Kojima: Metal Gear Solid 5 Is 200x Bigger Than Ground Zeroes

Plus, Hideo Kojima says upcoming open-world game will have dynamic weather and time systems.

Metal Gear Solid V: The Phantom Pain's gameworld is a whopping 200 times larger than this year's Metal Gear Solid V: Ground Zeroes, series creator Hideo Kojima said today.

During a special Konami Station video event today (translated by Kotaku), Kojima displayed a poster (above) that shows Ground Zeroes as the red blotch on the bottom right. The square it sits on represents the entire Metal Gear Solid V worldmap.

Also during this event, Kojima showed off a brief gameplay demo for Metal Gear Solid V running on PlayStation 4. A Konami developer controlled Snake through a desert camp, stealthily moving around the area by hiding in his iconic box.

Kojima also revealed that Metal Gear Solid V's weather and time will move forward on their own, making it so you'll need to strategically decide when it's the right time to attempt a mission and how to equip yourself for the elements.

Konami will give a gameplay demonstration of Metal Gear Solid V: The Phantom Pain at E3 next week, Kojima says on Twitter. The Phantom Pain is a sequel to this year's Metal Gear Solid V: Ground Zeroes, though there's no word on when it will be available.

For more on The Phantom Pain, which is also coming to Xbox One, check out GameSpot's previous coverage.

See more coverage of E3 2014 →

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

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111 comments
Nosoor
Nosoor

so from the pic i can say we are visiting areas from MGS 3

chieflion
chieflion

If the exploration is good I'll get it. 

How many other people got watchdogs and just don't care to much about it?

Danny made a good point on the point the other day. If a large, prominently dessert landmass can be interesting in ways not involving shitloads upon shitloads of army bases, then hell ya I'll pick it up. 

I just don't want to be rinse repeating the whole game.

jimbobimbo
jimbobimbo

Not sure if this points out how impressively large the new playground is, or rather how disappointingly small the old one.

meatz666
meatz666

Game size or hours doesn't mean anything.

You can get an awesome experience with very small games.

Bastion and Papers Please are good examples.

juliopalmacr1
juliopalmacr1

So if you do the math, if first game was completed in 20min (speed mode), and this is 200X larger, that would be 66 hours of gameplay, but if you do the normal gaming and GZ was 2 hour long, then this would be over 400 hour long game.......


Interesting if it is this way

lilflipp
lilflipp

I like Kojima. I really do. The Witcher and MGS are my favorite game series. I bought a PS3 originally for MGS only!! But with that 40$ demo bullshit they tried to pull, it just wasn't fair.

1/200th = 40$

200/200th = Ohh... my... lord


The Witcher 3 I can pre order without being worried of getting screwed.

With MGS not so much, I will wait for some reviews.


Oh yeah, and that "map" he's holding was a terrible way to show off the map. Don't know who came up with that, but he's an asshole.

Lach0121
Lach0121

This needs to come to PC. (and not some BS unoptimized port either) I would rather not have to get a console to play my favorite game franchise.


Bundled with Ground Zeroes as a prologue would be nice.

themc_7
themc_7

I thought the map in Ground Zeroes was pretty small. So if the full game is a "large, open world game" I'd expect 200x bigger or more.  It's actually kind of an empty statement.
"Hey kid, here's a penny. Next week I'll give you 200x that much! Aren't you impressed?" - Konami  
"Um...okay. You know that's only $2.00 right? That's not very much" - Gamers

Mega_Skrull
Mega_Skrull

Good to hear. Now don't ever try to sell us 1/200th of a game again for such a price.

ZellyPoof
ZellyPoof

I can't blame Kojima, i get the feeling that Konami probably pushed him hard to get to work on more MGS, and the Ground Zeroes was probably to gauge customer interest.  Just looking at the releases upcoming for Konami over 2014, the list is pretty thin and full of some crap quality looking titles.  The MGS series has been one of their biggest sellers over the life of the company.  They definitely do better overseas than the states, kind of seems like they needed to have him deliver to keep the company attempting to move forward.  

FallenOneX
FallenOneX

Are people really still complaining about the length and price of Ground Zeroes? I rented it for a few days, took it back and paid less than $5. If you actually paid for this game after reading the review (I'm assuming you did if you're here), then blame yourself. An even swap ain't no swindle.

