L.A. Noire gag reel released

Face-scanning company Depth Analysis releases blooper reel from Rockstar Games' 2011 detective game.

Depth Analysis, the company behind the MotionScan face-scanning technology that brought L.A. Noire characters to life, has released a gag reel video showing the game's characters like never before.

Posted to the company's website (and embedded below), the five-minute video was put together by Depth Analysis staffer Sam Henman and features outtakes and bloopers from the MotionScan recording process.

L.A. Noire was developed by Team Bondi for Rockstar Games and released in May 2011. It garnered a positive critical reception and shipped 4 million units. A sequel is a possibility.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
L.A. Noire

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75 comments
geitenvla
geitenvla

Now we're watching video game bloopers. This is so 2013 :)

spoonybard-hahs
spoonybard-hahs

This may be five minutes and eight seconds of staring down into the uncanny valley, but it's pure gold and worth every nervous flinch.

maddog123
maddog123

wow the mocap on this game is phenomenal. felt like I was watching a real live action blooper real. Too bad Team Bondi was worked like children in a chinese sweat shop to get the game out on time.

jark888
jark888

The best facial expression I've ever seen in game. Halo 4 is amazing too.

DjTIEST0
DjTIEST0

1:08  look at his tongue how it moves epic 

RockoW
RockoW

I am waiting for the sequel. :)

WCK619
WCK619

L.A. Noire still making history 2 years after release. First game to have blooper highlights.

JBStone1981
JBStone1981

Surrender now and no one has to larlawr! 

ForceSkin
ForceSkin

This game was awesome and the tech is super impressive, did they have mocap things on their tongues? That was freaky

wgerardi
wgerardi

More cool than funny. I need to replay L.A. Noire, such a good game, and great ending.

KamuiFei
KamuiFei

Impressive technology like this should be considered for all games involving a lot of interacting with people up close. Bioware, R* and Bethesda games come to mind mostly.

DrKill09
DrKill09

Well, that was completely unfunny. 

Shouoken4Peace
Shouoken4Peace

I wish they'd use this technology in other games. My only complaint about it being used in L.A Noire is that the faces appear like they are sewn on to digital puppets. If they could make the body movements appear as real as the facial expressions then it would be amazing.

2bitSmOkEy
2bitSmOkEy

This is more impressive than anything. 

mastermetal777
mastermetal777

Damn, these are funny. And it actually shows how awesome the motion capture was for this game. It's like they rendered the performances in real time. Goes to show that this is the true gaming tech of the future.

finchused
finchused

Was a great game. I'd be alright with them coming out with a sequel. Hopefully they can keep me from feeling a little bit bored of the entire process by end game. Just needs abit more variety and it will be far more than great. It will be epic.

Ferg1213
Ferg1213

I see a big future in games for actors/actresses

Mr_Big_Boss
Mr_Big_Boss

bloopers for a game, reminds me of bloopers for a cg movie.

CommodoreRaslin
CommodoreRaslin

This gag reel pretty much parallels my experience of the game.

I'm sure that other people really liked it but I personally did not.

JackHoleFace00
JackHoleFace00

The technology = more impressive than the "funny" outtakes.

OmegaRecon
OmegaRecon

I think it's amazing how well the face-scanning technology is. I hope to see it in future games; it sure makes cut scenes and dialogue come alive.

dylan417
dylan417

I was one of the few who loved L.A. Noire. And this is just awesome!

DoomZaW
DoomZaW

They really should do this more in the future, this is goddamn hilarious

starduke
starduke

I'd love to use this tech for an animated movie!

pozium
pozium

WTF?? I'm confused as to whether these are real actors or a video game

WingChopMasta
WingChopMasta

LMFAO!! Oh man I could seriously watch that all day! What a brilliant video and man even those bloogers are a technical achievement! If they could streamline this tech and make it more readily available to more devs, not just the ones with an endless budget. Could you imagine Skyrim or gta with these facial animations!!! 

Anyways this video made my day!! Thank you Sam Henman!! 

The best ones are when that one dude catches himself and talks about being possessed!! and then the last one is when the cop comes in yelling!! omg!

razarocks
razarocks

I wish they use this tech in an RPG. I really enjoyed following the conversations in this game, they seemed so real and human. In games like Skyrim or Witcher 2, which rely even more on conversation than this game, I find myself anxious for the conversations to end--even in Witcher 2 which has great voice acting.

Xanitra
Xanitra

Cool gag reel. Not the best I've ever seen of course, but a good effort nonetheless. I had great fun with this game. I miss the old adventure games, and this game was a good returnif to the good old days. (Under a killing Moon, Darkness Within) I hope they make a sequal. All the games are so alike these days.. so great with some fresh air once in a while.

leikeylosh
leikeylosh

I thought that engine was great. Just need a little more work, like better hair textures, better blending between face and room lighting and more interaction between face and the rest of the body. Apart from that, it's a hell of a tech and should be developed further into the next generation of consoles.

emptycow
emptycow

i been saying this for years this is what true next gen should be about i think all ps4 and xbox 720 games need this  level of  facial  tech all games must look this real  this can be done on the new systems  its all about them making it the standard so  hey sony this has to be the standard  dont be stupid  make it happen     http://www.youtube.com/watch?v=2w-l-0ebvDw

Tixylixx
Tixylixx

Great game, I loved it.

I just came into it wanting an adventure game and not an open world game and it delivered. I'm also glad the world exists, even though it doesn't have a lot of content, I'd rather be able to roam, than be locked into linear levels. I just hope next time they add a bit more side content, they seamlessly merged the DLC to the main story and I think that was a mistake, they could have used it to fill out the worlds side quests a bit more.

The facial technology made it so great, even though it didn't play into the gameplay as well as I'd have liked and even though the hair looked god awful, it really added to the game, I loved watching people talk. 

The only really bad thing about the game is that Black Dahlia stuff went on too long, the quests before and after were great and to start off with the Black Dahlia stuff was good, sadly it dragged on too much.

emptycow
emptycow

this was put out for a reason its buzz for the next gen  i think all games on the ps4 and xbox 720 should use this face scan tech if they are not using this  tech then they truly are missing the point of next gen   but yea i really think this video was put out just as a hint of what next gen standards will be or should be

acerx7
acerx7

Would love to see a sequel to LA Noire

lindallison
lindallison

These outtakes demonstrate the performance capture tech better than the game does...good call by depth analysis releasing these.

TimeFrame
TimeFrame

Yeah, the tech is definitely "prety gud", hope to see it used in more games!

Ledah
Ledah

I laughed, this is very good especially 3:10.

zequex
zequex

Ok, that was pretty great. :D

Gotta admit, I want to see that tech in a LOT more games next gen. It feels so much more natural than the key-framed mouth movements and gestures.

berethor099
berethor099

Someone get detective Phelps a kleenex please!..NOW!

punkpunker
punkpunker

those tougue are straight from the uncanny vally.

wezkilla
wezkilla

This was god damn hella funny