Kickstarter game misses goal by $28

DreamQuest Games "very disappointed" that Alpha Colony missed $50,000 target by such a narrow margin.

Kickstarter is all-or-nothing, and one developer felt the sting of that mandate this weekend. DreamQuest Games' crowd-funding campaign for Alpha Colony missed its $50,000 target by a mere $28 at the time of its conclusion yesterday. Thus, the project will not receive a penny, as Kickstarter's rules make clear that if a project does not reach its target within its stated timefame, it cannot claim any money.

Writing on the developer's Facebook page, the studio thanked fans, but lamented the shortcoming, noting that the team had already sunk tens of thousands into the project.

"Thank you all for your support, but I am afraid that we came up $28 short," reads a line from the statement. "Kickstarter is very strict about their terms and our project will not be funded. Obviously, we are very disappointed. We have invested 10 months and over $60,000 of our own money into this project. It is so frustrating to come so close, but clearly there simply isn't that much interest in building the kind of game I envisioned."

This is the second time Alpha Colony has failed to reach its Kickstarter funding goal. The first time came over the summer, when the company sought $500,000, but only attracted $101,472. The statement from DreamQuest Games teased the project may return to some day, but for now must "accept the reality of where we are at the moment and what the world wants."

Alpha Colony was to be a family-friendly exploration, building, and trading simulation game for PC, Mac, iPad, iPhone, and Android.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Discussion

204 comments
the_bi99man
the_bi99man

Also,

"We have invested 10 months and over $60,000 of our own money into this project"

And you were trying to get 50,000 from kickstarter...?  And the whole thing failed because you missed the goal by 28 dollars? This all sounds extremely shady. No way in hell that's actually what happened.

the_bi99man
the_bi99man

Seriously? And nobody involved with the development of this game was willing to throw up the 28 bucks so their kickstarter campaign wasn't worthless? Stupid as hell. Probably a good thing the game didn't happen. The people involved clearly weren't into it. Would have turned out shit.

Visualize69
Visualize69

This does sound very shady, as megakick points out.  Looks like publicity stunt to me.  I backed the first time, but didn't the second after doing some research on this guy.  Here's what I found: bouldercounty.org/safety/court/pages/publicreports.aspx.  Login and search his name.

furrynic
furrynic

Ok the project didn't happen. Where do this money go then? Do they just keep the money and go to a strip club and party all night long?

Ultra_Taco
Ultra_Taco

Why didn't someone from the company just pay the last 28 dollars?

JimmeyBurrows
JimmeyBurrows

You'd think if they kept an eye on it, they could have donated the 28$ themselves, lol.

so_hai
so_hai

A 0.1% shortfall?

 

Ouch.

Scorpion1813
Scorpion1813

What I would find even more annoying is that they got DOUBLE the required donations the first time. They had over 100,000 the first time, and were only asking for 50,000 the second time.

 

Anyway.... I'm surprised that not a single person on the dev team thought to put 30 dollars towards it on the last day. I mean, you'd think they were monitoring it and with it being so close they would just donate the money themselves, or get a friend/family member to do so.

Master_I
Master_I

LOL shame. Its there own fault. Should of asked family members/ friends/ the homeless for the penny's they needed at the end. Like others say, $28, could of just stumped that up them self's!

DarthJohnova
DarthJohnova

I find it hard to believe that they didn't have $28 lying around; they clearly didn't have enough faith in the project.

---Cipher---
---Cipher---

Few things popped into my head while reading this... First, if it's only $28, why wouldn't you just donate yourself? Is there a policy against it? Secondly, and possibly more importantly, why did they drop from 500k down to 50k. The second part just makes me think they'd be terrible used car salesmen, both greedy AND terrible negotiators...

bloody-hell
bloody-hell

When you reach 49.972 USD out of 50.000 USD and you have only 10 minutes left on your Kickstarter, what do you do ?

That's right, thoughtful people pay the difference from their own pocket or at least ask a good friend to stand in with money back guarantee.

 

They didn't think that far, therefore "lost" 50.000 USD in potential funding.

