Kung Fu Rider Hands-On

The fastest car is no match for the fastest office wares in this whacky arcade stunt-racer.

When you think racing, hot pursuits, and wild chases, you’d most likely conclude cars, bikes, or maybe boats. Kung Fu Rider has a different idea: furniture. This first-party Sony arcade-style stunt course racer has you take control of detective Toby or his secretary, Karin, as they escape the mafia aboard chairs and tables.

For our demonstration Karin was locked out, so we took control of Toby and selected an office desk chair as his transportation. We were taken to a winding mountain road, littered with trucks, caution cones, and barricades. Quickly moving up on the motion controller caused us to peddle, increasing acceleration. With enough speed, we could also jab quickly with the controller to gain a burst of momentum that not only made us faster, but struck any enemies blocking our advance. The motion button allowed us to jump, and the trigger button let us attack with martial arts, or even cling to railings.

We quickly navigated the course ahead, grabbing all of the items along the way to increase our point total. Mafia goons chasing from the rear could be dispatched with one of Toby’s quick kicks. We approached two more enemies ahead, this time armed with bats. Unfortunately, we couldn't defeat both of them fast enough, and one of the foes was able to beat us over the head in a slow-motion finisher.

However, rather than being taken back to any form of checkpoint or, worse, having to restart, we were advanced further on the course as a result of our defeat. In fact, every time we failed to clear a barrier or dodge a car, we were bumped ahead, rather than being punished for making a mistake. With this level of assistance, we were able to reach Toby’s van and escape the mobsters for good.

We had a chance to try only one level in this demo, but we'll have a chance to try out nearly 60 different tracks when Kung Fu Rider is released on September 19 as a PlayStation Move launch title.

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12 comments
Purplekjw
Purplekjw

I don't mean to rant, but geez... Sony's motion control seems to be encouraging developers to bring their poorly developed and gimmicky games from the Wii to the Playstation. I was hoping for something really decent on the Move. Something innovative. But so far I'm disappointed. Not with the motion control, just the games for it. (Sorcery looks like fun, but again it just seems too... Wii. Childish, and a little gimmicky) Hope you guys have fun with it though. : ) I'd love to see someone crank out an amazing game that works well with a motion controller, not just an average game that just stands out because of the motion controller. Wish Square Enix would do something with it. Or maybe Bioware... Or BETHESDA! Ohhhhhh... TESV on Move, anyone?

ahpuck
ahpuck

is it april first already?

jordan1985221
jordan1985221

It just sounds like crazy taxi or something like it with office equipment

X-RS
X-RS

whiile most people think this game will be funny, i think it will be very educational, and shall act as a stepping stone toiwards the birth the new generation office worker: CUBICLE NINJAZ!!1

doctorsleem
doctorsleem

Sounds nutty... could just be nutty enough to work... Ha! I dig it.

phunkychunks
phunkychunks

Finally, we have people who went through the mcdonald's drive-thru on wheelie chairs for fun making games.

merrimant
merrimant

Sounds fun and silly. I hope its doesn't become a flop