Really have to stop talking to my family back home before I post........

MAGIC-KINECT
MAGIC-KINECT

Kojima displayed a poster (above) that shows Ground Zeroes as the red blotch on the bottom right. 

He got that right....a red blotch sums up the little game. 

Lhomity
Lhomity

Funny how people are still complaining about the length of a non-linear game with practically infinite replay value, and calling it a "demo". 


Measuring the quality of a game by how long it takes to get from the main menu to the credits once before trade-in, is pathetic. Obviously kids too young to remember the PS1 era and everything before.

dr_jashugan
dr_jashugan

Shame on you Kojima, for selling a DEMO! :-\

DrKill09
DrKill09

Six mintutes x 200 = 20 hours.  Not bad.  Next time, don't charge $30 for a demo, though.

Wrathesoul
Wrathesoul

That isn't saying much considering zeroes can be finished in 5 minutes

ravikiran291291
ravikiran291291

Hoping the majority of the space isn't empty. Or even if it is, at least have something to make it interesting, like the random events and animals in RDR. That game still sets the standard for open worlds, simply because of how alive it felt even with empty spaces.


Now I'm not saying MGS V should have random events. I don't see how that would translate to a stealth game. But something on those lines, and that's IF they have empty spaces.

AceJakk
AceJakk

Does this mean that the game will be sold for $5,998?

blackace
blackace

MSG Ground Zero was used to gather additional funds from sucker fanboys to help pay for the rest of MGS V: The Phantom Pain. Thankfully Kojima I caught on to Kojima's biased BS and cancelled my preorder of that game. Polyphony did the same crap with GT5. Make a lackluster demo and change $20-$30 for it to gamers eager to play the full version of the game.

Glasscut32
Glasscut32

I can pretty much guarantee most of the commenters so far are either new to the MGS world or they are used to playing games on easy and then complain about it.. Gladly i know better than to listen to people on the internet the world is full of cry babies and its only getting worse.. 

divinejester
divinejester

I honestly have no interest, not because of the Ground Zero issue, but because its a prequel. I know some people like these, but I can't play  or watch a prequel because you already know the outcome.

pyro1245
pyro1245

still not even sure what ground zero is. why did they even bother with V coming out? was zero really necessary? seems kinda like a joke. ground zero doesn't exist. I don't believe in it.

KSSuperhero
KSSuperhero

Well after being ripped off by zero (paid money for it and beat it in 20 minutes) Im done with them. It was a terrible money grap was not even close to being worth the money and I will never buy one again. 200x bigger then a 20 minute game we already burned you with big whoopie they can keep it.

Halloll
Halloll

If the game is set in Afghanistan, does that mean you can hang out with OBL?

LucaBlight24
LucaBlight24

So it sounds like he saying there are no other weather and time effects in other games.Elder scrolls series or any other open world game has these already.His so called weather effects and passages of time has already been done before.Still buying this one though.

thekingofdallas
thekingofdallas

@juliopalmacr1  Uhhh wut. The Map size is 200 times larger. You can't compare map size to amount of gameplay hours. What in the world are you thinking?

TacticaI
TacticaI

@lilflipp The game is 30 bucks new, and even if that doesn't float your boat, it's really nothing to complain about. Obviously MGS 5 is going retail for the same price as every other game on the market, not including any limited or collector's editions that may come of this. It's really not that serious, especially when you have games charging an extra 50 bucks to buy all DLC separately and don't hold a candle to the MGS franchise. 

PJChillout
PJChillout

@Lach0121 whut, Phantom Pain is the prequel to Ground Zeroes, shouldn't it be an epilogue then?

themc_7
themc_7

@FallenOneX I borrowed it from my local library for free. I thought it was decent, but if I payed $35 for it, I'd feel super ripped off.

themc_7
themc_7

@MAGIC-KINECT yeah I too thought this was a very strange way of showing the map. "See this tiny red blob? Yep, that's the map for MGS:V!" 