It may be sad to hear but honestly it's their fault and their loss in this case.

leeko_link
leeko_link

Only $28 left to be able to fund it, ummm what is the minimum wage for these ppl? Even if you work at Wal-Mart or McD, you should be able to afford $28 just to cover this extra funding.

tgwolf
tgwolf

...I had an entirely different concept of Kickstarter...I certainly hope that the funds were properly returned to those that gave it...I would sure hate to think that the money just got swallowed up by Kickstarter...or even worse, the Obama campaign...

Granpire
Granpire

Geez, can't you afford 28$ from your own pocket? They could have kept an eye on the Kickstarter and bought a few copies or something.

 

This is a little funny, actually.

megakick
megakick

What if they would have succeeded the developers would have been short $250k and have the backers money. Who would have backed the rest of the money? What would have they done to raise they rest of the money start another kickstart and then another? Don't forget DreamQuest Games originally asked for $500k.

 

Maybe its' better the kickstart did fail. Name calling very mature.

FallenOneX
FallenOneX

If you give your fans more updates, you could have reached the goal. Hell, i would have given $28 dollars personally if that's all it needed to get a new game off the ground.

megakick
megakick

First they ask $500k no good

then $50k? thats a huge difference who was going to back the rest of them money and what would have been the end product they would have raised $50K?

This looks SHADY!!!

soulless4now
soulless4now

$28? I feel bad that it was by such a small margin, but find it funny at the same time since they could've had family, friends or anyone else that works in the company to pitch in the last funds needed. 

Elann2008
Elann2008

Ironically, their name is almost the same as Dreamcast.  Damn you Dreamcast, damn you!

Elann2008
Elann2008

So one of "their own" or their friends couldn't donate $28 to meet the mark?  What the flying fcuk is this... and why is this news worthy?  SMH!

00Joseph00
00Joseph00

It's not about winning... it's about sending a message...

Takeno456
Takeno456

Wow that is lame because it was preventable. Its $28.... that's like one or two less restaurant visits in a month, come on now.

KingofCabal
KingofCabal

Why didn't they just pay $28 into the campaign? Or have family member or friend pay $28 into the campaign?

lewser5
lewser5

Wow? really they just missed by $28?  Wasn't anyone checking on how much time and money they needed to reach their goal?!  

kingcole225
kingcole225

... Why didn't they just pay $28 of their own money for the game? You're telling me that they were so broke that they couldn't afford a down payment of $28? Sounds like bad planning to me.

brok
brok

So just run it again, asking for $49,950? I seriously don't see the big deal here...

 

And couldn't they have just put in a plege themselves? If they've already spend $60,000 on it, would an extra 30 bucks have really broken their back?

 

WHAT THE HELL IS GOING ON HERE?

deth420
deth420

HA! losers..."were already put tens of thousands into the game." so instead of throwing $28 into a project your so involved in, you just let it fail? thats a great attitude!

 

 

Zloth2
Zloth2

If at first you don't succeed, try try again.  Then quit.  There's no sense making a fool of yourself.

 

(Now if only I could remember who I'm quoting....)

jimrhurst
jimrhurst

That would in fact be heartbreaking, but its clear that the community hath spoken.  Star Citizen just raked in almost $7 million.  You can't get to $50K after two tries.  Its time to pack it in.  Sad but true.

 

And all the people who are outraged, this is a great deal for developers.  Get people to pre-order your game before you've even made it and cut out the publisher.  All for a few percentage cut for kickstarter to run its operations.  And for the person donating, you only get charged if the project gets funded.  Nobody (other than the developer) lost a dime on this project.  There's simply no reason to be upset.  If you cared about the game you could have been watching and put in your own $28.  But not enough people cared.  The power of the market.  Amen.

keyb0red
keyb0red

ooohh what a shame, fell short of 2,800 bucks huh

 

oh wait...

Megavideogamer
Megavideogamer

It is a niche game, having enough interest from people was going to be hard. But coming up $28.00 short is there now way to keep track of how much money your project is at. So with 28 mimutes to go, you could add $28.01?

 

So who gets the $49,972.00?

