Kojima: Metal Gear Solid 5 has "enormous volume"

Series creator Hideo Kojima says size of game means "it will require much more time."

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Metal Gear Solid fans excited for Metal Gear Solid V: The Phantom Pain may want to get comfortable. Series creator Hideo Kojima said in the latest issue of Famitsu (translated by SIliconera) that the size of the game's open world means the project won't be finished for some time.

"The Phantom Pain has enormous volume, so it will require much more time,” Kojima said.

The game's prologue, Metal Gear Solid V: Ground Zeroes, is being readied for a spring 2014 release on consoles. This installment is budget-priced and is meant to introduce players to the world of Metal Gear Solid V that will continue with The Phantom Pain.

Kojima admitted that it "would've actually been better" to release the game all at once instead of across two parts, but The Phantom Pain is simply not ready, despite various video demonstrations and the regular rollout of information about the game, he said.

“If I were to put it in Hollywood movie terms, the prologue, that is Ground Zeroes, would be similar to the first 10-15 minutes that are meant to ‘captivate’ [the audience],” Kojima said. “At first, something will happen, then the title will appear like 'bam!' and then nine years later, a big event will be the start [of Metal Gear Solid V]. That’s how the story will be connected.”

As for the game itself, Kojima explained that The Phantom Pain is set in an "immense open world," while Ground Zeroes is also open-world, but on a smaller scale.

Ground Zeroes will be available to download in spring 2014 on Xbox One or PlayStation 4, or in stores for current-generation consoles, for $30. Xbox 360 and PlayStation 3 owners will also be able to download the game for $20.

Discussion

228 comments
JJB03
JJB03

does anybody know what the hell is embedded in snakes head in the most recent trailers?

metalhead451
metalhead451

first off kojima is going to take 2 years to finish this the right way. second off this should have been a game about the resurrection of the best character in the series and to me most of gaming solid snake! kojima if your listening I have a video game story line all ready to go. it will change your mind about gaming!

Boddicker
Boddicker

Ahhh, Kojima-san.  I go to the store looking to buy a new game.  I always seem to eye MGS4, but I can never bring myself to buy it.

Hell, I still need to pick up 3.

tightwad34
tightwad34

At least this is something believable coming out of his mouth. I almost think he sometimes tries to insult our intelligence, but then I think how that could turn some of his fans away. Or maybe he's helping to try and weed out the weak ones.

andfx8
andfx8

It's on Xbox?! Hooray! (I'm a little behind)

HipHopBeats
HipHopBeats

I'll give it a shot on PS3 for $20. MGS4 was pretty dope in my book.

Pryszczus
Pryszczus

This game gonna rock my socks off!

themc_7
themc_7

MGS confuses the shit out of me. I haven't played every game in the series and there's a lot that makes no sense to me. The gameplay is fun, the story......I don't really care.

informalmrtom
informalmrtom

"Enormous Volume" actually sounds like it could a MGS character/boss lol.

Navardo95
Navardo95

Just wait till the graphics gets a massive drop on current gen consoles and then fanbois cry!! :P

I mean the pic on the above was taken from the red-band trailer which acc. to Kojima was running on current-gen console...too difficult to believe a game running on hardware more than 10 times technically inferior than the new ones yet still looks better than 95% next gen games..

Morphine_OD
Morphine_OD

So ending stuff on a cliffhanger now is supposedly cool to Kojima. This is one of the most disgusting tricks in Hollywood and is now rarely employed. Kojima has gone crazy with all that, his "awesome surprises" and the Hayter stuff.

faizanhd
faizanhd

MGS 3 takes place in 1964. MGS V : Phantom Pain takes place in 1984. Big Boss looks YOUNGER in Phantom Pain. 

Da Fuq Kojima ?

DiscGuru101
DiscGuru101

'The Phantom Pain' sounds like a bad translation of a MUCH better title. The graphics do look hot though.

vi_et_armis
vi_et_armis

I wouldn't mind waiting as long as it took to be finished if they hadn't crushed most of the fans by using Keifer Sutherland...biggest WTF moment of 2013.  Snake is David Hayter end of discussion.  I like Sutherland as an actor and all but he is not the voice of Solid Snake and never will be in my eyes.  Will i still play MGS5? Absolutely lol.  Will I enjoy the massive long wait time....hell no lol

KiriharaZro
KiriharaZro

"Its enormous because we include 20 hours of boring scenes and only 8 of real gameplay"

.-Kojima "fck you gamer" san

KidaseWi
KidaseWi

Who's the main character in this one?

hadlee73
hadlee73

Eddie is really slipping now. How can you do an article about MGS5 that has the word "volume" in the title, and not use the screenshot of the girl with the big jugs?

Merseyak
Merseyak

stop tormenting us kojima or i slappa your face

timthegem
timthegem

I can't wait until they replace "The Phantom Pain" with the real name.

Diegoctba
Diegoctba

Metal Gear has a terrible narrative, it's more easy to understand the Matrix trilogy than that.

They should copy the story of Naruto.

tightwad34
tightwad34

@HipHopBeats Yeah, I too would say it was pretty dope and nothing more than that. I only played through it once and then I sold it a while later. Wish I would have been able to play through it again and see if I was missing something.

West123
West123

@themc_7 what?? its the other way around the game play has always been too Japanese...CQC was such a pain in MGS4 it was way to feely in the sense you had to half press buttons on a DS3 which is just silly...but the story my god thats what MGS is all about its the only game i care about the characters....i love this series and im glad more people will get to play it 

Sumpskildpadde
Sumpskildpadde

@themc_7 Go to psn and download Metal Gear database... It's got timelines and all sorts of explainations and descriptions regarding the story and the characters. It certainly helped my understanding of the franchise.

