Kingdom Under Fire: Circle of Doom Character Spotlight 3

Our third and final look at Blueside's action RPG highlights holy knight Kendal and burly bruiser Regnier.

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If you were a fan of Blueside's unique Xbox series Kingdom Under Fire--which blended Dynasty Warriors-style large-scale hack-and-slash action with a seamlessly integrated real-time strategy element--you may have been feeling left out in the cold on the Xbox 360. But finally, the developer will provide its first 360 version of Kingdom Under Fire next week with Circle of Doom, an action role-playing game that may not offer the same style of gameplay as its predecessors but is looking to revisit many of the series' unique locales and characters. Microsoft has provided in-depth information on the last two of the game's six total playable characters. Read on about Kendal and Regnier below.

Kendal

Holy Knight


The Church of Ecclesia knew Kendal as the ideal military commander: a zealous knight with an unshakable belief in the tenets of his faith and his duty to the church. But behind his inscrutable faceguard, Kendal hid his worries and self-doubt. To escape the confusion in his mind, he threw himself into the certainty of battle. His bravery saved the Age of Light from the encroaching Darkness and brought about the end of the Encablossa War; but when the dust settled, Kendal was nowhere to be found. What happened to Kendal after he dove into Encablossa? Did the holy knight choose the path of righteousness, or are the cosmos more complicated than they seem?

Kendal looks ready to bust some heads.

Background
Originally born in Azilla, which was later annexed by the neighboring church-state of Ecclesia, Kendal commanded the Ecclesian Army during the Encablossa War. His strong sense of responsibility--stemming from a deep religious faith--and his brilliant strategies made him an ideal military leader.

In order to stop the resurrected Encablossa from unleashing a doom upon Bersia, Kendal charged into Encablossa's body with Regnier and ultimately stopped the Epoch of Light from shifting into the Epoch of Darkness. What is it that he witnessed inside of Encablossa? What is the hidden truth behind the circulation of epochs?

Within Encablossa, all mortals must go through "corporal mutation," an excruciating process that acclimates them to the dimension. Additionally, those who do not possess pure good (or evil) in their nature will experience "ethereal mutation," a slow decay of willpower that will ultimately strip all intellectual capacity. Kendal originally had no intention of going back to Bersia, but one day, his former colleague Walter appeared to Kendal in a dream and asked him to return. Now that Kendal has a strong will to return to the Epoch of Light, ethereal mutation will attempt to corrupt him.

Meanwhile, Moonlight the Archmage (one of the great figures from the Second War of Heroes), had succumbed to the mutation Encablossa enforced upon him. To stop further corruption of his body and mind, he had separated his mind from his already mutated body and survived in the form of a spirit crystal. Moonlight helps stop Kendal's mutation, but it seems like there is something in this relationship yet untold.

Regnier

Immortal God of War


In the history of Bersia, no one has been more influential or more infamous than the man now known as Regnier. Once the noble Rick Miner, he was slaughtered during the First War of Heroes by the lich Khiliani. Resurrected by the archmage Moonlight and the dark Ancient Heart, he surfaced as Rick Blood, commander of the Dark Legion, in the Second War of Heroes.

What will become of Regnier's immortality in Circle of Doom?

Finally, wielding a flaming blade with devastating strength and ruthlessness, he reemerged as Regnier, the immortal warlord of Hexter. Forging an unlikely truce with the Human Alliance, Regnier united with Kendal to pierce the body of Encablossa and prevent the Age of Light's destruction. Where is Regnier now, and what form has he taken? What secrets lie hidden in his past?

Background
His soul slowly corrupted by the Ancient Heart's power, Regnier unified the Orc and Ogre clans of Hexter and formed the Dark Legion to wage a war against the Human Alliance. Wielding a fire-imbued blade with his monstrous power to ruthlessly crush all his foes, Regnier was the god of war himself.

At the end of the Encablossa War, Regnier combined forces with the Human Alliance to break into Encablossa's body where he had once been trapped and from which he eventually escaped. Who does this tortured warlord encounter in Encablossa's dimension? All such dark secrets shall be unveiled in Circle of Doom.

Regnier's armor and appearance will become more fearsome as the game progresses.

Regnier has already entered the dimension of Encablossa, and the power of the Ancient Heart, which he possessed at the time, prevented mutation from taking him over. When the Ancient Heart was destroyed at the end of the Encablossa War, Regnier lost his immortality. Now that the fear of death is again in Regnier's mind, the mutation slowly corrodes his soul. On top of that, Encablossa is using Regnier's memories of the past, before he received the power of the Ancient Heart, to torture him both physically and mentally. Once Regnier's body and soul are completely mutated, Encablossa will appoint him as the leader of the invasion into the Epoch of Light.

