the point where I just don't even care. A good mystery story strings you along, giving away bits of information as you go along and comes to an exciting, revealing conclusion. 


The AC games put us in a small, dark room with a flashlight, and with each game we find that the room is actually way bigger than we thought, it's gigantic. It just keeps getting bigger and bigger, but we never really get to see much of it. And we are left metaphorically in the dark. So much so that I just don't even care about the story anymore. It's gotten so confusing.

kolz4ever
kolz4ever

@pezzott1 Eh, one of those circle jerk co op people that can't be alone in a wideo game with out their boyfriends next to them huh? Sad.

TheDane87
TheDane87

@complacentcouch They have been working on it longer than black flag, soo :) 

Work began around late 2010 I belive

atimelord01
atimelord01

@bearfan15 because you have never experienced something doesn't mean it's not there. The real AC community play both the singleplayer and multiplayer and speaking of competitive, AC multiplayer is in my opinion, one of the most competitive multiplayer out there. so stop acting like you know anything about AC multiplayer and STFU.

normanislost
normanislost

I did but mainly for the uplay points to unlock stuff on other games, still haven't played a single mp session in any AC game

atimelord01
atimelord01

@BFKZ Sure, but AC multiplayer is amazing or i would not spend 700hrs playing it.

atimelord01
atimelord01

@rez_115 well you can always learn to play. because you got your ass handed to you the first time you played does not mean it's bad, just stop being a baby and get over it.

kolz4ever
kolz4ever

@rez_115 So basically you got your ass owned and now your circle jerk buddy can help you now right? LOL

normanislost
normanislost

Yeah they showed how the coop worked at E3

isshiah
isshiah

@themc_7 I agree, mate. This issue is not helped by the fact that the story is now spread out over half a dozen or more games. I can't replay them all back to back! 


Having said that, I expect some gratifying answers during this games 'real world' sections. 

179107199999
179107199999

@kolz4ever @pezzott1 No its just way awesome to compete over kills and watch each other do something stupid or amazing. Online is no great substitute for real world interactions.Its okay but it'll never be the best

TehUndeadHorror
TehUndeadHorror

@atimelord01 @BFKZ Tbh, the multiplayer was pretty cool, but it sounds like they tried to make Black Flag's multiplayer last as long as possible, what with the creation tools.

chieflion
chieflion

@isshiah @themc_7 all u need to know is Desmond had kickass ancestors that kicked the shit out of templars, he killed lucy cuz juno is evil, junos released by his jesus sacrifce to save the world, and ac4 you find out shes in the worlds internet and not near full strength. 

Basically the outside animus storyline is in a better place now then it has been for about 3 games. black flag was fucking rad though.

179107199999
179107199999

@kolz4ever @179107199999 @pezzott1 Offline with friends with actual friends in terms of gaming is way better and will always be better than Online. I thought I said that clear enough.I felt my words were comprehensive. It was in response to your words and was in that context. Don't see how you could've missed that