Uh...it's kinda small. What exactly am I looking at here?

themc_7
themc_7

@Lhomity You can play a demo 1000 times, does it make a $35 game or a demo? Ground Zeroes should've been free. It made more enemies than friends. I'm not saying it was bad, but truly it was just a demo of the main game.

kirbymaster5
kirbymaster5

@blackace  I honestly hope The Phantom Pain a reveals a diegetic reason as to why Ground Zeroes is a separate game. I know it sounds like wishful thinking, but Kojima never plays it straight. The MGS2 demo was a calculated move to generate hype and expectations. We all know how that turned out.

If this doesn't pan out like I hope, I won't feel "suckered" for buying Ground Zeroes, but I'll find it silly that anybody from that point on that wants to play all of MGSV will have to buy two separate games for no good reason.

Glasscut32
Glasscut32

@blackace So tell me how much you spend on a date ?? unless you take all your dates to McDonalds FYI Ground Zeroes is only $30.. Me personally i paid only $25 for ground zeroes and it had 7 missions.. I bet most of the people that are complaining spend more than $30 on frivolous things.. SMFH.. 

AceJakk
AceJakk

Both MGS3 and Peacewalker are prequels and they're some of the best entries in the franchise.

Krelian-co
Krelian-co

@divinejester the best prequels are the ones that manage to change your point of view of the sequels, like mgs 3 did.

AceJakk
AceJakk

You only experienced about 5% of the game then. Not the fault of the game you ignored so much content. Dark Souls 2 runs are down to 35 minutes, but that doesn't negate the overwhelming amount of content that is available if you want to experience it.

themc_7
themc_7

@Halloll isn't this set in the 70's? OBL would be a teenager.

AceJakk
AceJakk

I'd rather hang with ODB.

falloutwanderer
falloutwanderer

@LucaBlight24 Your point!! lmao. It is still something that has never really been in a previous mgs game,correct me if I am wrong? I admit I am not a diehard mgs fan although I do enjoy the series.


In an open world having dynamic weather and day & night cycles is paramount and truly adds to the overall feel and atmosphere of the game.


From the article above it also seems to be affecting gameplay as well. That is something you do not see that often.When is it best to sneak into an area? night time,raining..etc. etc. you get the picture.


The Witcher 3 is doing something very similar in that depending on the time of day,whether its night or day time will affect certain creatures habits,strengths.Werewolves being stronger at night during a full moon...not as strong on a regular night. npc's will also be affected I believe.

Yes, having these features can definitely alter the game for good,if they are done well.

ButDuuude
ButDuuude

@LucaBlight24 If you play at 1am it will be 1am in the game too, that's what he means.  He has tried that before with Metal Gear Solid 2: Substance (VR missions).  Don't know if the weather will be real time too.

blackace
blackace

@Glasscut32 @blackace I just celebrated my anniversary with my wife. Spent over $500 for one day. Had a great time though. It's not about the money, but more about the etiquette of the matter. It's pretty obvious that this small portion of the game would have been in the full version of MSGV:TPP and only cost the normal $60. Konami and Kojima obviously wanted to make more money on the game and just pulled a portion of the game out and sold it to diehard fans who they knew would gladly open their wallets for it. The fact that they were original charging $40 for a 20-30min game is a joke. Now they tell gamers that the MSGV game will be 200x what Ground Zero was, is just a slap in the face. They gave you a morsel just to make more money then what they would have normally have gotten. You can easily tell this was done purposely as a money grab. Anyone with a decent brain in their head can see that.

KSSuperhero
KSSuperhero

@AceJakk There is no were even close to as much content in it as Dark souls 2. Even with the crap side missions in zero its still only 2 hrs long and very poor gameplay. They straight out charged 30 bucks for a stupid demo that should have been given for free or just added in the next game, it was no were worth the cost and wouldnt be worth a play if it was free.

Krelian-co
Krelian-co

@ButDuuude @LucaBlight24 he said 1 game day would be equal to 4 real time hours or something like that and that you can fast forward until certain hour

Navardo95
Navardo95

@blackace @Glasscut32 Totally right with your comment...whenever hes asked questions like this as to why cut a 40 minute long section from the full game and present it as a $30 demo...he just does a backflip and twists and turns the question giving all sorts of excuses...ugh...he should just man up and admit that it was only because he wanted to quickly grab some big buck..

Not all people are devoid of brain cells,Kojima..