 

Since this is the second time funding for this Alpha Colony game has failed. It is best to give up. In the end it doesn't matter if you miss the mark by 45,000 or just $1.00 There is not enough interest in the game.

 

svaubel
svaubel

So I guess that means that all the people that donated are SOL with their donated money? And the Kickstarter group pockets the $49,972?

 

Seems like when this fails, everyone loses

Iridescent406
Iridescent406

Lord knows that the owners of the kick-starter couldn't have payed that extra 30 dollars themselves...

Sigil-otaku
Sigil-otaku

 @furrynic No one gets the money, basically kickstarter is crowd funding so lots of people put potential money forward but unless they raise the full amount or more then the project is cancelled and no ones money is taken. It's like not paying for a product online until it's shipped with the difference being you don't pay until it's fully funded and if it's not fully funded then the project never starts so no one pays anything,

snoos
snoos

 @Ultra_TacoSo true, I think they just didn't want the project to go threw for other reasons...

megakick
megakick

 @Ayfauri

 The project would have failed and the backers would be out X amount of dollars. having more goals met doesn't make Kickstarter better. Dreamquest asked for $500k first time and 50k second doesn't that look a little odd? How was Dreamquest going to raise the rest of the money if they did win the $50k Kickstart? More Kickstart funding? What if Dreamquest had raised the $500k the first time what would have they done with the money because according to the second kickstart they didn't need $500k. There needs to be a Kickstarter history and 5 star rating for creators.

farcorners
farcorners

 @tgwolf

 no transaction offers are acted apon until the kickstart is a success.

fillup0
fillup0

 @Granpire You obviously have no idea how Kickstarter works. If you don't reach your target, you don't get the money. Period. It's returned to the people who invested.

tgwolf
tgwolf

 @Granpire By 'funny' you mean pathetic, since they spent tens of thousands of dollars of their own money and such and such amount of man-hours on it.

Elann2008
Elann2008

Also, this kinda crappy news just makes Kickstarter look bad when there are so many fckin doubters out there.  

 

Give me my Dead State video game.  The rest can drop dead LOL. :P

Dragon_Nexus
Dragon_Nexus

 @deth420 I was thinking exactly this.

What, not one employee had a spare twenty eight bucks laying around he could toss onto the project?

They couldn't ask someone for such a pathetic amount of money themselves? Is there some rule to that? Surely not, I mean why make a rule that says you can't donate money to yourself?

TJSpyke
TJSpyke

 @Megavideogamer It is against the Kickstarter rules to contribute your own money towards a project. As for the money raised, it goes back to those who donated it (it was technically never taken from them).

TJSpyke
TJSpyke

 @svaubel Read the Kickstarter rules, if a project fails to reach its goal then the money is returned to those who donate it. Kickstarter only gets money when a project meets its goal.

svaubel
svaubel

Amending my first comment. I did not know the fund was not charged unless the goal is reached.

fillup0
fillup0

 @Iridescent406 The rules are the rules, suffice to say. It really sucks but no matter how short they came, they came short. Simple as.

TJSpyke
TJSpyke

 @Iridescent406 Well, if you read the Kickstarter rules then you would know that it is not allowed for the project creators to contribute to their own project.

Leykis
Leykis

 @Iridescent406 I wondered this myself. You mean to tell me none of the owners were monitoring the kickstarter to see they were going to come up $30 short? One of them could have quickly created an account and threw $30 at it and it would have been funded.

Granpire
Granpire

 @tgwolf  @Granpire How much time have you spent on your game?There's nothing wrong with dedication.

Greyfeld
Greyfeld

 @Dragon_Nexus  @deth420 I was just thinking how it was amusing couldn't just pick up the phone and say, "Hey Mom, can I borrow $28 this month to make sure my gaming studio doesn't go bankrupt?"

Iridescent406
Iridescent406

 @TJSpyke They could easily get friends to chip in too. It's not like they can't figure out a way to give 30 bucks to  it indirectly.

Zloth2
Zloth2

 @Iridescent406  @TJSpyke

 "Hello mom?  You need to cough up $30 fast or I'm moving back in."  Yeah, that could work. ;)