Discussion

47 comments
GodMakerDivine
GodMakerDivine

This was actually a great RPG. It's only for hardcore RPG fans though. Anyway; Kingdom Under Fire II returns the series to the RTS elements where you also get to fight alongside your troops.

itzmec
itzmec

to: the_marshal actually guy, no i didnt miss the point of diablo style rpg with repetitive combat on a linear trail through the game, just voicin my opinion. if thats ok with you. hope it is.

quietguy
quietguy

Why do I get the feeling that there are apparently more idiots bashing this game than that of other sane gamers out here not putting much of a comment.

Phaze3031
Phaze3031

I don't know. I don't care about the repetitiveness or the linearity. I just can't jive with that stamina bar. To me, the best beatem up to date is Gaiden, and so maybe it's just a matter of perspective. But when every three swings you've got to either run around in cirlces for 5 seconds or chug a potion it defeats the purpose for me.

djord02
djord02

Ugh, how did they manage to mess up a good thing?! The demo was horrible. There's no freedom of movement, no diversity in enemies, etc. All you do is walk 5 feet, fight a group of goblins, walk 5 more feet, fight another group (all of which look the same). And you do this for about 40 minutes till the demo ends. The combat is boring and horribly repetitive, and overall, It's a linear mess of a game. And for those of you trying to compare this to Diablo, you're obviously clueless or have never played Diablo, because Diablo is 100 times better than this. At least in Diablo, you have open environments to explore. In this game, they put you on a dirt path with no where to go but forward. You can literally see the 18 million identical packs of mindless enemies you'll have to fight from the beginning to the end. Thanks, but no thanks. The original King Under Fire series was great because there was actually strategy involved and huge armies. Why would they mess with that formula? I was really looking forward to a next-gen version of the original game. I'm sad to say, this is NOT it.

ply74
ply74

I agree with you The_Marshal. These people are idiots for not knowing the point. All they have are gripes. It's too linear or repetative. Duh thats how the game is supposed to be. That's exactly how Diablo was and I along with many others love it. And that Bontra dude is a sony fanboy idiot, who has compared it to GodOfWar 2? I for one will spend alot more time on Kingdom Under Fire than I ever had on God Of War 2 since it is more Diablo like. Do you really think I care about story and character? Like Diablo had any real story and character you dufuss. I just like running around and killing stuff and collecting my items until I have it all XD.

The_Marshal
The_Marshal

game is way to linear, i ran past all the stupid ai, all the way to the end of the demo. absolute garbage Congratulations, you missed the point of a Diablo-style RPG where the entire point of the game is addictive combat and loot runs by refusing to actually engage in any combat and then complain about it. You failz teh interwebs.

itzmec
itzmec

game is way to linear, i ran past all the stupid ai, all the way to the end of the demo. absolute garbage

PhoenixSS
PhoenixSS

I really liked the demo, minus a few minor things. ie: camera angles get a bit whack and it is FAR too easy to fill up your inventory and have to either destroy items to make room or wait until you find a resting point to trade them. But overall, I enjoyed it. Reminds me of Castlevania crosses Hunter: The Reckoning mixed with a little Diablo II. I hope the multi-player is seamless. It may not be the type of game I drop $65 on but I'll definitely give the final product a good look.

BontraXenderKyl
BontraXenderKyl

This game never be like God of War II cause this game has a lot of dummy enviourment and lousy characters.....very very lame

enesemm
enesemm

some of you really need to proof read before posting your comments. Nikoking, you need to go back to elementary school. your comment made me cringe...idiot.

rl_41
rl_41

Looks like an average hacknslash.... not gonna drop my money on this one...

TheoleDominion1
TheoleDominion1

Though they are working on another KUF RTS that all the fans of the series a famaliar with. I wish they would have came out with that one instead. This games doesn't seemed to offer any groundbreaking gameplay in order for them to choose this IP to come out first. I only hope "Too Human" and others like it will do something about the "repetitiveness" found all too often in this genre. Though co-op is cool, not too many games of this nature adds any real gameplay element for playing with another player. At least in MK's "Shaolin Monk" there were REAL co-op attacks and special moves that really affected gameplay and added depth to the game. This title seemed to be decent, but is that enough? Another thing that puzzles me is why aren't there any gameplay elements thrown in 3D multi-player RPG's involving your special abilities affecting your environment? For instance, if player A has "leaping" as an ability, shouldn't he be able to get to rooftops, take to the trees, better match for "flying enemies?" Player B can't perform these moves, instead has a"wall" ability being able to perform wallrunning,wall attacks, and evasive acrobatic moves using wall surfaces. (sorta like moves found in Ninja Gaiden) I'm just saying there are ALOT of gameplay being left out in 3D multi-player RPG games that could really add alot of depth. Try using things other than types of magics and weapons to add true depth to character classes. Trust me, it will go a long way to getting rid of "repetitiveness!

sean_ph
sean_ph

already have this game since it was released in asia in december. great game. 4 player coop on Live is relatively lag-free. there is a whole crapload of items to collect and synthesize (the game's own craft system mechanic) with a whole slew of enemies waiting to be killed. must buy game for action RPG fanatics.