JJB03
JJB03

@faizanhd naaah he does not, take another look at him in MGS3 

Saul_Ed_Snake
Saul_Ed_Snake

Big Boss was born in 1935, making him 29 in MGS3, Peacewalker incident took place 10 years later at the age of 39, Operation Trojan Horse is a year later at the age of 40, Hospital Escape is in 1984 making him 49, Outer Heaven Uprising occurs in 1995 at the age of 60, Zanzibar Land Disturbance at the age of 64, and finally, MGS4 takes place in 2014, making him 79 at the time of his death.

CaveManCobb
CaveManCobb

@DiscGuru101 Its not a bad translation. A few characters are missing limbs and the phantom pain is when you can still feel the limb as if it were still attached. I lost my leg in a car crash when I was younger and sometimes I wake up thinking the leg is itching. 

Fastphase1
Fastphase1

@vi_et_armis Oddly, Akio Otsuka remains as the Japanese voice of Snake but he's the one who is dubbing the voice.

streamline
streamline

@KiriharaZro Horse riding in games must be a big thing lately. First David Cage boasted about it for Beyond: Two Souls and most of the pictures and videos Gamespot uses involves Snake riding a horse.

Godly_Kongming
Godly_Kongming

@Diegoctba Be smarter than the plastic in comes in?

THe story is ALWAYS brilliant if you follow MGS.  Great writing and deep twists.  Naruto?  Really?  Are you 12?

themc_7
themc_7

@maniacalpoet there's always some BS explanation in MGS. Nanotechnology can explain everything. "sir the story has gaping plot holes." said the writer. "Fill them with nanotechnology" said Kojima

DiscGuru101
DiscGuru101

I'm sorry to hear that. And I do know what phantom pain is. It just sucks as a title for a game. Your experience just reenforces that.

JJB03
JJB03

@Fastphase1 @vi_et_armis It seems that Kojima favours his western market over his homeland market which is odd? I'm open to the idea of Sutherland to voice him, weather it will work out or not, I will judge when GZ comes out. I would have thought he would have found a different and more 'appropriate' actor for the Japanese voice over too considering he felt that he wanted snake to have a more older style than he thought Hayter could provide, so surly the same would apply for the Japanese voice over. Now that I know this the voice over change does seem even more pointless and shallow.  

KiriharaZro
KiriharaZro

@gamefreak215jd

I have both Peace Walker versions psp & HD collection, but enough is enough, let rest MGS saga and move forward with another game/story/character, for me MGS V its pointless

Saul_Ed_Snake
Saul_Ed_Snake

While nothing is ever certain with Kojima, it's looking like Big Boss is the main character of this game, although he's been billed as "Punished Snake" in the trailer.

faizanhd
faizanhd

@Godly_Kongming

Actually MGS has some of the worst writing and dialogue in any game to date. Mostly because mistranslations though. The story is pretty good though.

ObeseChipmunk
ObeseChipmunk

@Godly_Kongming @Diegoctba  

There's no doubt that MGS games always have a great story with captivating characters, mystery and twists. And I've been a huge Metal Gear fan basically since I was 12. But now that I've studied and practiced writing, I can't help but be a little skeptical. I think the Kojima team could find a more clever way to PRESENT the story, ie. not overload us gamers with graphs and long, long monologues that reveal the back story. I'd like to see it flow out a little more seamlessly, perhaps shown to the gamer instead of simply told. Then again, Metal Gear's charm lies in its ridiculously long cut scenes, its codec conversations that drag on and on (aren't there enemy soldiers patrolling nearby? lol) while we twiddle around with the analogs trying to get a closer view of Rose's tits (MGS2), or pressing R1 when Snake is locked in some trivial dialogue with Eva (MGS3). I love MGS and I always will. In fact, I think I might like it more if they kept their storytelling the way it is, in its over the top, drag on style. It appeals to my nostalgia. I wouldn't call the writing in MGS masterful though. 

JJB03
JJB03

@themc_7 @Sumpskildpadde metal gear wiki is useful too, I'm a bit of a MGS fanboy and i spent hours, maybe days going through that website.

CaveManCobb
CaveManCobb

@DiscGuru101 I have to disagree. The title has a literal and figurative meaning. The literal meaning is that Big Boss and Kaz are missing limbs and are pissed off about it. The figurative "phantom pain" that the title refers to is the pain both of them feel from their past that was destroyed. Mother base and all of the soldiers Big Boss recruited, the use of Big Boss as a tool to kill probably the only person he loved, and Kaz being used and cast aside by Zero. The titles have never had bad translations mostly because there is no Japanese title. Its the same in english as it is in Japanese. 

ObeseChipmunk
ObeseChipmunk

@el_swanno  

I'm saying that exposition should be a part of storytelling, it should be integrated seamlessly into the experience, as opposed to "A long time ago in a galaxy far, far away...." But yeah I agree with you for the most part, I don't mind it too much in video games. And other than that I always enjoy the story in MGS games.

el_swanno
el_swanno

So you're saying you'd like more storytelling and less exposition?

Long scenes of exposition are the bane of modern screenplays. So many American movies are guilty of it. Oddly enough I find it less irritating in video games. I guess if the gameplay is good enough one can overlook shortcomings in the storytelling. Also those long scenes of waffling exposition provide a break from playing so you can give your ageing thumbs a rest and resume blinking.