DominusSabathan
DominusSabathan

this game is great , graphics are great gameplay is cool , music is super cool must buy

sinx1971
sinx1971

I've played the demo and I thought the game was great. I'm a huge fan of hack-n-slash and this game is easily my first Xbox 360 purchase of the new year.

halohelldaddy45
halohelldaddy45

I loved the KUF: the crusaders, one of the best games ever, not to mention ingenius Online and it was overlooked by many. This game sounds interesting, i like the story but i will have to play it before i make a decision on whether to buy it or not.

NikokingNL
NikokingNL

[This message was deleted at the request of a moderator or administrator]

dollmaker1
dollmaker1

I played this game.. This game Sux! Graphics are not as expected.. Not worth to buy seriouslly..

damned_beast
damned_beast

Should of kept to the old Kingdom under Fire style

CannibalFerox
CannibalFerox

I just played the demo. Graphics are fantastic. Sound needs work. Voice acting in demo is awful - no surprise. Game-play was ok - Dynasty Warriors with better looking enemies. I didn't like the narrow corridors, although I realize this is a result of the random-generation. The narrowness actually makes the game easier in some places because the player can take advantage of natural choke points. All this aside, if the presentation is as good as that in the trailer, I might want to get this. Be warned, though, if you haven't played the demo. The text is nearly impossible to read in standard definition, i.e. Dead Rising.

dave2thegrave
dave2thegrave

what a crap game downloaded the demo. button basher not rpg. btw im gonna buy a ps3 if ffxiii is any good. mgs is the most overated crap. it hasnt evolved at all since mgs on the ps1

serpentfang
serpentfang

I liked the item synthesis part of the demo but the game could be more challenging. I found I was deliberately handicapping my character with unusual weapon combinations (2 shields or long range weapons) so it wasn't just about tapping the same button. Still, there is kind of a cool rhythm you can get by timing attacks and your direction to sweep through enemies...

xTriviumx
xTriviumx

i didnt like the demo either but im still getting this game already reserved a copy

pourya_ahmadian
pourya_ahmadian

it seems to go gold in markets;and i belive that it will be the best in the series;huge scale levels and high quality graphic; it will be gold;

Skinn_E_G
Skinn_E_G

i might get it if the multiplayer is fun

ronnet
ronnet

I really want to play a fantasy WRPG again, but this too much action orientated, very linear and over the top. I think I'll wait for Sacred 2, it's comming to 360 and it's mixing these kind of games with Oblivion's open world gameplay. Too bad it's going to be released at the end of 2008 with all the other good WRPG (Fallout 3, Fable2). KuF:CoD could sell well because of this, there isnt any competition at all.

tonyranger007
tonyranger007

Looks very linear (re: typical Dynasty Warriors Style hack n' slash so popular in asia), but I loved KoF so might buy just to see those characters in action again.

Pete5506
Pete5506

I didnt care much for the demo

DazKurupt
DazKurupt

Demo was fun liked the loots and Art direction , I agree with dude a few comments before though very linear levels. Very basic level design in the demo, hopefully its better in full version but it already got a bad rating. Personaly I Will get it used or bargain bin later on down the road.

sacatash
sacatash

Played the demo, and it plays more like diablo in an over the shoulder perspective. If you like the gameplay of an action rpg and some one or two button mashing with the flavor of Dynasty Warriors gameplay then this might be a good game for you. I myself will not buy this since its very repetitive.

ocdog45
ocdog45

theres a demo, got to check it out

stan112
stan112

demo was fun, i might get this

manada
manada

Am gonna get dis game no matter what its rated like. Beena a fan of the series for a while.

Chirico_Cuvie
Chirico_Cuvie

The demo reminded my of Phantasy Star Online. My biggest complaint is every level looks like it's a corridor, either a path through an environment or a hallway in a castle. The whole synthesis system seemed pointless, with no real benefit of large stat increases. It feels like you could tap the A button the whole way through the game. This series took the dullness of Dynasty Warriors and made it work with superior style, functional strategy, and insane music. Now it looks like a big step backwards. I read that there is a KUF game in the works that plays like the others. Why not focus on that instead of wasting effort on this departure? It's like Kojima making those horrible PSP MGS games instead of working on the one people actually want.

Wezker619
Wezker619

dude check out my video on it. www.youtube.com/shockwave619

dxy592
dxy592

I hope the gameplay doesn't get repetitive.

rosscero
rosscero

Sweet; Finally a hack-n-slash game that looks K00L!